1 module glad.gl.enums; 2 3 4 private import glad.gl.types; 5 enum ubyte GL_FALSE = 0; 6 enum ubyte GL_TRUE = 1; 7 enum uint GL_NO_ERROR = 0; 8 enum uint GL_NONE = 0; 9 enum uint GL_ZERO = 0; 10 enum uint GL_ONE = 1; 11 enum uint GL_NONE_OES = 0; 12 enum uint GL_INVALID_INDEX = 0xFFFFFFFF; 13 enum ulong GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF; 14 enum ulong GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF; 15 enum uint GL_VERSION_ES_CL_1_0 = 1; 16 enum uint GL_VERSION_ES_CM_1_1 = 1; 17 enum uint GL_VERSION_ES_CL_1_1 = 1; 18 enum uint GL_DEPTH_BUFFER_BIT = 0x00000100; 19 enum uint GL_STENCIL_BUFFER_BIT = 0x00000400; 20 enum uint GL_COLOR_BUFFER_BIT = 0x00004000; 21 enum uint GL_POINTS = 0x0000; 22 enum uint GL_LINES = 0x0001; 23 enum uint GL_LINE_LOOP = 0x0002; 24 enum uint GL_LINE_STRIP = 0x0003; 25 enum uint GL_TRIANGLES = 0x0004; 26 enum uint GL_TRIANGLE_STRIP = 0x0005; 27 enum uint GL_TRIANGLE_FAN = 0x0006; 28 enum uint GL_QUADS = 0x0007; 29 enum uint GL_NEVER = 0x0200; 30 enum uint GL_LESS = 0x0201; 31 enum uint GL_EQUAL = 0x0202; 32 enum uint GL_LEQUAL = 0x0203; 33 enum uint GL_GREATER = 0x0204; 34 enum uint GL_NOTEQUAL = 0x0205; 35 enum uint GL_GEQUAL = 0x0206; 36 enum uint GL_ALWAYS = 0x0207; 37 enum uint GL_SRC_COLOR = 0x0300; 38 enum uint GL_ONE_MINUS_SRC_COLOR = 0x0301; 39 enum uint GL_SRC_ALPHA = 0x0302; 40 enum uint GL_ONE_MINUS_SRC_ALPHA = 0x0303; 41 enum uint GL_DST_ALPHA = 0x0304; 42 enum uint GL_ONE_MINUS_DST_ALPHA = 0x0305; 43 enum uint GL_DST_COLOR = 0x0306; 44 enum uint GL_ONE_MINUS_DST_COLOR = 0x0307; 45 enum uint GL_SRC_ALPHA_SATURATE = 0x0308; 46 enum uint GL_FRONT_LEFT = 0x0400; 47 enum uint GL_FRONT_RIGHT = 0x0401; 48 enum uint GL_BACK_LEFT = 0x0402; 49 enum uint GL_BACK_RIGHT = 0x0403; 50 enum uint GL_FRONT = 0x0404; 51 enum uint GL_BACK = 0x0405; 52 enum uint GL_LEFT = 0x0406; 53 enum uint GL_RIGHT = 0x0407; 54 enum uint GL_FRONT_AND_BACK = 0x0408; 55 enum uint GL_INVALID_ENUM = 0x0500; 56 enum uint GL_INVALID_VALUE = 0x0501; 57 enum uint GL_INVALID_OPERATION = 0x0502; 58 enum uint GL_OUT_OF_MEMORY = 0x0505; 59 enum uint GL_CW = 0x0900; 60 enum uint GL_CCW = 0x0901; 61 enum uint GL_POINT_SIZE = 0x0B11; 62 enum uint GL_POINT_SIZE_RANGE = 0x0B12; 63 enum uint GL_POINT_SIZE_GRANULARITY = 0x0B13; 64 enum uint GL_LINE_SMOOTH = 0x0B20; 65 enum uint GL_LINE_WIDTH = 0x0B21; 66 enum uint GL_LINE_WIDTH_RANGE = 0x0B22; 67 enum uint GL_LINE_WIDTH_GRANULARITY = 0x0B23; 68 enum uint GL_POLYGON_MODE = 0x0B40; 69 enum uint GL_POLYGON_SMOOTH = 0x0B41; 70 enum uint GL_CULL_FACE = 0x0B44; 71 enum uint GL_CULL_FACE_MODE = 0x0B45; 72 enum uint GL_FRONT_FACE = 0x0B46; 73 enum uint GL_DEPTH_RANGE = 0x0B70; 74 enum uint GL_DEPTH_TEST = 0x0B71; 75 enum uint GL_DEPTH_WRITEMASK = 0x0B72; 76 enum uint GL_DEPTH_CLEAR_VALUE = 0x0B73; 77 enum uint GL_DEPTH_FUNC = 0x0B74; 78 enum uint GL_STENCIL_TEST = 0x0B90; 79 enum uint GL_STENCIL_CLEAR_VALUE = 0x0B91; 80 enum uint GL_STENCIL_FUNC = 0x0B92; 81 enum uint GL_STENCIL_VALUE_MASK = 0x0B93; 82 enum uint GL_STENCIL_FAIL = 0x0B94; 83 enum uint GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; 84 enum uint GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; 85 enum uint GL_STENCIL_REF = 0x0B97; 86 enum uint GL_STENCIL_WRITEMASK = 0x0B98; 87 enum uint GL_VIEWPORT = 0x0BA2; 88 enum uint GL_DITHER = 0x0BD0; 89 enum uint GL_BLEND_DST = 0x0BE0; 90 enum uint GL_BLEND_SRC = 0x0BE1; 91 enum uint GL_BLEND = 0x0BE2; 92 enum uint GL_LOGIC_OP_MODE = 0x0BF0; 93 enum uint GL_DRAW_BUFFER = 0x0C01; 94 enum uint GL_READ_BUFFER = 0x0C02; 95 enum uint GL_SCISSOR_BOX = 0x0C10; 96 enum uint GL_SCISSOR_TEST = 0x0C11; 97 enum uint GL_COLOR_CLEAR_VALUE = 0x0C22; 98 enum uint GL_COLOR_WRITEMASK = 0x0C23; 99 enum uint GL_DOUBLEBUFFER = 0x0C32; 100 enum uint GL_STEREO = 0x0C33; 101 enum uint GL_LINE_SMOOTH_HINT = 0x0C52; 102 enum uint GL_POLYGON_SMOOTH_HINT = 0x0C53; 103 enum uint GL_UNPACK_SWAP_BYTES = 0x0CF0; 104 enum uint GL_UNPACK_LSB_FIRST = 0x0CF1; 105 enum uint GL_UNPACK_ROW_LENGTH = 0x0CF2; 106 enum uint GL_UNPACK_SKIP_ROWS = 0x0CF3; 107 enum uint GL_UNPACK_SKIP_PIXELS = 0x0CF4; 108 enum uint GL_UNPACK_ALIGNMENT = 0x0CF5; 109 enum uint GL_PACK_SWAP_BYTES = 0x0D00; 110 enum uint GL_PACK_LSB_FIRST = 0x0D01; 111 enum uint GL_PACK_ROW_LENGTH = 0x0D02; 112 enum