1 module glad.gl.gl;
2 
3 
4 public import glad.gl.types;
5 public import glad.gl.funcs :
6 glCopyTexImage1D, glVertexAttribI3ui, glWindowPos2s, glWindowPos2i, glWindowPos2f, 
7 glWindowPos2d, glVertex2fv, glColor4ub, glIndexi, glFramebufferRenderbuffer, 
8 glRectdv, glCompressedTexSubImage3D, glEvalCoord2d, glEvalCoord2f, glIndexd, 
9 glVertexAttrib1sv, glIndexf, glBindSampler, glLineWidth, glColorP3uiv, 
10 glGetIntegeri_v, glGetMapfv, glIndexs, glCompileShader, glGetTransformFeedbackVarying, 
11 glVertex3sv, glIndexfv, glFogiv, glStencilMaskSeparate, glRasterPos2fv, 
12 glLightModeliv, glRectd, glSecondaryColor3fv, glMultiTexCoordP3ui, glFogfv, 
13 glVertexP4ui, glEnablei, glVertex4iv, glEvalCoord1fv, glWindowPos2sv, 
14 glVertexAttribP4ui, glCreateShader, glIsBuffer, glGetMultisamplefv, glGenRenderbuffers, 
15 glCopyTexSubImage2D, glCompressedTexImage2D, glVertexAttrib1f, glBlendFuncSeparate, glVertex4fv, 
16 glDrawBuffers, glVertexAttrib1s, glTexCoord2fv, glSampleMaski, glVertexP2ui, 
17 glTexCoord1i, glTexCoord4fv, glUniformMatrix3x2fv, glPointSize, glVertexAttrib2dv, 
18 glDeleteProgram, glColor4bv, glRasterPos2f, glRasterPos2d, glLoadIdentity, 
19 glRasterPos2i, glUniformMatrix4x3fv, glColor3b, glClearBufferfv, glEdgeFlag, 
20 glFogCoordf, glVertex3d, glVertex3f, glVertex3i, glColor3i, 
21 glUniform3f, glVertexAttrib4ubv, glColor3s, glVertex3s, glTexCoordP2ui, 
22 glColorMaski, glEnableClientState, glClearBufferfi, glTexCoord1iv, glMultiTexCoord1iv, 
23 glMultiTexCoordP2ui, glGetSamplerParameterIiv, glGetFragDataIndex, glRasterPos4i, glVertex2iv, 
24 glColor3sv, glGetVertexAttribdv, glUniformMatrix3x4fv, glNormalPointer, glTexCoordP3uiv, 
25 glVertex4sv, glPassThrough, glMultiTexCoordP4ui, glFogi, glBegin, 
26 glEvalCoord2dv, glColor3ubv, glVertexPointer, glScaled, glDeleteFramebuffers, 
27 glDrawArrays, glUniform1ui, glMultiTexCoord1d, glMultiTexCoord1f, glLightfv, 
28 glClear, glMultiTexCoord1i, glGetActiveUniformName, glMultiTexCoord1s, glStencilOp, 
29 glTexCoord1s, glFramebufferTexture2D, glGetFramebufferAttachmentParameteriv, glTranslatef, glVertexAttrib4Nub, 
30 glTranslated, glTexCoord3sv, glGetFragDataLocation, glTexImage1D, glTexParameteriv, 
31 glCopyPixels, glSecondaryColor3bv, glGetMaterialfv, glGetTexImage, glFogCoordfv, 
32 glVertexAttrib4iv, glPixelMapuiv, glColor4ubv, glGetQueryObjecti64v, glGenFramebuffers, 
33 glIndexsv, glGetAttachedShaders, glIsRenderbuffer, glVertex3iv, glBitmap, 
34 glMateriali, glIsVertexArray, glDisableVertexAttribArray, glGetQueryiv, glTexCoord4f, 
35 glTexCoord4d, glGetSamplerParameterfv, glTexCoord4i, glMaterialf, glTexCoord4s, 
36 glGetUniformIndices, glIsShader, glFeedbackBuffer, glVertexAttribI4ubv, glVertex3dv, 
37 glPointParameteriv, glDisable, glEnable, glGetActiveUniformsiv, glColor4fv, 
38 glTexCoord1fv, glTexCoord2sv, glVertexAttrib4dv, glMultiTexCoord1dv, glGetMapiv, 
39 glTexCoord3fv, glSecondaryColor3usv, glMultiTexCoordP3uiv, glVertexAttribP3ui, glGetPointerv, 
40 glPolygonOffset, glGetUniformuiv, glNormal3fv, glDepthRange, glFrustum, 
41 glMultiTexCoord2f, glDrawBuffer, glPushMatrix, glRasterPos3fv, glOrtho, 
42 glDrawElementsInstanced, glWindowPos3sv, glVertexAttrib4d, glClearIndex, glMap1d, 
43 glMap1f, glFlush, glGetRenderbufferParameteriv, glIndexiv, glRasterPos3sv, 
44 glGetVertexAttribPointerv, glPixelZoom, glDeleteBuffers, glFenceSync, glDeleteVertexArrays, 
45 glColorP3ui, glVertexAttrib3sv, glVertexAttrib4s, glGetTexLevelParameteriv, glLighti, 
46 glMultiTexCoordP4uiv, glLightf, glGetAttribLocation, glStencilFuncSeparate, glGenSamplers, 
47 glClampColor, glUniform4iv, glClearStencil, glVertexAttrib2sv, glMultiTexCoord3fv, 
48 glGetPixelMapuiv, glGenTextures, glTexCoord4iv, glGetTexParameterIuiv, glIndexPointer, 
49 glVertexAttrib4Nbv, glGetQueryObjectiv, glIsSync, glVertex2f, glVertex2d, 
50 glDeleteRenderbuffers, glUniform2i, glMapGrid2d, glMapGrid2f, glShaderSource, 
51 glVertex2i, glVertexAttribPointer, glFramebufferTextureLayer, glVertex2s, glNormal3bv, 
52 glFlushMappedBufferRange, glSecondaryColor3sv, glPointParameteri, glWindowPos2iv, glGenQueries, 
53 glGetPixelMapfv, glTexEnvf, glVertexAttribP1ui, glTexSubImage3D, glGetInteger64i_v, 
54 glFogCoordd, glDeleteSamplers, glCopyTexImage2D, glTexEnvi, glBlitFramebuffer, 
55 glIsEnabledi, glSecondaryColorP3ui, glBindFragDataLocationIndexed, glMultiTexCoord2dv, glUniform2iv, 
56 glUniform4uiv, glMatrixMode, glMultiTexCoord2s, glColor3uiv, glMultiTexCoord2i, 
57 glFramebufferTexture1D, glGetShaderiv, glMultiTexCoord2d, glMultiTexCoord4sv, glBindFragDataLocation, 
58 glPrioritizeTextures, glCallList, glSecondaryColor3ubv, glGetDoublev, glMultiTexCoord3iv, 
59 glVertexAttrib1d, glLightModelf, glVertexAttrib1fv, glVertex2sv, glLightModeli, 
60 glBindBufferRange, glWindowPos3iv, glMultiTexCoordP1uiv, glUniform3fv, glCallLists, 
61 glMapBuffer, glSecondaryColor3d, glTexCoord3i, glMultiTexCoord4fv, glRasterPos3i, 
62 glSecondaryColor3b, glRasterPos3d, glRasterPos3f, glCompressedTexImage3D, glTexCoord3f, 
63 glDeleteSync, glMultiTexCoordP1ui, glGetVertexAttribiv, glSecondaryColor3s, glVertexAttrib3fv, 
64 glTexCoord3s, glUniform3iv, glRasterPos3s, glPolygonMode, glGetActiveUniformBlockiv, 
