SDL_LockTexture

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_LockTexture(SDL_Texture* , const(SDL_Rect)* , void** , int* )
    version(BindSDL_Static)
    extern (C) @nogc nothrow
    int
    SDL_LockTexture
    (,
    const(SDL_Rect)*
    ,
    void**
    ,
    int*
    )
  2. pSDL_LockTexture SDL_LockTexture;

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