uint GL_PACK_SKIP_ROWS = 0x0D03; 113 enum uint GL_PACK_SKIP_PIXELS = 0x0D04; 114 enum uint GL_PACK_ALIGNMENT = 0x0D05; 115 enum uint GL_MAX_TEXTURE_SIZE = 0x0D33; 116 enum uint GL_MAX_VIEWPORT_DIMS = 0x0D3A; 117 enum uint GL_SUBPIXEL_BITS = 0x0D50; 118 enum uint GL_TEXTURE_1D = 0x0DE0; 119 enum uint GL_TEXTURE_2D = 0x0DE1; 120 enum uint GL_TEXTURE_WIDTH = 0x1000; 121 enum uint GL_TEXTURE_HEIGHT = 0x1001; 122 enum uint GL_TEXTURE_BORDER_COLOR = 0x1004; 123 enum uint GL_DONT_CARE = 0x1100; 124 enum uint GL_FASTEST = 0x1101; 125 enum uint GL_NICEST = 0x1102; 126 enum uint GL_BYTE = 0x1400; 127 enum uint GL_UNSIGNED_BYTE = 0x1401; 128 enum uint GL_SHORT = 0x1402; 129 enum uint GL_UNSIGNED_SHORT = 0x1403; 130 enum uint GL_INT = 0x1404; 131 enum uint GL_UNSIGNED_INT = 0x1405; 132 enum uint GL_FLOAT = 0x1406; 133 enum uint GL_STACK_OVERFLOW = 0x0503; 134 enum uint GL_STACK_UNDERFLOW = 0x0504; 135 enum uint GL_CLEAR = 0x1500; 136 enum uint GL_AND = 0x1501; 137 enum uint GL_AND_REVERSE = 0x1502; 138 enum uint GL_COPY = 0x1503; 139 enum uint GL_AND_INVERTED = 0x1504; 140 enum uint GL_NOOP = 0x1505; 141 enum uint GL_XOR = 0x1506; 142 enum uint GL_OR = 0x1507; 143 enum uint GL_NOR = 0x1508; 144 enum uint GL_EQUIV = 0x1509; 145 enum uint GL_INVERT = 0x150A; 146 enum uint GL_OR_REVERSE = 0x150B; 147 enum uint GL_COPY_INVERTED = 0x150C; 148 enum uint GL_OR_INVERTED = 0x150D; 149 enum uint GL_NAND = 0x150E; 150 enum uint GL_SET = 0x150F; 151 enum uint GL_TEXTURE = 0x1702; 152 enum uint GL_COLOR = 0x1800; 153 enum uint GL_DEPTH = 0x1801; 154 enum uint GL_STENCIL = 0x1802; 155 enum uint GL_STENCIL_INDEX = 0x1901; 156 enum uint GL_DEPTH_COMPONENT = 0x1902; 157 enum uint GL_RED = 0x1903; 158 enum uint GL_GREEN = 0x1904; 159 enum uint GL_BLUE = 0x1905; 160 enum uint GL_ALPHA = 0x1906; 161 enum uint GL_RGB = 0x1907; 162 enum uint GL_RGBA = 0x1908; 163 enum uint GL_POINT = 0x1B00; 164 enum uint GL_LINE = 0x1B01; 165 enum uint GL_FILL = 0x1B02; 166 enum uint GL_KEEP = 0x1E00; 167 enum uint GL_REPLACE = 0x1E01; 168 enum uint GL_INCR = 0x1E02; 169 enum uint GL_DECR = 0x1E03; 170 enum uint GL_VENDOR = 0x1F00; 171 enum uint GL_RENDERER = 0x1F01; 172 enum uint GL_VERSION = 0x1F02; 173 enum uint GL_EXTENSIONS = 0x1F03; 174 enum uint GL_NEAREST = 0x2600; 175 enum uint GL_LINEAR = 0x2601; 176 enum uint GL_NEAREST_MIPMAP_NEAREST = 0x2700; 177 enum uint GL_LINEAR_MIPMAP_NEAREST = 0x2701; 178 enum uint GL_NEAREST_MIPMAP_LINEAR = 0x2702; 179 enum uint GL_LINEAR_MIPMAP_LINEAR = 0x2703; 180 enum uint GL_TEXTURE_MAG_FILTER = 0x2800; 181 enum uint GL_TEXTURE_MIN_FILTER = 0x2801; 182 enum uint GL_TEXTURE_WRAP_S = 0x2802; 183 enum uint GL_TEXTURE_WRAP_T = 0x2803; 184 enum uint GL_REPEAT = 0x2901; 185 enum uint GL_CURRENT_BIT = 0x00000001; 186 enum uint GL_POINT_BIT = 0x00000002; 187 enum uint GL_LINE_BIT = 0x00000004; 188 enum uint GL_POLYGON_BIT = 0x00000008; 189 enum uint GL_POLYGON_STIPPLE_BIT = 0x00000010; 190 enum uint GL_PIXEL_MODE_BIT = 0x00000020; 191 enum uint GL_LIGHTING_BIT = 0x00000040; 192 enum uint GL_FOG_BIT = 0x00000080; 193 enum uint GL_ACCUM_BUFFER_BIT = 0x00000200; 194 enum uint GL_VIEWPORT_BIT = 0x00000800; 195 enum uint GL_TRANSFORM_BIT = 0x00001000; 196 enum uint GL_ENABLE_BIT = 0x00002000; 197 enum uint GL_HINT_BIT = 0x00008000; 198 enum uint GL_EVAL_BIT = 0x00010000; 199 enum uint GL_LIST_BIT = 0x00020000; 200 enum uint GL_TEXTURE_BIT = 0x00040000; 201 enum uint GL_SCISSOR_BIT = 0x00080000; 202 enum uint GL_ALL_ATTRIB_BITS = 0xFFFFFFFF; 203 enum uint GL_QUAD_STRIP = 0x0008; 204 enum uint GL_POLYGON = 0x0009; 205 enum uint GL_ACCUM = 0x0100; 206 enum uint GL_LOAD = 0x0101; 207 enum uint GL_RETURN = 0x0102; 208 enum uint GL_MULT = 0x0103; 209 enum uint GL_ADD = 0x0104; 210 enum uint GL_AUX0 = 0x0409; 211 enum uint GL_AUX1 = 0x040A; 212 enum uint GL_AUX2 = 0x040B; 213 enum uint GL_AUX3 = 0x040C; 214 enum uint GL_2D = 0x0600; 215 enum uint GL_3D = 0x0601; 216 enum uint GL_3D_COLOR = 0x0602; 217 enum uint GL_3D_COLOR_TEXTURE = 0x0603; 218 enum uint GL_4D_COLOR_TEXTURE = 0x0604; 219 enum uint GL_PASS_THROUGH_TOKEN = 0x0700; 220 enum uint GL_POINT_TOKEN = 0x0701; 221 enum uint GL_LINE_TOKEN = 0x0702; 222 enum uint GL_POLYGON_TOKEN = 0x0703; 223 enum uint GL_BITMAP_TOKEN = 0x0704; 224 enum uint GL_DRAW_PIXEL_TOKEN = 0x0705; 225 enum