65 glAreTexturesResident, glIsList, glRasterPos4sv, glCopyTexSubImage3D, glColor4s, 
66 glUseProgram, glLineStipple, glSamplerParameterIuiv, glMultiTexCoord1sv, glGetProgramInfoLog, 
67 glMultiTexCoord2iv, glTexCoord1sv, glBindVertexArray, glColor4b, glSecondaryColor3f, 
68 glColor4f, glColor4d, glColor4i, glMultiDrawElementsBaseVertex, glUniform4fv, 
69 glRasterPos3iv, glVertex2dv, glTexCoord4sv, glUniform2uiv, glCompressedTexSubImage1D, 
70 glFinish, glClipPlane, glDeleteShader, glRasterPos2s, glGetMapdv, 
71 glVertexAttrib4Nsv, glTexGendv, glViewport, glBindBufferBase, glVertexP3uiv, 
72 glTransformFeedbackVaryings, glIndexdv, glTexCoord3d, glTexCoord3iv, glVertexAttribI3i, 
73 glClearDepth, glVertexAttribI4usv, glTexParameterf, glTexParameteri, glGetShaderSource, 
74 glTexBuffer, glPixelStorei, glValidateProgram, glPixelStoref, glSecondaryColor3iv, 
75 glRasterPos4fv, glEvalCoord1dv, glMultiTexCoordP2uiv, glRecti, glMultiDrawElements, 
76 glRectf, glColor4ui, glNormal3sv, glGetFloatv, glColor4us, 
77 glVertexAttribP1uiv, glLinkProgram, glTexSubImage1D, glBindTexture, glRects, 
78 glTexCoord2dv, glRasterPos4iv, glGetString, glVertexAttribP2uiv, glEdgeFlagv, 
79 glDetachShader, glScalef, glEndQuery, glSecondaryColor3uiv, glEdgeFlagPointer, 
80 glVertexAttrib4Nuiv, glVertexAttribI2ui, glPopAttrib, glDeleteTextures, glStencilOpSeparate, 
81 glDeleteQueries, glNormalP3uiv, glVertexAttrib4f, glRenderbufferStorage, glInitNames, 
82 glColor3dv, glPixelMapfv, glGetTexParameteriv, glWaitSync, glBeginConditionalRender, 
83 glDrawElementsBaseVertex, glSampleCoverage, glSamplerParameteri, glSamplerParameterf, glUniform1f, 
84 glGetVertexAttribfv, glRenderMode, glGetCompressedTexImage, glWindowPos2dv, glUniform1i, 
85 glGetActiveAttrib, glUniform3i, glPixelTransferi, glTexSubImage2D, glGetUniformiv, 
86 glLogicOp, glEvalPoint2, glPixelTransferf, glUniform4ui, glColor3f, 
87 glBindFramebuffer, glGetTexEnvfv, glRectfv, glCullFace, glGetLightfv, 
88 glTexGenf, glTexGend, glTexGeni, glMultiTexCoord3s, glVertexAttribI2uiv, 
89 glMultiTexCoord3i, glMultiTexCoord3f, glMultiTexCoord3d, glAttachShader, glFogCoorddv, 
90 glGetTexGenfv, glQueryCounter, glFogCoordPointer, glProvokingVertex, glRasterPos4dv, 
91 glTexGeniv, glDrawElements, glColorMaterial, glSecondaryColor3dv, glClientActiveTexture, 
92 glVertexAttribI4sv, glTexCoord2iv, glUniform1iv, glGetBufferParameteriv, glReadBuffer, 
93 glTexParameterIuiv, glDrawArraysInstanced, glGenerateMipmap, glWindowPos3fv, glLightModelfv, 
94 glSamplerParameteriv, glDeleteLists, glGetClipPlane, glVertexAttrib3f, glTexCoord2d, 
95 glVertexAttrib3d, glTexCoord2f, glRasterPos2dv, glIndexubv, glUnmapBuffer, 
96 glTexCoord2i, glRasterPos4d, glRasterPos4f, glVertexAttrib3s, glTexCoord2s, 
97 glBindRenderbuffer, glVertex3fv, glTexCoord4dv, glMaterialiv, glVertexAttribP4uiv, 
98 glIsProgram, glPointParameterfv, glVertex4s, glPopMatrix, glVertexAttrib4fv, 
99 glNormal3dv, glUniform4i, glActiveTexture, glEnableVertexAttribArray, glRotated, 
100 glRotatef, glVertex4i, glArrayElement, glReadPixels, glVertexAttribI3iv, 
101 glStencilMask, glUniform4f, glRenderbufferStorageMultisample, glColor3d, glGenVertexArrays, 
102 glShadeModel, glMapGrid1d, glGetUniformfv, glMapGrid1f, glDrawPixels, 
103 glDisableClientState, glMultiTexCoord3sv, glDrawElementsInstancedBaseVertex, glSecondaryColorPointer, glAlphaFunc, 
104 glMultiTexCoord4iv, glTexEnvfv, glStencilFunc, glTexCoord3dv, glUniformBlockBinding, 
105 glColor4uiv, glRectiv, glColorP4ui, glRasterPos3dv, glEvalMesh2, 
106 glEvalMesh1, glTexCoordPointer, glLoadMatrixf, glVertexAttribI4iv, glEvalCoord2fv, 
107 glGetShaderInfoLog, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glVertexAttribI4i, glRasterPos2iv, 
108 glGetBufferSubData, glTexEnviv, glBlendEquationSeparate, glVertexAttribI1ui, glGenBuffers, 
109 glSelectBuffer, glTexCoordP1uiv, glPushAttrib, glVertexAttribIPointer, glBlendFunc, 
110 glCreateProgram, glTexImage3D, glIsFramebuffer, glLightiv, glPrimitiveRestartIndex, 
111 glTexGenfv, glTexCoord1dv, glEnd, glGetInteger64v, glScissor, 
112 glTexCoordP4uiv, glGetBooleanv, glPushName, glMaterialfv, glIndexub, 
113 glVertexP2uiv, glUniform3uiv, glMultTransposeMatrixf, glMultTransposeMatrixd, glClearColor, 
114 glVertexAttrib4uiv, glPolygonStipple, glVertexAttrib4Niv, glClearBufferiv, glGetBufferParameteri64v, 
115 glColorP4uiv, glBlendColor, glWindowPos3d, glGetStringi, glColor4iv, 
116 glUniform3ui, glSecondaryColor3us, glVertexAttribI4uiv, glVertexAttrib4bv, glUniform2fv, 
117 glSecondaryColor3ub, glSecondaryColor3ui, glMultiTexCoord1fv, glGetSamplerParameterIuiv, glNormal3i, 
118 glTexCoordP3ui, glNormal3iv, glWindowPos3s, glPointParameterf, glColor3us, 
119 glWindowPos3i, glUniformMatrix2x3fv, glWindowPos3f, glGetVertexAttribIuiv, glMultiTexCoord4s, 
120 glVertexAttrib4Nusv, glGetLightiv, glDepthFunc, glCompressedTexSubImage2D, glListBase, 
121 glMultiTexCoord4f, glColor3ub, glMultiTexCoord4d, glVertexAttribI4bv, glGetTexParameterfv, 
122 glColor3ui, glMultiTexCoord4i, glGetPolygonStipple, glClientWaitSync, glVertexAttribI4ui, 
