ShootGrid.test

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool test(EntityID id, vec2 beg, vec2 end, ubyte mask)
  2. bool test(EntityID id, vec2 pos, ubyte mask)
    struct ShootGrid
    bool
    test
    (
    out EntityID id
    ,,
    ubyte mask
    )

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