uint GL_COPY_PIXEL_TOKEN = 0x0706; 226 enum uint GL_LINE_RESET_TOKEN = 0x0707; 227 enum uint GL_EXP = 0x0800; 228 enum uint GL_EXP2 = 0x0801; 229 enum uint GL_COEFF = 0x0A00; 230 enum uint GL_ORDER = 0x0A01; 231 enum uint GL_DOMAIN = 0x0A02; 232 enum uint GL_PIXEL_MAP_I_TO_I = 0x0C70; 233 enum uint GL_PIXEL_MAP_S_TO_S = 0x0C71; 234 enum uint GL_PIXEL_MAP_I_TO_R = 0x0C72; 235 enum uint GL_PIXEL_MAP_I_TO_G = 0x0C73; 236 enum uint GL_PIXEL_MAP_I_TO_B = 0x0C74; 237 enum uint GL_PIXEL_MAP_I_TO_A = 0x0C75; 238 enum uint GL_PIXEL_MAP_R_TO_R = 0x0C76; 239 enum uint GL_PIXEL_MAP_G_TO_G = 0x0C77; 240 enum uint GL_PIXEL_MAP_B_TO_B = 0x0C78; 241 enum uint GL_PIXEL_MAP_A_TO_A = 0x0C79; 242 enum uint GL_CURRENT_COLOR = 0x0B00; 243 enum uint GL_CURRENT_INDEX = 0x0B01; 244 enum uint GL_CURRENT_NORMAL = 0x0B02; 245 enum uint GL_CURRENT_TEXTURE_COORDS = 0x0B03; 246 enum uint GL_CURRENT_RASTER_COLOR = 0x0B04; 247 enum uint GL_CURRENT_RASTER_INDEX = 0x0B05; 248 enum uint GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; 249 enum uint GL_CURRENT_RASTER_POSITION = 0x0B07; 250 enum uint GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; 251 enum uint GL_CURRENT_RASTER_DISTANCE = 0x0B09; 252 enum uint GL_POINT_SMOOTH = 0x0B10; 253 enum uint GL_LINE_STIPPLE = 0x0B24; 254 enum uint GL_LINE_STIPPLE_PATTERN = 0x0B25; 255 enum uint GL_LINE_STIPPLE_REPEAT = 0x0B26; 256 enum uint GL_LIST_MODE = 0x0B30; 257 enum uint GL_MAX_LIST_NESTING = 0x0B31; 258 enum uint GL_LIST_BASE = 0x0B32; 259 enum uint GL_LIST_INDEX = 0x0B33; 260 enum uint GL_POLYGON_STIPPLE = 0x0B42; 261 enum uint GL_EDGE_FLAG = 0x0B43; 262 enum uint GL_LIGHTING = 0x0B50; 263 enum uint GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; 264 enum uint GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; 265 enum uint GL_LIGHT_MODEL_AMBIENT = 0x0B53; 266 enum uint GL_SHADE_MODEL = 0x0B54; 267 enum uint GL_COLOR_MATERIAL_FACE = 0x0B55; 268 enum uint GL_COLOR_MATERIAL_PARAMETER = 0x0B56; 269 enum uint GL_COLOR_MATERIAL = 0x0B57; 270 enum uint GL_FOG = 0x0B60; 271 enum uint GL_FOG_INDEX = 0x0B61; 272 enum uint GL_FOG_DENSITY = 0x0B62; 273 enum uint GL_FOG_START = 0x0B63; 274 enum uint GL_FOG_END = 0x0B64; 275 enum uint GL_FOG_MODE = 0x0B65; 276 enum uint GL_FOG_COLOR = 0x0B66; 277 enum uint GL_ACCUM_CLEAR_VALUE = 0x0B80; 278 enum uint GL_MATRIX_MODE = 0x0BA0; 279 enum uint GL_NORMALIZE = 0x0BA1; 280 enum uint GL_MODELVIEW_STACK_DEPTH = 0x0BA3; 281 enum uint GL_PROJECTION_STACK_DEPTH = 0x0BA4; 282 enum uint GL_TEXTURE_STACK_DEPTH = 0x0BA5; 283 enum uint GL_MODELVIEW_MATRIX = 0x0BA6; 284 enum uint GL_PROJECTION_MATRIX = 0x0BA7; 285 enum uint GL_TEXTURE_MATRIX = 0x0BA8; 286 enum uint GL_ATTRIB_STACK_DEPTH = 0x0BB0; 287 enum uint GL_ALPHA_TEST = 0x0BC0; 288 enum uint GL_ALPHA_TEST_FUNC = 0x0BC1; 289 enum uint GL_ALPHA_TEST_REF = 0x0BC2; 290 enum uint GL_LOGIC_OP = 0x0BF1; 291 enum uint GL_AUX_BUFFERS = 0x0C00; 292 enum uint GL_INDEX_CLEAR_VALUE = 0x0C20; 293 enum uint GL_INDEX_WRITEMASK = 0x0C21; 294 enum uint GL_INDEX_MODE = 0x0C30; 295 enum uint GL_RGBA_MODE = 0x0C31; 296 enum uint GL_RENDER_MODE = 0x0C40; 297 enum uint GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; 298 enum uint GL_POINT_SMOOTH_HINT = 0x0C51; 299 enum uint GL_FOG_HINT = 0x0C54; 300 enum uint GL_TEXTURE_GEN_S = 0x0C60; 301 enum uint GL_TEXTURE_GEN_T = 0x0C61; 302 enum uint GL_TEXTURE_GEN_R = 0x0C62; 303 enum uint GL_TEXTURE_GEN_Q = 0x0C63; 304 enum uint GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; 305 enum uint GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; 306 enum uint GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; 307 enum uint GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; 308 enum uint GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; 309 enum uint GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; 310 enum uint GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; 311 enum uint GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; 312 enum uint GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; 313 enum uint GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; 314 enum uint GL_MAP_COLOR = 0x0D10; 315 enum uint GL_MAP_STENCIL = 0x0D11; 316 enum uint GL_INDEX_SHIFT = 0x0D12; 317 enum uint GL_INDEX_OFFSET = 0x0D13; 318 enum uint