123 glPixelMapusv, glColorMask, glTexParameterIiv, glBlendEquation, glGetUniformLocation, 
124 glGetTexGeniv, glRasterPos4s, glEndTransformFeedback, glVertexAttrib4usv, glTexImage2DMultisample, 
125 glColor4sv, glPopClientAttrib, glColor4dv, glBeginTransformFeedback, glFogf, 
126 glVertexAttribI1iv, glIsSampler, glVertexP3ui, glVertexAttribDivisor, glColor3iv, 
127 glCompressedTexImage1D, glCopyTexSubImage1D, glDrawRangeElementsBaseVertex, glCheckFramebufferStatus, glTexCoord1d, 
128 glTexCoord1f, glEndConditionalRender, glUniform1uiv, glBindAttribLocation, glUniformMatrix4x2fv, 
129 glMultiTexCoord2sv, glVertexAttrib1dv, glDrawRangeElements, glGetQueryObjectuiv, glSamplerParameterIiv, 
130 glBufferSubData, glVertexAttribI2i, glGenLists, glColor3bv, glMapBufferRange, 
131 glFramebufferTexture, glGetTexGendv, glMultiDrawArrays, glEndList, glVertexP4uiv, 
132 glUniform2ui, glVertexAttribI2iv, glColor3usv, glWindowPos2fv, glDisablei, 
133 glIndexMask, glPushClientAttrib, glVertex4dv, glTexCoordP4ui, glGetActiveUniformBlockName, 
134 glVertexAttribI3uiv, glClearAccum, glGetSynciv, glTexCoordP2uiv, glUniform2f, 
135 glBeginQuery, glUniformMatrix4fv, glBindBuffer, glMap2d, glMap2f, 
136 glRasterPos2sv, glUniformMatrix2fv, glUniformMatrix2x4fv, glBufferData, glEvalPoint1, 
137 glGetTexParameterIiv, glIsEnabled, glTexCoordP1ui, glGetError, glGetTexEnviv, 
138 glGetProgramiv, glVertexAttribP2ui, glNewList, glSecondaryColor3i, glMultiTexCoord2fv, 
139 glNormalP3ui, glEvalCoord1d, glGetTexLevelParameterfv, glEvalCoord1f, glVertexAttribI1i, 
140 glVertex4d, glVertexAttribP3uiv, glGetPixelMapusv, glSecondaryColorP3uiv, glGetIntegerv, 
141 glAccum, glGetBufferPointerv, glGetVertexAttribIiv, glFramebufferTexture3D, glVertexAttrib2fv, 
142 glIsQuery, glVertexAttrib4sv, glWindowPos3dv, glTexImage2D, glLoadName, 
143 glSamplerParameterfv, glMultMatrixd, glMultMatrixf, glIsTexture, glGetMaterialiv, 
144 glUniform1fv, glVertexAttrib4Nubv, glLoadMatrixd, glTexParameterfv, glUniformMatrix3fv, 
145 glVertex4f, glRectsv, glColor4usv, glNormal3s, glInterleavedArrays, 
146 glHint, glNormal3f, glNormal3d, glNormal3b, glMultiTexCoord4dv, 
147 glGetSamplerParameteriv, glPopName, glCopyBufferSubData, glVertexAttribI1uiv, glVertexAttrib2d, 
148 glVertexAttrib2f, glVertexAttrib3dv, glGetQueryObjectui64v, glDepthMask, glVertexAttrib2s, 
149 glColor3fv, glTexImage3DMultisample, glGetUniformBlockIndex, glMultiTexCoord3dv, glGetActiveUniform, 
150 glColorPointer, glFrontFace, glGetBooleani_v, glClearBufferuiv;
151 
152 public import glad.gl.enums :
153 GL_INDEX_CLEAR_VALUE, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FOG_INDEX, GL_ALPHA_TEST_FUNC, 
154 GL_SOURCE1_ALPHA, GL_NORMAL_MAP, GL_DITHER, GL_QUERY_RESULT, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, 
155 GL_R16_SNORM, GL_FOG_COORD_ARRAY, GL_FLOAT, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, 
156 GL_RGB16_SNORM, GL_SAMPLER_2D_RECT, GL_RGB9_E5, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TEXTURE_COMPRESSED, 
157 GL_T2F_C4UB_V3F, GL_EDGE_FLAG_ARRAY_POINTER, GL_PROXY_TEXTURE_3D, GL_MAX_LIST_NESTING, GL_COLOR_ATTACHMENT22, 
158 GL_SOURCE0_ALPHA, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_BYTE, GL_TIMEOUT_IGNORED, 
159 GL_COLOR_ARRAY, GL_ZOOM_Y, GL_ZOOM_X, GL_RENDERBUFFER_SAMPLES, GL_HINT_BIT, 
160 GL_COLOR_CLEAR_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_DEPTH_WRITEMASK, GL_TEXTURE_GEN_MODE, GL_3D_COLOR_TEXTURE, 
161 GL_COLOR_ARRAY_POINTER, GL_TEXTURE_DEPTH_SIZE, GL_FLOAT_MAT3x2, GL_PIXEL_MAP_G_TO_G, GL_RENDER, 
162 GL_MAX_TEXTURE_COORDS, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT28, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_COLOR_ATTACHMENT24, 
163 GL_COLOR_ATTACHMENT25, GL_COLOR_ATTACHMENT26, GL_COLOR_ATTACHMENT27, GL_COLOR_ATTACHMENT20, GL_COLOR_ATTACHMENT21, 
164 GL_COMPRESSED_RGBA, GL_COLOR_ATTACHMENT23, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_UNSIGNED_SHORT_5_5_5_1, GL_TEXTURE_COMPONENTS, 
165 GL_QUERY_NO_WAIT, GL_PROVOKING_VERTEX, GL_SIGNED_NORMALIZED, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_EXP, 
166 GL_LINE_STRIP_ADJACENCY, GL_POINT_SIZE, GL_TEXTURE_COMPARE_FUNC, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_BITMAP_TOKEN, 
167 GL_RGB10, GL_RGB16, GL_POLYGON_OFFSET_FILL, GL_LINE_TOKEN, GL_DOUBLEBUFFER, 
168 GL_MAX_CLIP_PLANES, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_RGB_INTEGER, GL_COMPILE_AND_EXECUTE, GL_MULT, 
169 GL_STENCIL_CLEAR_VALUE, GL_GREEN_BITS, GL_SHADING_LANGUAGE_VERSION, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_SRC2_RGB, 
170 GL_FRAGMENT_SHADER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_INDEX_ARRAY_TYPE, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_TEXTURE_DEPTH, 
171 GL_VIEWPORT, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, 
172 GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_LIGHT1, 
173 GL_LIGHT0, GL_LIGHT3, GL_LIGHT2, GL_COPY, GL_LIGHT4, 
174 GL_BLEND_SRC, GL_LIGHT6, GL_MAP_STENCIL, GL_QUADRATIC_ATTENUATION, GL_TEXTURE_CUBE_MAP_SEAMLESS, 
175 GL_TEXTURE_RECTANGLE, GL_FILL, GL_SRC_COLOR, GL_SAMPLER_BINDING, GL_DEPTH24_STENCIL8, 
176 GL_SAMPLE_BUFFERS, GL_RGBA_INTEGER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_COLOR_INDEX, GL_EXTENSIONS, 
