SDL_GL_BindTexture

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. int SDL_GL_BindTexture(SDL_Texture* , float* , float* )
    version(BindSDL_Static)
    extern (C) @nogc nothrow
    int
    SDL_GL_BindTexture
    (,
    float*
    ,
    float*
    )
  2. pSDL_GL_BindTexture SDL_GL_BindTexture;

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