GL_RED_SCALE = 0x0D14; 319 enum uint GL_RED_BIAS = 0x0D15; 320 enum uint GL_ZOOM_X = 0x0D16; 321 enum uint GL_ZOOM_Y = 0x0D17; 322 enum uint GL_GREEN_SCALE = 0x0D18; 323 enum uint GL_GREEN_BIAS = 0x0D19; 324 enum uint GL_BLUE_SCALE = 0x0D1A; 325 enum uint GL_BLUE_BIAS = 0x0D1B; 326 enum uint GL_ALPHA_SCALE = 0x0D1C; 327 enum uint GL_ALPHA_BIAS = 0x0D1D; 328 enum uint GL_DEPTH_SCALE = 0x0D1E; 329 enum uint GL_DEPTH_BIAS = 0x0D1F; 330 enum uint GL_MAX_EVAL_ORDER = 0x0D30; 331 enum uint GL_MAX_LIGHTS = 0x0D31; 332 enum uint GL_MAX_CLIP_PLANES = 0x0D32; 333 enum uint GL_MAX_PIXEL_MAP_TABLE = 0x0D34; 334 enum uint GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; 335 enum uint GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; 336 enum uint GL_MAX_NAME_STACK_DEPTH = 0x0D37; 337 enum uint GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; 338 enum uint GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; 339 enum uint GL_INDEX_BITS = 0x0D51; 340 enum uint GL_RED_BITS = 0x0D52; 341 enum uint GL_GREEN_BITS = 0x0D53; 342 enum uint GL_BLUE_BITS = 0x0D54; 343 enum uint GL_ALPHA_BITS = 0x0D55; 344 enum uint GL_DEPTH_BITS = 0x0D56; 345 enum uint GL_STENCIL_BITS = 0x0D57; 346 enum uint GL_ACCUM_RED_BITS = 0x0D58; 347 enum uint GL_ACCUM_GREEN_BITS = 0x0D59; 348 enum uint GL_ACCUM_BLUE_BITS = 0x0D5A; 349 enum uint GL_ACCUM_ALPHA_BITS = 0x0D5B; 350 enum uint GL_NAME_STACK_DEPTH = 0x0D70; 351 enum uint GL_AUTO_NORMAL = 0x0D80; 352 enum uint GL_MAP1_COLOR_4 = 0x0D90; 353 enum uint GL_MAP1_INDEX = 0x0D91; 354 enum uint GL_MAP1_NORMAL = 0x0D92; 355 enum uint GL_MAP1_TEXTURE_COORD_1 = 0x0D93; 356 enum uint GL_MAP1_TEXTURE_COORD_2 = 0x0D94; 357 enum uint GL_MAP1_TEXTURE_COORD_3 = 0x0D95; 358 enum uint GL_MAP1_TEXTURE_COORD_4 = 0x0D96; 359 enum uint GL_MAP1_VERTEX_3 = 0x0D97; 360 enum uint GL_MAP1_VERTEX_4 = 0x0D98; 361 enum uint GL_MAP2_COLOR_4 = 0x0DB0; 362 enum uint GL_MAP2_INDEX = 0x0DB1; 363 enum uint GL_MAP2_NORMAL = 0x0DB2; 364 enum uint GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; 365 enum uint GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; 366 enum uint GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; 367 enum uint GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; 368 enum uint GL_MAP2_VERTEX_3 = 0x0DB7; 369 enum uint GL_MAP2_VERTEX_4 = 0x0DB8; 370 enum uint GL_MAP1_GRID_DOMAIN = 0x0DD0; 371 enum uint GL_MAP1_GRID_SEGMENTS = 0x0DD1; 372 enum uint GL_MAP2_GRID_DOMAIN = 0x0DD2; 373 enum uint GL_MAP2_GRID_SEGMENTS = 0x0DD3; 374 enum uint GL_TEXTURE_COMPONENTS = 0x1003; 375 enum uint GL_TEXTURE_BORDER = 0x1005; 376 enum uint GL_AMBIENT = 0x1200; 377 enum uint GL_DIFFUSE = 0x1201; 378 enum uint GL_SPECULAR = 0x1202; 379 enum uint GL_POSITION = 0x1203; 380 enum uint GL_SPOT_DIRECTION = 0x1204; 381 enum uint GL_SPOT_EXPONENT = 0x1205; 382 enum uint GL_SPOT_CUTOFF = 0x1206; 383 enum uint GL_CONSTANT_ATTENUATION = 0x1207; 384 enum uint GL_LINEAR_ATTENUATION = 0x1208; 385 enum uint GL_QUADRATIC_ATTENUATION = 0x1209; 386 enum uint GL_COMPILE = 0x1300; 387 enum uint GL_COMPILE_AND_EXECUTE = 0x1301; 388 enum uint GL_2_BYTES = 0x1407; 389 enum uint GL_3_BYTES = 0x1408; 390 enum uint GL_4_BYTES = 0x1409; 391 enum uint GL_EMISSION = 0x1600; 392 enum uint GL_SHININESS = 0x1601; 393 enum uint GL_AMBIENT_AND_DIFFUSE = 0x1602; 394 enum uint GL_COLOR_INDEXES = 0x1603; 395 enum uint GL_MODELVIEW = 0x1700; 396 enum uint GL_PROJECTION = 0x1701; 397 enum uint GL_COLOR_INDEX = 0x1900; 398 enum uint GL_LUMINANCE = 0x1909; 399 enum uint GL_LUMINANCE_ALPHA = 0x190A; 400 enum uint GL_BITMAP = 0x1A00; 401 enum uint GL_RENDER = 0x1C00; 402 enum uint GL_FEEDBACK = 0x1C01; 403 enum uint GL_SELECT = 0x1C02; 404 enum uint GL_FLAT = 0x1D00; 405 enum uint GL_SMOOTH = 0x1D01; 406 enum uint GL_S = 0x2000; 407 enum uint GL_T = 0x2001; 408 enum uint GL_R = 0x2002; 409 enum uint GL_Q = 0x2003; 410 enum uint GL_MODULATE = 0x2100; 411 enum uint GL_DECAL = 0x2101; 412 enum uint GL_TEXTURE_ENV_MODE = 0x2200; 413 enum uint GL_TEXTURE_ENV_COLOR = 0x2201; 414 enum uint GL_TEXTURE_ENV = 0x2300; 415 enum uint GL_EYE_LINEAR = 0x2400; 416 enum uint GL_OBJECT_LINEAR = 0x2401; 417 enum uint GL_SPHERE_MAP = 0x2402; 418 enum uint GL_TEXTURE_GEN_MODE = 0x2500; 419 enum uint GL_OBJECT_PLANE = 0x2501; 420 enum uint GL_EYE_PLANE = 