177 GL_MAP2_NORMAL, GL_BUFFER_SIZE, GL_PASS_THROUGH_TOKEN, GL_MAX_EVAL_ORDER, GL_UPPER_LEFT, 
178 GL_TEXTURE_COMPARE_MODE, GL_ANY_SAMPLES_PASSED, GL_LAST_VERTEX_CONVENTION, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_DEPTH_BUFFER_BIT, 
179 GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_UNSIGNALED, GL_UNIFORM_BUFFER, GL_MAP_WRITE_BIT, GL_SHADE_MODEL, 
180 GL_COMPRESSED_SLUMINANCE, GL_CCW, GL_RGB32I, GL_DEPTH_COMPONENT24, GL_INDEX_SHIFT, 
181 GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_LIST_BIT, GL_ONE_MINUS_SRC1_COLOR, GL_STREAM_READ, GL_LINEAR, 
182 GL_R32F, GL_VERTEX_ARRAY, GL_OR_REVERSE, GL_LUMINANCE12_ALPHA4, GL_LOGIC_OP, 
183 GL_VERTEX_ARRAY_BUFFER_BINDING, GL_PIXEL_MAP_R_TO_R, GL_FOG_COORDINATE_SOURCE, GL_UNSIGNED_SHORT_5_6_5_REV, GL_TEXTURE_BORDER, 
184 GL_GREATER, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_MAX_TEXTURE_IMAGE_UNITS, GL_RGB32F, 
185 GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FRONT_FACE, GL_DEPTH, GL_REPLACE, 
186 GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_OPERAND1_RGB, GL_RGBA32UI, GL_RG8I, 
187 GL_RGBA8I, GL_TEXTURE_FILTER_CONTROL, GL_ACCUM_CLEAR_VALUE, GL_SRC1_ALPHA, GL_RG32F, 
188 GL_R3_G3_B2, GL_ALPHA_BIAS, GL_RENDERBUFFER_BINDING, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_LUMINANCE_SIZE, 
189 GL_TEXTURE_MIN_LOD, GL_FOG_COORDINATE_ARRAY, GL_BLEND, GL_FEEDBACK_BUFFER_TYPE, GL_MAP1_TEXTURE_COORD_3, 
190 GL_R16UI, GL_MAP1_TEXTURE_COORD_1, GL_UNSIGNED_SHORT, GL_MIN, GL_MAP1_TEXTURE_COORD_4, 
191 GL_COMPRESSED_SRGB_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE, GL_INTENSITY12, GL_MAX_PROJECTION_STACK_DEPTH, 
192 GL_RGB_SCALE, GL_MAX_CLIP_DISTANCES, GL_PERSPECTIVE_CORRECTION_HINT, GL_LIST_MODE, GL_TIMESTAMP, 
193 GL_ACTIVE_UNIFORMS, GL_VERTEX_PROGRAM_POINT_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_BINDING_CUBE_MAP, GL_OPERAND2_RGB, 
194 GL_R, GL_SRGB_ALPHA, GL_S, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_PACK_SKIP_ROWS, 
195 GL_T, GL_MAX_TEXTURE_UNITS, GL_SLUMINANCE8, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAP1_COLOR_4, 
196 GL_GEOMETRY_SHADER, GL_R8I, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_BLEND_COLOR, 
197 GL_ALPHA_BITS, GL_LINE_STIPPLE, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_NEAREST_MIPMAP_LINEAR, 
198 GL_ALPHA8, GL_BLEND_EQUATION, GL_SRC2_ALPHA, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_ALPHA4, 
199 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_FOG_END, GL_SAMPLER_1D, GL_LINE, GL_STENCIL_BITS, 
200 GL_FOG_COORDINATE_ARRAY_TYPE, GL_SAMPLES_PASSED, GL_RENDERBUFFER_RED_SIZE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_BLUE_INTEGER, 
201 GL_DYNAMIC_COPY, GL_CURRENT_FOG_COORD, GL_SYNC_FLAGS, GL_RG32I, GL_UNSIGNED_BYTE_2_3_3_REV, 
202 GL_RENDERBUFFER_INTERNAL_FORMAT, GL_CLIENT_ACTIVE_TEXTURE, GL_TEXTURE_HEIGHT, GL_RGBA16I, GL_RGBA16F, 
203 GL_OPERAND2_ALPHA, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_FOG_DENSITY, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_CONSTANT_ATTENUATION, 
204 GL_RED, GL_DEPTH_BIAS, GL_EQUIV, GL_POLYGON_OFFSET_LINE, GL_FUNC_REVERSE_SUBTRACT, 
205 GL_GREEN, GL_INVALID_OPERATION, GL_CLAMP_READ_COLOR, GL_RED_INTEGER, GL_TEXTURE_BINDING_BUFFER, 
206 GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT4, GL_MAP2_TEXTURE_COORD_2, GL_COLOR_ATTACHMENT6, GL_MAP2_TEXTURE_COORD_4, 
207 GL_COLOR_ATTACHMENT0, GL_4_BYTES, GL_COLOR_ATTACHMENT2, GL_MAX_MODELVIEW_STACK_DEPTH, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, 
208 GL_COLOR_ATTACHMENT9, GL_COLOR_ATTACHMENT8, GL_PACK_IMAGE_HEIGHT, GL_PIXEL_MAP_B_TO_B_SIZE, GL_BUFFER_USAGE, 
209 GL_CULL_FACE_MODE, GL_UNSIGNED_INT_8_8_8_8_REV, GL_BOOL, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_3D_COLOR, 
210 GL_GREEN_INTEGER, GL_DST_COLOR, GL_T2F_V3F, GL_UNSIGNED_INT, GL_OPERAND0_ALPHA, 
211 GL_ALWAYS, GL_NOOP, GL_V3F, GL_POINT_SPRITE_COORD_ORIGIN, GL_POINT_SIZE_RANGE, 
212 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_LUMINANCE16, GL_GREEN_BIAS, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_LUMINANCE12, 
213 GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SHADER_TYPE, GL_RG16_SNORM, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ARRAY_TYPE, 
214 GL_QUERY_COUNTER_BITS, GL_MODULATE, GL_RG_INTEGER, GL_DRAW_BUFFER10, GL_FOG_COORD_ARRAY_BUFFER_BINDING, 
215 GL_TEXTURE_LUMINANCE_TYPE, GL_RENDERBUFFER_HEIGHT, GL_RG16UI, GL_INTERLEAVED_ATTRIBS, GL_TEXTURE_ALPHA_TYPE, 
216 GL_COLOR_ATTACHMENT29, GL_MAP2_TEXTURE_COORD_1, GL_DRAW_BUFFER14, GL_FOG_COORD_ARRAY_STRIDE, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, 
217 GL_MAP2_TEXTURE_COORD_3, GL_TEXTURE_BLUE_TYPE, GL_COLOR_ATTACHMENT1, GL_C4F_N3F_V3F, GL_COMBINE_RGB, 
218 GL_STEREO, GL_ALREADY_SIGNALED, GL_T4F_V4F, GL_STREAM_COPY, GL_LIGHT_MODEL_LOCAL_VIEWER, 
219 GL_SOURCE0_RGB, GL_EYE_PLANE, GL_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 
220 GL_CLIP_PLANE1, GL_CLIP_PLANE0, GL_CLIP_PLANE3, GL_CLIP_PLANE2, GL_CLIP_PLANE5, 
221 GL_CLIP_PLANE4, GL_ORDER, GL_NORMAL_ARRAY_TYPE, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, 
