bubel-ecs v0.1.1 (2023-01-18T14:09:25Z)
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EntitiesData.mask
game_core
collision
ShootGridManager
EntitiesData
Undocumented in source.
struct
EntitiesData
@
optional
@
readonly
CShootGridMask
[]
mask
;
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game_core
collision
ShootGridManager
EntitiesData
variables
collider_scale
entity
grid_flag
length
locations
mask
scale