0x2502; 421 enum uint GL_CLAMP = 0x2900; 422 enum uint GL_CLIP_PLANE0 = 0x3000; 423 enum uint GL_CLIP_PLANE1 = 0x3001; 424 enum uint GL_CLIP_PLANE2 = 0x3002; 425 enum uint GL_CLIP_PLANE3 = 0x3003; 426 enum uint GL_CLIP_PLANE4 = 0x3004; 427 enum uint GL_CLIP_PLANE5 = 0x3005; 428 enum uint GL_LIGHT0 = 0x4000; 429 enum uint GL_LIGHT1 = 0x4001; 430 enum uint GL_LIGHT2 = 0x4002; 431 enum uint GL_LIGHT3 = 0x4003; 432 enum uint GL_LIGHT4 = 0x4004; 433 enum uint GL_LIGHT5 = 0x4005; 434 enum uint GL_LIGHT6 = 0x4006; 435 enum uint GL_LIGHT7 = 0x4007; 436 enum uint GL_COLOR_LOGIC_OP = 0x0BF2; 437 enum uint GL_POLYGON_OFFSET_UNITS = 0x2A00; 438 enum uint GL_POLYGON_OFFSET_POINT = 0x2A01; 439 enum uint GL_POLYGON_OFFSET_LINE = 0x2A02; 440 enum uint GL_POLYGON_OFFSET_FILL = 0x8037; 441 enum uint GL_POLYGON_OFFSET_FACTOR = 0x8038; 442 enum uint GL_TEXTURE_BINDING_1D = 0x8068; 443 enum uint GL_TEXTURE_BINDING_2D = 0x8069; 444 enum uint GL_TEXTURE_INTERNAL_FORMAT = 0x1003; 445 enum uint GL_TEXTURE_RED_SIZE = 0x805C; 446 enum uint GL_TEXTURE_GREEN_SIZE = 0x805D; 447 enum uint GL_TEXTURE_BLUE_SIZE = 0x805E; 448 enum uint GL_TEXTURE_ALPHA_SIZE = 0x805F; 449 enum uint GL_DOUBLE = 0x140A; 450 enum uint GL_PROXY_TEXTURE_1D = 0x8063; 451 enum uint GL_PROXY_TEXTURE_2D = 0x8064; 452 enum uint GL_R3_G3_B2 = 0x2A10; 453 enum uint GL_RGB4 = 0x804F; 454 enum uint GL_RGB5 = 0x8050; 455 enum uint GL_RGB8 = 0x8051; 456 enum uint GL_RGB10 = 0x8052; 457 enum uint GL_RGB12 = 0x8053; 458 enum uint GL_RGB16 = 0x8054; 459 enum uint GL_RGBA2 = 0x8055; 460 enum uint GL_RGBA4 = 0x8056; 461 enum uint GL_RGB5_A1 = 0x8057; 462 enum uint GL_RGBA8 = 0x8058; 463 enum uint GL_RGB10_A2 = 0x8059; 464 enum uint GL_RGBA12 = 0x805A; 465 enum uint GL_RGBA16 = 0x805B; 466 enum uint GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; 467 enum uint GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; 468 enum uint GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; 469 enum uint GL_VERTEX_ARRAY_POINTER = 0x808E; 470 enum uint GL_NORMAL_ARRAY_POINTER = 0x808F; 471 enum uint GL_COLOR_ARRAY_POINTER = 0x8090; 472 enum uint GL_INDEX_ARRAY_POINTER = 0x8091; 473 enum uint GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; 474 enum uint GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; 475 enum uint GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; 476 enum uint GL_SELECTION_BUFFER_POINTER = 0x0DF3; 477 enum uint GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; 478 enum uint GL_INDEX_LOGIC_OP = 0x0BF1; 479 enum uint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; 480 enum uint GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; 481 enum uint GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; 482 enum uint GL_SELECTION_BUFFER_SIZE = 0x0DF4; 483 enum uint GL_VERTEX_ARRAY = 0x8074; 484 enum uint GL_NORMAL_ARRAY = 0x8075; 485 enum uint GL_COLOR_ARRAY = 0x8076; 486 enum uint GL_INDEX_ARRAY = 0x8077; 487 enum uint GL_TEXTURE_COORD_ARRAY = 0x8078; 488 enum uint GL_EDGE_FLAG_ARRAY = 0x8079; 489 enum uint GL_VERTEX_ARRAY_SIZE = 0x807A; 490 enum uint GL_VERTEX_ARRAY_TYPE = 0x807B; 491 enum uint GL_VERTEX_ARRAY_STRIDE = 0x807C; 492 enum uint GL_NORMAL_ARRAY_TYPE = 0x807E; 493 enum uint GL_NORMAL_ARRAY_STRIDE = 0x807F; 494 enum uint GL_COLOR_ARRAY_SIZE = 0x8081; 495 enum uint GL_COLOR_ARRAY_TYPE = 0x8082; 496 enum uint GL_COLOR_ARRAY_STRIDE = 0x8083; 497 enum uint GL_INDEX_ARRAY_TYPE = 0x8085; 498 enum uint GL_INDEX_ARRAY_STRIDE = 0x8086; 499 enum uint GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; 500 enum uint GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; 501 enum uint GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; 502 enum uint GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; 503 enum uint GL_TEXTURE_LUMINANCE_SIZE = 0x8060; 504 enum uint GL_TEXTURE_INTENSITY_SIZE = 0x8061; 505 enum uint GL_TEXTURE_PRIORITY = 0x8066; 506 enum uint GL_TEXTURE_RESIDENT = 0x8067; 507 enum uint GL_ALPHA4 = 0x803B; 508 enum uint GL_ALPHA8 = 0x803C; 509 enum uint GL_ALPHA12 = 0x803D; 510 enum uint GL_ALPHA16 = 0x803E; 511 enum uint GL_LUMINANCE4 = 0x803F; 512 enum uint GL_LUMINANCE8 = 0x8040; 513 enum uint GL_LUMINANCE12 = 0x8041; 514 enum uint GL_LUMINANCE16 = 0x8042; 515 enum uint GL_LUMINANCE4_ALPHA4 = 0x8043; 516 enum