222 GL_LINE_STIPPLE_REPEAT, GL_POINTS, GL_LIGHTING_BIT, GL_SYNC_STATUS, GL_RENDERBUFFER_BLUE_SIZE, 
223 GL_UNIFORM_NAME_LENGTH, GL_FASTEST, GL_LUMINANCE8, GL_LUMINANCE4, GL_POLYGON, 
224 GL_NAND, GL_MAP1_INDEX, GL_LINE_WIDTH_GRANULARITY, GL_ADD_SIGNED, GL_MAX_3D_TEXTURE_SIZE, 
225 GL_CLIENT_PIXEL_STORE_BIT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_DONT_CARE, 
226 GL_POLYGON_BIT, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_QUERY_WAIT, GL_MAP_FLUSH_EXPLICIT_BIT, GL_TEXTURE_COORD_ARRAY_SIZE, 
227 GL_RED_SCALE, GL_SRGB8, GL_CURRENT_NORMAL, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_FRAGMENT_DEPTH, 
228 GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_SRC0_ALPHA, GL_LEQUAL, GL_PIXEL_MAP_A_TO_A_SIZE, 
229 GL_TEXTURE_WIDTH, GL_ONE_MINUS_SRC1_ALPHA, GL_MAP_COLOR, GL_UNIFORM_SIZE, GL_POINT_SPRITE, 
230 GL_FLOAT_MAT4x2, GL_SHADER_SOURCE_LENGTH, GL_DOT3_RGBA, GL_COMPRESSED_RG, GL_UNPACK_SWAP_BYTES, 
231 GL_CURRENT_VERTEX_ATTRIB, GL_POLYGON_OFFSET_UNITS, GL_LUMINANCE6_ALPHA2, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_COLOR_ATTACHMENT7, 
232 GL_PRIMARY_COLOR, GL_C3F_V3F, GL_OUT_OF_MEMORY, GL_AUX_BUFFERS, GL_NORMAL_ARRAY_STRIDE, 
233 GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_SMOOTH, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_GEOMETRY_OUTPUT_TYPE, GL_RASTERIZER_DISCARD, 
234 GL_MAX_TEXTURE_LOD_BIAS, GL_CURRENT_TEXTURE_COORDS, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_FRONT_RIGHT, 
235 GL_EDGE_FLAG_ARRAY, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_RETURN, GL_STENCIL_TEST, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, 
236 GL_R11F_G11F_B10F, GL_LUMINANCE_ALPHA, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_INVERT, GL_PROXY_TEXTURE_1D, 
237 GL_COMPRESSED_INTENSITY, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_DEPTH_COMPONENT32F, GL_TRIANGLE_FAN, GL_LIST_BASE, 
238 GL_MAX_ELEMENTS_VERTICES, GL_CURRENT_COLOR, GL_INVALID_FRAMEBUFFER_OPERATION, GL_RGB12, GL_UNIFORM_BUFFER_SIZE, 
239 GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_DEPTH32F_STENCIL8, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_RED_BITS, GL_MAX_SERVER_WAIT_TIMEOUT, 
240 GL_NOR, GL_FLAT, GL_PACK_ALIGNMENT, GL_PIXEL_MAP_S_TO_S, GL_UNPACK_LSB_FIRST, 
241 GL_BGRA, GL_ACTIVE_UNIFORM_BLOCKS, GL_SOURCE1_RGB, GL_UNPACK_SKIP_IMAGES, GL_RGB16I, 
242 GL_ACTIVE_TEXTURE, GL_TEXTURE_BASE_LEVEL, GL_RGB16F, GL_SMOOTH_LINE_WIDTH_RANGE, GL_ALPHA_INTEGER, 
243 GL_GREEN_SCALE, GL_CLIP_DISTANCE7, GL_FOG_BIT, GL_TRANSPOSE_TEXTURE_MATRIX, GL_UNSIGNED_INT_SAMPLER_3D, 
244 GL_SAMPLE_MASK, GL_INT_VEC4, GL_INT_VEC3, GL_INT_VEC2, GL_STENCIL_FAIL, 
245 GL_CURRENT_FOG_COORDINATE, GL_CONDITION_SATISFIED, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_FRAMEBUFFER_UNSUPPORTED, GL_RED_BIAS, 
246 GL_DST_ALPHA, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_R8, GL_RENDER_MODE, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, 
247 GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TEXTURE_1D_ARRAY, GL_RENDERBUFFER_WIDTH, GL_READ_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, 
248 GL_TEXTURE_BLUE_SIZE, GL_COORD_REPLACE, GL_RGBA2, GL_RGBA4, GL_MULTISAMPLE_BIT, 
249 GL_FOG_COLOR, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_UNSIGNED_INT_10_10_10_2, 
250 GL_DRAW_BUFFER15, GL_INFO_LOG_LENGTH, GL_R16F, GL_RENDERBUFFER_STENCIL_SIZE, GL_CONSTANT_ALPHA, 
251 GL_RESCALE_NORMAL, GL_R16I, GL_POINT_SIZE_GRANULARITY, GL_STATIC_READ, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, 
252 GL_COMPARE_R_TO_TEXTURE, GL_PREVIOUS, GL_MAP_READ_BIT, GL_SPOT_DIRECTION, GL_DEPTH_SCALE, 
253 GL_STENCIL, GL_SAMPLE_MASK_VALUE, GL_LINE_BIT, GL_DIFFUSE, GL_MAX_RENDERBUFFER_SIZE, 
254 GL_T2F_N3F_V3F, GL_TRANSFORM_BIT, GL_COLOR_ATTACHMENT30, GL_STENCIL_PASS_DEPTH_PASS, GL_INCR_WRAP, 
255 GL_SOURCE2_RGB, GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_Q, 
256 GL_RENDERBUFFER_ALPHA_SIZE, GL_ALPHA12, GL_LIGHT_MODEL_TWO_SIDE, GL_ALPHA16, GL_DECR_WRAP, 
257 GL_POLYGON_SMOOTH, GL_COMPILE, GL_SAMPLE_POSITION, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_INCR, 
258 GL_POINT_SIZE_MIN, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_RGBA12, GL_GENERATE_MIPMAP_HINT, GL_ALPHA_TEST_REF, 
259 GL_RGBA16, GL_UNPACK_SKIP_ROWS, GL_MAP1_NORMAL, GL_SOURCE2_ALPHA, GL_DEPTH_CLAMP, 
260 GL_POLYGON_STIPPLE_BIT, GL_BLEND_DST_ALPHA, GL_INT_SAMPLER_CUBE, GL_CURRENT_QUERY, GL_RGB5_A1, 
261 GL_EXP2, GL_UNPACK_SKIP_PIXELS, GL_RGB16UI, GL_COPY_INVERTED, GL_TEXTURE_PRIORITY, 
262 GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_LOWER_LEFT, GL_FOG_HINT, GL_TEXTURE_BINDING_1D, GL_PROJECTION_MATRIX, 
263 GL_AUX0, GL_PIXEL_UNPACK_BUFFER, GL_LINEAR_MIPMAP_NEAREST, GL_POINT_DISTANCE_ATTENUATION, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, 
264 GL_RGB10_A2, GL_AMBIENT_AND_DIFFUSE, GL_ZERO, GL_ELEMENT_ARRAY_BUFFER, GL_CONTEXT_CORE_PROFILE_BIT, 
265 GL_SCISSOR_BIT, GL_READ_ONLY, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAP1_GRID_DOMAIN, GL_PIXEL_MAP_I_TO_A_SIZE, 
266 GL_UNSIGNED_NORMALIZED, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_CLAMP_VERTEX_COLOR, GL_MAP2_INDEX, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, 
