SDL_CreateTexture
- SDL_Texture* SDL_CreateTexture(SDL_Renderer* , uint , SDL_TextureAccess , int , int )
version(BindSDL_Static)
extern (
C) @
nogc nothrow
SDL_CreateTexture
- pSDL_CreateTexture SDL_CreateTexture;
bindbc sdl bind sdlrender
aliasesenumsfunctionsstructs