uint GL_LUMINANCE6_ALPHA2 = 0x8044; 517 enum uint GL_LUMINANCE8_ALPHA8 = 0x8045; 518 enum uint GL_LUMINANCE12_ALPHA4 = 0x8046; 519 enum uint GL_LUMINANCE12_ALPHA12 = 0x8047; 520 enum uint GL_LUMINANCE16_ALPHA16 = 0x8048; 521 enum uint GL_INTENSITY = 0x8049; 522 enum uint GL_INTENSITY4 = 0x804A; 523 enum uint GL_INTENSITY8 = 0x804B; 524 enum uint GL_INTENSITY12 = 0x804C; 525 enum uint GL_INTENSITY16 = 0x804D; 526 enum uint GL_V2F = 0x2A20; 527 enum uint GL_V3F = 0x2A21; 528 enum uint GL_C4UB_V2F = 0x2A22; 529 enum uint GL_C4UB_V3F = 0x2A23; 530 enum uint GL_C3F_V3F = 0x2A24; 531 enum uint GL_N3F_V3F = 0x2A25; 532 enum uint GL_C4F_N3F_V3F = 0x2A26; 533 enum uint GL_T2F_V3F = 0x2A27; 534 enum uint GL_T4F_V4F = 0x2A28; 535 enum uint GL_T2F_C4UB_V3F = 0x2A29; 536 enum uint GL_T2F_C3F_V3F = 0x2A2A; 537 enum uint GL_T2F_N3F_V3F = 0x2A2B; 538 enum uint GL_T2F_C4F_N3F_V3F = 0x2A2C; 539 enum uint GL_T4F_C4F_N3F_V4F = 0x2A2D; 540 enum uint GL_UNSIGNED_BYTE_3_3_2 = 0x8032; 541 enum uint GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; 542 enum uint GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; 543 enum uint GL_UNSIGNED_INT_8_8_8_8 = 0x8035; 544 enum uint GL_UNSIGNED_INT_10_10_10_2 = 0x8036; 545 enum uint GL_TEXTURE_BINDING_3D = 0x806A; 546 enum uint GL_PACK_SKIP_IMAGES = 0x806B; 547 enum uint GL_PACK_IMAGE_HEIGHT = 0x806C; 548 enum uint GL_UNPACK_SKIP_IMAGES = 0x806D; 549 enum uint GL_UNPACK_IMAGE_HEIGHT = 0x806E; 550 enum uint GL_TEXTURE_3D = 0x806F; 551 enum uint GL_PROXY_TEXTURE_3D = 0x8070; 552 enum uint GL_TEXTURE_DEPTH = 0x8071; 553 enum uint GL_TEXTURE_WRAP_R = 0x8072; 554 enum uint GL_MAX_3D_TEXTURE_SIZE = 0x8073; 555 enum uint GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; 556 enum uint GL_UNSIGNED_SHORT_5_6_5 = 0x8363; 557 enum uint GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; 558 enum uint GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; 559 enum uint GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; 560 enum uint GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; 561 enum uint GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; 562 enum uint GL_BGR = 0x80E0; 563 enum uint GL_BGRA = 0x80E1; 564 enum uint GL_MAX_ELEMENTS_VERTICES = 0x80E8; 565 enum uint GL_MAX_ELEMENTS_INDICES = 0x80E9; 566 enum uint GL_CLAMP_TO_EDGE = 0x812F; 567 enum uint GL_TEXTURE_MIN_LOD = 0x813A; 568 enum uint GL_TEXTURE_MAX_LOD = 0x813B; 569 enum uint GL_TEXTURE_BASE_LEVEL = 0x813C; 570 enum uint GL_TEXTURE_MAX_LEVEL = 0x813D; 571 enum uint GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; 572 enum uint GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; 573 enum uint GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; 574 enum uint GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; 575 enum uint GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; 576 enum uint GL_RESCALE_NORMAL = 0x803A; 577 enum uint GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; 578 enum uint GL_SINGLE_COLOR = 0x81F9; 579 enum uint GL_SEPARATE_SPECULAR_COLOR = 0x81FA; 580 enum uint GL_ALIASED_POINT_SIZE_RANGE = 0x846D; 581 enum uint GL_TEXTURE0 = 0x84C0; 582 enum uint GL_TEXTURE1 = 0x84C1; 583 enum uint GL_TEXTURE2 = 0x84C2; 584 enum uint GL_TEXTURE3 = 0x84C3; 585 enum uint GL_TEXTURE4 = 0x84C4; 586 enum uint GL_TEXTURE5 = 0x84C5; 587 enum uint GL_TEXTURE6 = 0x84C6; 588 enum uint GL_TEXTURE7 = 0x84C7; 589 enum uint GL_TEXTURE8 = 0x84C8; 590 enum uint GL_TEXTURE9 = 0x84C9; 591 enum uint GL_TEXTURE10 = 0x84CA; 592 enum uint GL_TEXTURE11 = 0x84CB; 593 enum uint GL_TEXTURE12 = 0x84CC; 594 enum uint GL_TEXTURE13 = 0x84CD; 595 enum uint GL_TEXTURE14 = 0x84CE; 596 enum uint GL_TEXTURE15 = 0x84CF; 597 enum uint GL_TEXTURE16 = 0x84D0; 598 enum uint GL_TEXTURE17 = 0x84D1; 599 enum uint GL_TEXTURE18 = 0x84D2; 600 enum uint GL_TEXTURE19 = 0x84D3; 601 enum uint GL_TEXTURE20 = 0x84D4; 602 enum uint GL_TEXTURE21 = 0x84D5; 603 enum uint GL_TEXTURE22 = 0x84D6; 604 enum uint GL_TEXTURE23 = 0x84D7; 605 enum uint GL_TEXTURE24 = 0x84D8; 606 enum uint GL_TEXTURE25 = 0x84D9; 607 enum uint GL_TEXTURE26 = 0x84DA; 608 enum uint GL_TEXTURE27 = 0x84DB; 609 enum uint GL_TEXTURE28 = 0x84DC; 610 enum uint GL_TEXTURE29 = 0x84DD; 611 enum uint GL_TEXTURE30 = 0x84DE; 612 enum uint GL_TEXTURE31 = 0x84DF; 613 