267 GL_PIXEL_MAP_I_TO_R_SIZE, GL_NOTEQUAL, GL_TEXTURE_COORD_ARRAY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_MAP2_GRID_DOMAIN, 
268 GL_COMPRESSED_RED, GL_INT_SAMPLER_1D_ARRAY, GL_DRAW_PIXEL_TOKEN, GL_MAX_LIGHTS, GL_RGBA16_SNORM, 
269 GL_OBJECT_LINEAR, GL_LIST_INDEX, GL_TEXTURE_BORDER_COLOR, GL_LUMINANCE16_ALPHA16, GL_TEXTURE_SHARED_SIZE, 
270 GL_COMPILE_STATUS, GL_LOGIC_OP_MODE, GL_LUMINANCE8_ALPHA8, GL_RENDERBUFFER_DEPTH_SIZE, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, 
271 GL_SLUMINANCE_ALPHA, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_FEEDBACK_BUFFER_POINTER, GL_SPOT_EXPONENT, GL_SHORT, 
272 GL_BLUE, GL_CW, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_BYTE, GL_MAX_VERTEX_UNIFORM_COMPONENTS, 
273 GL_QUADS, GL_DEPTH_TEXTURE_MODE, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_R16, GL_PIXEL_PACK_BUFFER, 
274 GL_PACK_LSB_FIRST, GL_RENDERBUFFER, GL_UNSIGNED_BYTE_3_3_2, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RGB8I, 
275 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_DRAW_BUFFER, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_SAMPLER_3D, 
276 GL_TEXTURE_GREEN_TYPE, GL_STENCIL_INDEX8, GL_DEPTH_BITS, GL_OR_INVERTED, GL_RGB8UI, 
277 GL_STENCIL_INDEX16, GL_STENCIL_BACK_REF, GL_SELECT, GL_INTENSITY4, GL_BLEND_DST_RGB, 
278 GL_INTENSITY8, GL_LIGHT5, GL_LINE_RESET_TOKEN, GL_MAP1_VERTEX_3, GL_TEXTURE_BINDING_2D_ARRAY, 
279 GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_CLEAR, GL_DRAW_BUFFER8, GL_CURRENT_RASTER_POSITION_VALID, GL_FOG_COORD_SRC, 
280 GL_DRAW_BUFFER9, GL_SRC0_RGB, GL_PIXEL_PACK_BUFFER_BINDING, GL_DECAL, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 
281 GL_2D, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SAMPLES, GL_UNSIGNED_INT_VEC2, 
282 GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_SHORT_5_6_5, GL_CURRENT_RASTER_POSITION, GL_VERTEX_ATTRIB_ARRAY_SIZE, 
283 GL_VERTEX_SHADER, GL_RGBA_MODE, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, 
284 GL_COEFF, GL_RGB32UI, GL_BUFFER_MAP_OFFSET, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_PROXY_TEXTURE_RECTANGLE, 
285 GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNIFORM_BUFFER_START, GL_MAX_TEXTURE_STACK_DEPTH, GL_UNSIGNED_INT_SAMPLER_2D, GL_TEXTURE8, 
286 GL_INT_SAMPLER_2D_RECT, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, 
287 GL_TEXTURE7, GL_TEXTURE0, GL_CONTEXT_PROFILE_MASK, GL_TEXTURE2, GL_TEXTURE3, 
288 GL_BOOL_VEC4, GL_DOUBLE, GL_RG8_SNORM, GL_BOOL_VEC3, GL_BOOL_VEC2, 
289 GL_COLOR_MATERIAL_PARAMETER, GL_DOT3_RGB, GL_ONE, GL_SRC_ALPHA_SATURATE, GL_MAX_SAMPLES, 
290 GL_UNPACK_IMAGE_HEIGHT, GL_TRIANGLE_STRIP, GL_N3F_V3F, GL_CONTEXT_FLAGS, GL_FRONT_LEFT, 
291 GL_CLAMP, GL_POINT_SMOOTH_HINT, GL_INDEX_OFFSET, GL_INTENSITY, GL_POINT_SIZE_MAX, 
292 GL_MODELVIEW_MATRIX, GL_VERTEX_ARRAY_BINDING, GL_INDEX_BITS, GL_TIMEOUT_EXPIRED, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 
293 GL_STENCIL_FUNC, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_ENV, GL_ALIASED_LINE_WIDTH_RANGE, GL_DECR, 
294 GL_BACK, GL_VIEWPORT_BIT, GL_INT, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE0, 
295 GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE4, GL_MINOR_VERSION, 
296 GL_PIXEL_MAP_G_TO_G_SIZE, GL_FRONT_AND_BACK, GL_POINT, GL_COMPRESSED_RG_RGTC2, GL_POLYGON_TOKEN, 
297 GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SRGB, GL_NORMAL_ARRAY_POINTER, GL_SYNC_FENCE, GL_ONE_MINUS_CONSTANT_COLOR, 
298 GL_UNSIGNED_INT_8_8_8_8, GL_RGB8_SNORM, GL_TEXTURE_ALPHA_SIZE, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_CONSTANT_COLOR, 
299 GL_UNSIGNED_SHORT_4_4_4_4, GL_NO_ERROR, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_BLEND_SRC_ALPHA, GL_CURRENT_SECONDARY_COLOR, 
300 GL_RGBA16UI, GL_AND_REVERSE, GL_MAX_INTEGER_SAMPLES, GL_CLAMP_FRAGMENT_COLOR, GL_QUERY_RESULT_AVAILABLE, 
301 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_MAX_DRAW_BUFFERS, GL_ONE_MINUS_DST_ALPHA, GL_FOG_MODE, GL_R32UI, 
302 GL_RGBA8_SNORM, GL_C4UB_V2F, GL_INT_SAMPLER_3D, GL_CURRENT_INDEX, GL_AND, 
303 GL_INDEX_MODE, GL_ACCUM_GREEN_BITS, GL_MAJOR_VERSION, GL_STATIC_COPY, GL_REFLECTION_MAP, 
304 GL_BGR_INTEGER, GL_3_BYTES, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_TYPE, GL_DELETE_STATUS, 
305 GL_POINT_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SMOOTH_POINT_SIZE_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_3D, 
306 GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_TEST, GL_BUFFER_MAP_LENGTH, GL_VERTEX_ATTRIB_ARRAY_POINTER, 
307 GL_MULTISAMPLE, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_TEXTURE_RED_TYPE, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_FUNC_SUBTRACT, 
308 GL_VERTEX_PROGRAM_TWO_SIDE, GL_SAMPLER_BUFFER, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_TEXTURE_COORD_ARRAY_TYPE, GL_CLAMP_TO_BORDER, 
309 GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT17, GL_DEPTH_RANGE, GL_COLOR_ATTACHMENT11, 
310 GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT12, GL_NEAREST, GL_COMPRESSED_TEXTURE_FORMATS, 
311 GL_COLOR_ATTACHMENT19, GL_COLOR_ATTACHMENT18, GL_RENDERBUFFER_GREEN_SIZE, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_PIXEL_MAP_S_TO_S_SIZE, 
