ShootGrid.test

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool test(EntityID id, vec2 beg, vec2 end, ubyte mask)
    struct ShootGrid
    bool
    test
    (
    out EntityID id
    ,,,
    ubyte mask
    )
  2. bool test(EntityID id, vec2 pos, ubyte mask)

Meta