enum uint GL_ACTIVE_TEXTURE = 0x84E0; 614 enum uint GL_MULTISAMPLE = 0x809D; 615 enum uint GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; 616 enum uint GL_SAMPLE_ALPHA_TO_ONE = 0x809F; 617 enum uint GL_SAMPLE_COVERAGE = 0x80A0; 618 enum uint GL_SAMPLE_BUFFERS = 0x80A8; 619 enum uint GL_SAMPLES = 0x80A9; 620 enum uint GL_SAMPLE_COVERAGE_VALUE = 0x80AA; 621 enum uint GL_SAMPLE_COVERAGE_INVERT = 0x80AB; 622 enum uint GL_TEXTURE_CUBE_MAP = 0x8513; 623 enum uint GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; 624 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; 625 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; 626 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; 627 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; 628 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; 629 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; 630 enum uint GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; 631 enum uint GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; 632 enum uint GL_COMPRESSED_RGB = 0x84ED; 633 enum uint GL_COMPRESSED_RGBA = 0x84EE; 634 enum uint GL_TEXTURE_COMPRESSION_HINT = 0x84EF; 635 enum uint GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; 636 enum uint GL_TEXTURE_COMPRESSED = 0x86A1; 637 enum uint GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; 638 enum uint GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; 639 enum uint GL_CLAMP_TO_BORDER = 0x812D; 640 enum uint GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; 641 enum uint GL_MAX_TEXTURE_UNITS = 0x84E2; 642 enum uint GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; 643 enum uint GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; 644 enum uint GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; 645 enum uint GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; 646 enum uint GL_MULTISAMPLE_BIT = 0x20000000; 647 enum uint GL_NORMAL_MAP = 0x8511; 648 enum uint GL_REFLECTION_MAP = 0x8512; 649 enum uint GL_COMPRESSED_ALPHA = 0x84E9; 650 enum uint GL_COMPRESSED_LUMINANCE = 0x84EA; 651 enum uint GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; 652 enum uint GL_COMPRESSED_INTENSITY = 0x84EC; 653 enum uint GL_COMBINE = 0x8570; 654 enum uint GL_COMBINE_RGB = 0x8571; 655 enum uint GL_COMBINE_ALPHA = 0x8572; 656 enum uint GL_SOURCE0_RGB = 0x8580; 657 enum uint GL_SOURCE1_RGB = 0x8581; 658 enum uint GL_SOURCE2_RGB = 0x8582; 659 enum uint GL_SOURCE0_ALPHA = 0x8588; 660 enum uint GL_SOURCE1_ALPHA = 0x8589; 661 enum uint GL_SOURCE2_ALPHA = 0x858A; 662 enum uint GL_OPERAND0_RGB = 0x8590; 663 enum uint GL_OPERAND1_RGB = 0x8591; 664 enum uint GL_OPERAND2_RGB = 0x8592; 665 enum uint GL_OPERAND0_ALPHA = 0x8598; 666 enum uint GL_OPERAND1_ALPHA = 0x8599; 667 enum uint GL_OPERAND2_ALPHA = 0x859A; 668 enum uint GL_RGB_SCALE = 0x8573; 669 enum uint GL_ADD_SIGNED = 0x8574; 670 enum uint GL_INTERPOLATE = 0x8575; 671 enum uint GL_SUBTRACT = 0x84E7; 672 enum uint GL_CONSTANT = 0x8576; 673 enum uint GL_PRIMARY_COLOR = 0x8577; 674 enum uint GL_PREVIOUS = 0x8578; 675 enum uint GL_DOT3_RGB = 0x86AE; 676 enum uint GL_DOT3_RGBA = 0x86AF; 677 enum uint GL_BLEND_DST_RGB = 0x80C8; 678 enum uint GL_BLEND_SRC_RGB = 0x80C9; 679 enum uint GL_BLEND_DST_ALPHA = 0x80CA; 680 enum uint GL_BLEND_SRC_ALPHA = 0x80CB; 681 enum uint GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; 682 enum uint GL_DEPTH_COMPONENT16 = 0x81A5; 683 enum uint GL_DEPTH_COMPONENT24 = 0x81A6; 684 enum uint GL_DEPTH_COMPONENT32 = 0x81A7; 685 enum uint GL_MIRRORED_REPEAT = 0x8370; 686 enum uint GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; 687 enum uint GL_TEXTURE_LOD_BIAS = 0x8501; 688 enum uint GL_INCR_WRAP = 0x8507; 689 enum uint GL_DECR_WRAP = 0x8508; 690 enum uint GL_TEXTURE_DEPTH_SIZE = 0x884A; 691 enum uint GL_TEXTURE_COMPARE_MODE = 0x884C; 692 enum uint GL_TEXTURE_COMPARE_FUNC = 0x884D; 693 enum uint GL_POINT_SIZE_MIN = 0x8126; 694 enum uint GL_POINT_SIZE_MAX = 0x8127; 695 enum uint GL_POINT_DISTANCE_ATTENUATION = 0x8129; 696 enum uint GL_GENERATE_MIPMAP = 0x8191; 697 enum uint GL_GENERATE_MIPMAP_HINT = 0x8192; 698 enum uint GL_FOG_COORDINATE_SOURCE = 0x8450; 699 enum uint GL_FOG_COORDINATE = 0x8451; 700 enum uint GL_FRAGMENT_DEPTH = 0x8452; 701 enum uint GL_CURRENT_FOG_COORDINATE = 0x8453; 702 