312 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_RGBA8, GL_T2F_C3F_V3F, GL_SAMPLER_2D_RECT_SHADOW, GL_ALL_ATTRIB_BITS, 
313 GL_POINT_TOKEN, GL_T4F_C4F_N3F_V4F, GL_TEXTURE30, GL_TEXTURE31, GL_UNSIGNED_INT_SAMPLER_1D, 
314 GL_POINT_SMOOTH, GL_DEPTH_CLEAR_VALUE, GL_GEOMETRY_INPUT_TYPE, GL_BACK_LEFT, GL_TEXTURE_ENV_COLOR, 
315 GL_BUFFER_MAP_POINTER, GL_LINE_SMOOTH, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_STENCIL_REF, GL_CURRENT_BIT, 
316 GL_FOG_COORDINATE, GL_COPY_WRITE_BUFFER, GL_MAX_VARYING_FLOATS, GL_PRIMITIVE_RESTART_INDEX, GL_OPERAND0_RGB, 
317 GL_LIGHT_MODEL_COLOR_CONTROL, GL_FEEDBACK, GL_ONE_MINUS_DST_COLOR, GL_MAX_ATTRIB_STACK_DEPTH, GL_FOG_COORD_ARRAY_TYPE, 
318 GL_PROXY_TEXTURE_1D_ARRAY, GL_ACCUM_ALPHA_BITS, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, 
319 GL_COLOR_BUFFER_BIT, GL_PIXEL_MAP_I_TO_I, GL_SPOT_CUTOFF, GL_PIXEL_MAP_I_TO_R, GL_LINEAR_ATTENUATION, 
320 GL_SAMPLER_2D, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_NEAREST_MIPMAP_NEAREST, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_EDGE_FLAG_ARRAY_STRIDE, 
321 GL_TEXTURE_MAG_FILTER, GL_COLOR_MATERIAL_FACE, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_SINGLE_COLOR, GL_R32I, 
322 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_CUBE, GL_INT_2_10_10_10_REV, GL_SAMPLER_CUBE_SHADOW, GL_LEFT, 
323 GL_AND_INVERTED, GL_ACCUM_BLUE_BITS, GL_FRAMEBUFFER_SRGB, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_POLYGON_OFFSET_POINT, 
324 GL_BGR, GL_MAX_TEXTURE_SIZE, GL_COMBINE_ALPHA, GL_RIGHT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, 
325 GL_ARRAY_BUFFER, GL_COMPRESSED_ALPHA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT16, GL_MAX_SAMPLE_MASK_WORDS, 
326 GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_RED_SIZE, GL_TEXTURE_1D, GL_MAX_VARYING_COMPONENTS, GL_NAME_STACK_DEPTH, 
327 GL_BLEND_SRC_RGB, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_BGRA_INTEGER, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_FALSE, 
328 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_ONE_MINUS_SRC_ALPHA, GL_SAMPLE_ALPHA_TO_ONE, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_COLOR_ATTACHMENT3, 
329 GL_PIXEL_MAP_I_TO_G_SIZE, GL_MAP2_GRID_SEGMENTS, GL_PROGRAM_POINT_SIZE, GL_COLOR_ATTACHMENT16, GL_MAX_VIEWPORT_DIMS, 
330 GL_DEPTH_ATTACHMENT, GL_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_STENCIL_PASS_DEPTH_FAIL, GL_PIXEL_MAP_A_TO_A, 
331 GL_TEXTURE_COORD_ARRAY_POINTER, GL_MAP1_GRID_SEGMENTS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_ATTRIB_STACK_DEPTH, GL_LINE_WIDTH, 
332 GL_FEEDBACK_BUFFER_SIZE, GL_BLUE_BIAS, GL_FIXED_ONLY, GL_NONE, GL_FRAMEBUFFER_DEFAULT, 
333 GL_POLYGON_MODE, GL_HALF_FLOAT, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_V2F, GL_TEXTURE_BINDING_RECTANGLE, 
334 GL_LINE_SMOOTH_HINT, GL_CLAMP_TO_EDGE, GL_FRONT, GL_SCISSOR_BOX, GL_UNIFORM_BLOCK_DATA_SIZE, 
335 GL_AMBIENT, GL_NUM_EXTENSIONS, GL_UNIFORM_IS_ROW_MAJOR, GL_MAX_UNIFORM_BLOCK_SIZE, GL_INDEX_ARRAY, 
336 GL_FRAMEBUFFER_BINDING, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_ALPHA, GL_SET, GL_COLOR_WRITEMASK, 
337 GL_DEPTH_FUNC, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE9, 
338 GL_INVALID_ENUM, GL_EVAL_BIT, GL_INT_SAMPLER_2D_ARRAY, GL_COMPRESSED_RGB, GL_LIGHT_MODEL_AMBIENT, 
339 GL_DEPTH_COMPONENT, GL_SRC1_COLOR, GL_FOG_START, GL_WAIT_FAILED, GL_COMPARE_REF_TO_TEXTURE, 
340 GL_PROJECTION_STACK_DEPTH, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_TRUE, GL_TEXTURE_MIN_FILTER, GL_FLOAT_MAT4, 
341 GL_BLUE_BITS, GL_STACK_UNDERFLOW, GL_AUX1, GL_TEXTURE_SWIZZLE_R, GL_AUX3, 
342 GL_AUX2, GL_PACK_SWAP_BYTES, GL_FIRST_VERTEX_CONVENTION, GL_EQUAL, GL_TEXTURE_SWIZZLE_G, 
343 GL_DEPTH_STENCIL_ATTACHMENT, GL_TRIANGLE_STRIP_ADJACENCY, GL_ADD, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_SWIZZLE_B, 
344 GL_TEXTURE_SWIZZLE_A, GL_FUNC_ADD, GL_MODELVIEW_STACK_DEPTH, GL_FLOAT_MAT4x3, GL_POINT_FADE_THRESHOLD_SIZE, 
345 GL_INT_SAMPLER_BUFFER, GL_UNPACK_ALIGNMENT, GL_LINE_STRIP, GL_PACK_ROW_LENGTH, GL_COLOR_MATERIAL, 
346 GL_MAX_PIXEL_MAP_TABLE, GL_COLOR, GL_POLYGON_STIPPLE, GL_BITMAP, GL_DYNAMIC_READ, 
347 GL_COMPRESSED_LUMINANCE, GL_LUMINANCE12_ALPHA12, GL_DEPTH_STENCIL, GL_RG8UI, GL_MAX_VERTEX_OUTPUT_COMPONENTS, 
348 GL_KEEP, GL_TEXTURE_INTENSITY_SIZE, GL_PROXY_TEXTURE_2D, GL_SYNC_CONDITION, GL_ACTIVE_UNIFORM_MAX_LENGTH, 
349 GL_OR, GL_MAP_INVALIDATE_RANGE_BIT, GL_TEXTURE23, GL_TEXTURE22, GL_TEXTURE21, 
350 GL_TEXTURE20, GL_TEXTURE27, GL_TEXTURE26, GL_TEXTURE25, GL_TEXTURE24, 
351 GL_R8_SNORM, GL_TEXTURE29, GL_TEXTURE28, GL_SAMPLER_1D_ARRAY, GL_ELEMENT_ARRAY_BUFFER_BINDING, 
352 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_TRIANGLES_ADJACENCY, GL_PIXEL_MODE_BIT, GL_LINE_LOOP, GL_ALPHA_SCALE, 
353 GL_READ_BUFFER, GL_PACK_SKIP_PIXELS, GL_BACK_RIGHT, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_SUBPIXEL_BITS, 
354 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEQUAL, GL_ALPHA_TEST, GL_SLUMINANCE8_ALPHA8, GL_SAMPLER_2D_MULTISAMPLE, 
355 GL_LUMINANCE4_ALPHA4, GL_RGBA8UI, GL_UNIFORM_OFFSET, GL_TEXTURE1, GL_OBJECT_PLANE, 
356 GL_UNSIGNED_INT_SAMPLER_CUBE, GL_SUBTRACT, GL_TIME_ELAPSED, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_COMPRESSED_RED_RGTC1, 
357 GL_READ_WRITE, GL_BUFFER_ACCESS, GL_LINES_ADJACENCY, GL_ARRAY_BUFFER_BINDING, GL_INDEX_WRITEMASK, 
358 GL_TEXTURE_2D, GL_VERTEX_ARRAY_STRIDE, GL_DYNAMIC_DRAW, GL_4D_COLOR_TEXTURE, GL_NICEST, 
359 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_UNPACK_ROW_LENGTH, GL_CURRENT_PROGRAM, GL_BUFFER_MAPPED, GL_EYE_LINEAR, 
360 GL_STREAM_DRAW, GL_POLYGON_SMOOTH_HINT, GL_INDEX, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_SIGNALED, 
361 GL_FRAMEBUFFER, GL_SPECULAR, GL_TEXTURE_BINDING_2D, GL_GENERATE_MIPMAP, GL_DOMAIN, 
362 GL_COLOR_ARRAY_SIZE, GL_STENCIL_BACK_FAIL, GL_POLYGON_OFFSET_FACTOR, GL_R8UI, GL_SYNC_FLUSH_COMMANDS_BIT, 
363 GL_DRAW_FRAMEBUFFER_BINDING, GL_STATIC_DRAW, GL_MODELVIEW, GL_PIXEL_MAP_I_TO_B_SIZE, GL_TRIANGLES, 
364 GL_SAMPLER_2D_ARRAY_SHADOW, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_UNIFORM_MATRIX_STRIDE, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_QUERY_BY_REGION_WAIT, 
365 GL_TEXTURE_RESIDENT, GL_SLUMINANCE, GL_SRGB8_ALPHA8, GL_FOG, GL_FOG_COORD, 
366 GL_SAMPLER_2D_ARRAY, GL_POSITION, GL_RENDERER, GL_MIRRORED_REPEAT, GL_RG, 
367 GL_PIXEL_MAP_B_TO_B, GL_LINE_STIPPLE_PATTERN, GL_STENCIL_BACK_FUNC, GL_PIXEL_MAP_R_TO_R_SIZE, GL_MAP1_TEXTURE_COORD_2, 
368 GL_TEXTURE_BINDING_3D, GL_COLOR_LOGIC_OP, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_INDEX, GL_ENABLE_BIT, 
369 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_VERTEX_ATTRIBS, GL_SPHERE_MAP, GL_CONSTANT, GL_LINE_WIDTH_RANGE, 
370 GL_XOR, GL_PROJECTION, GL_LESS, GL_COPY_PIXEL_TOKEN, GL_FRAMEBUFFER_UNDEFINED, 
371 GL_2_BYTES, GL_TEXTURE_STENCIL_SIZE, GL_CURRENT_RASTER_INDEX, GL_EMISSION, GL_COMPRESSED_SRGB, 
372 GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_ENV_MODE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_INT_SAMPLER_1D, GL_CURRENT_RASTER_COLOR, 
373 GL_PROXY_TEXTURE_2D_ARRAY, GL_QUAD_STRIP, GL_REPEAT, GL_ACCUM, GL_T2F_C4F_N3F_V3F, 
374 GL_TEXTURE_INTENSITY_TYPE, GL_INTENSITY16, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_ARRAY_SIZE, GL_TEXTURE_GREEN_SIZE, 
375 GL_CLIENT_ALL_ATTRIB_BITS, GL_VALIDATE_STATUS, GL_RG16, GL_LIGHT7, GL_STENCIL_BACK_VALUE_MASK, 
376 GL_SCISSOR_TEST, GL_STENCIL_BUFFER_BIT, GL_TEXTURE_2D_MULTISAMPLE, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SRC1_RGB, 
377 GL_BLEND_EQUATION_ALPHA, GL_ACTIVE_ATTRIBUTES, GL_COLOR_ATTACHMENT31, GL_LIGHTING, GL_CURRENT_RASTER_DISTANCE, 
378 GL_VERTEX_ARRAY_POINTER, GL_ATTACHED_SHADERS, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_QUERY_BY_REGION_NO_WAIT, GL_SAMPLE_COVERAGE_INVERT, 
379 GL_LINES, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE16, GL_TEXTURE17, 
380 GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE10, 
381 GL_TEXTURE11, GL_RGB, GL_SEPARATE_SPECULAR_COLOR, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_TRANSFORM_FEEDBACK_BUFFER_START, 
382 GL_MAX_PROGRAM_TEXEL_OFFSET, GL_STACK_OVERFLOW, GL_MAP1_VERTEX_4, GL_TEXTURE_COMPRESSION_HINT, GL_RGBA32F, 
383 GL_RGBA32I, GL_COLOR_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_TRANSPOSE_COLOR_MATRIX, GL_STENCIL_WRITEMASK, 
384 GL_RG8, GL_FOG_COORDINATE_ARRAY_POINTER, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_INVALID_VALUE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, 
385 GL_VERSION, GL_MAP_UNSYNCHRONIZED_BIT, GL_PRIMITIVE_RESTART, GL_COLOR_ARRAY_STRIDE, GL_MAX_ELEMENTS_INDICES, 
386 GL_SRC_ALPHA, GL_TEXTURE_3D, GL_GEOMETRY_VERTICES_OUT, GL_RGB8, GL_INDEX_ARRAY_POINTER, 
387 GL_MATRIX_MODE, GL_UNIFORM_ARRAY_STRIDE, GL_TEXTURE_SAMPLES, GL_RGB4, GL_RGB5, 
388 GL_CULL_FACE, GL_PIXEL_MAP_I_TO_I_SIZE, GL_SAMPLE_COVERAGE_VALUE, GL_PROXY_TEXTURE_CUBE_MAP, GL_SECONDARY_COLOR_ARRAY_STRIDE, 
389 GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COLOR_INDEXES, GL_RG32UI, GL_OPERAND1_ALPHA, GL_NORMALIZE, 
390 GL_NEVER, GL_STENCIL_VALUE_MASK, GL_BLEND_DST, GL_STENCIL_BACK_WRITEMASK, GL_BLUE_SCALE, 
391 GL_TEXTURE_INTERNAL_FORMAT, GL_LOAD, GL_FRAMEBUFFER_COMPLETE, GL_COPY_READ_BUFFER, GL_INDEX_ARRAY_STRIDE, 
392 GL_FOG_COORD_ARRAY_POINTER, GL_MAP2_VERTEX_3, GL_TEXTURE_SWIZZLE_RGBA, GL_DEPTH_COMPONENT32, GL_RGBA, 
393 GL_READ_FRAMEBUFFER, GL_NORMAL_ARRAY, GL_COLOR_SUM, GL_BLEND_EQUATION_RGB, GL_MAP2_COLOR_4, 
394 GL_VENDOR, GL_TEXTURE_2D_ARRAY, GL_ACCUM_BUFFER_BIT, GL_EDGE_FLAG, GL_OBJECT_TYPE, 
395 GL_C4UB_V3F, GL_INTERPOLATE, GL_BUFFER_ACCESS_FLAGS, GL_LINK_STATUS, GL_PACK_SKIP_IMAGES, 
396 GL_FLOAT_MAT2x3, GL_COMBINE, GL_FLOAT_MAT2x4, GL_Q, GL_SECONDARY_COLOR_ARRAY, 
397 GL_INDEX_LOGIC_OP, GL_SEPARATE_ATTRIBS, GL_PRIMITIVES_GENERATED, GL_MAX, GL_LUMINANCE, 
398 GL_INVALID_INDEX, GL_MAP2_VERTEX_4, GL_AUTO_NORMAL, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_CURRENT_RASTER_SECONDARY_COLOR, 
399 GL_SAMPLER_1D_SHADOW, GL_ACCUM_RED_BITS, GL_SAMPLER_2D_SHADOW, GL_TEXTURE_MATRIX, GL_TRANSPOSE_PROJECTION_MATRIX, 
400 GL_CLIP_DISTANCE6, GL_RG16F, GL_MAX_NAME_STACK_DEPTH, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_TEXTURE_BIT, 
401 GL_RG16I, GL_WRITE_ONLY, GL_STENCIL_ATTACHMENT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_SAMPLE_COVERAGE, 
402 GL_INDEX_ARRAY_BUFFER_BINDING, GL_SHININESS, GL_DRAW_FRAMEBUFFER, GL_TEXTURE_LOD_BIAS, GL_RGB10_A2UI
403 ;
404