enum uint GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454; 703 enum uint GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455; 704 enum uint GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456; 705 enum uint GL_FOG_COORDINATE_ARRAY = 0x8457; 706 enum uint GL_COLOR_SUM = 0x8458; 707 enum uint GL_CURRENT_SECONDARY_COLOR = 0x8459; 708 enum uint GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A; 709 enum uint GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B; 710 enum uint GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C; 711 enum uint GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D; 712 enum uint GL_SECONDARY_COLOR_ARRAY = 0x845E; 713 enum uint GL_TEXTURE_FILTER_CONTROL = 0x8500; 714 enum uint GL_DEPTH_TEXTURE_MODE = 0x884B; 715 enum uint GL_COMPARE_R_TO_TEXTURE = 0x884E; 716 enum uint GL_BLEND_COLOR = 0x8005; 717 enum uint GL_BLEND_EQUATION = 0x8009; 718 enum uint GL_CONSTANT_COLOR = 0x8001; 719 enum uint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; 720 enum uint GL_CONSTANT_ALPHA = 0x8003; 721 enum uint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; 722 enum uint GL_FUNC_ADD = 0x8006; 723 enum uint GL_FUNC_REVERSE_SUBTRACT = 0x800B; 724 enum uint GL_FUNC_SUBTRACT = 0x800A; 725 enum uint GL_MIN = 0x8007; 726 enum uint GL_MAX = 0x8008; 727 enum uint GL_BUFFER_SIZE = 0x8764; 728 enum uint GL_BUFFER_USAGE = 0x8765; 729 enum uint GL_QUERY_COUNTER_BITS = 0x8864; 730 enum uint GL_CURRENT_QUERY = 0x8865; 731 enum uint GL_QUERY_RESULT = 0x8866; 732 enum uint GL_QUERY_RESULT_AVAILABLE = 0x8867; 733 enum uint GL_ARRAY_BUFFER = 0x8892; 734 enum uint GL_ELEMENT_ARRAY_BUFFER = 0x8893; 735 enum uint GL_ARRAY_BUFFER_BINDING = 0x8894; 736 enum uint GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; 737 enum uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; 738 enum uint GL_READ_ONLY = 0x88B8; 739 enum uint GL_WRITE_ONLY = 0x88B9; 740 enum uint GL_READ_WRITE = 0x88BA; 741 enum uint GL_BUFFER_ACCESS = 0x88BB; 742 enum uint GL_BUFFER_MAPPED = 0x88BC; 743 enum uint GL_BUFFER_MAP_POINTER = 0x88BD; 744 enum uint GL_STREAM_DRAW = 0x88E0; 745 enum uint GL_STREAM_READ = 0x88E1; 746 enum uint GL_STREAM_COPY = 0x88E2; 747 enum uint GL_STATIC_DRAW = 0x88E4; 748 enum uint GL_STATIC_READ = 0x88E5; 749 enum uint GL_STATIC_COPY = 0x88E6; 750 enum uint GL_DYNAMIC_DRAW = 0x88E8; 751 enum uint GL_DYNAMIC_READ = 0x88E9; 752 enum uint GL_DYNAMIC_COPY = 0x88EA; 753 enum uint GL_SAMPLES_PASSED = 0x8914; 754 enum uint GL_SRC1_ALPHA = 0x8589; 755 enum uint GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; 756 enum uint GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; 757 enum uint GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; 758 enum uint GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899; 759 enum uint GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; 760 enum uint GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B; 761 enum uint GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C; 762 enum uint GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D; 763 enum uint GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; 764 enum uint GL_FOG_COORD_SRC = 0x8450; 765 enum uint GL_FOG_COORD = 0x8451; 766 enum uint GL_CURRENT_FOG_COORD = 0x8453; 767 enum uint GL_FOG_COORD_ARRAY_TYPE = 0x8454; 768 enum uint GL_FOG_COORD_ARRAY_STRIDE = 0x8455; 769 enum uint GL_FOG_COORD_ARRAY_POINTER = 0x8456; 770 enum uint GL_FOG_COORD_ARRAY = 0x8457; 771 enum uint GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D; 772 enum uint GL_SRC0_RGB = 0x8580; 773 enum uint GL_SRC1_RGB = 0x8581; 774 enum uint GL_SRC2_RGB = 0x8582; 775 enum uint GL_SRC0_ALPHA = 0x8588; 776 enum uint GL_SRC2_ALPHA = 0x858A; 777 enum uint GL_BLEND_EQUATION_RGB = 0x8009; 778 enum uint GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; 779 enum uint GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; 780 enum uint GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; 781 enum uint GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; 782 enum uint GL_CURRENT_VERTEX_ATTRIB = 0x8626; 783 enum uint GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; 784 enum uint GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; 785 enum uint GL_STENCIL_BACK_FUNC = 0x8800; 786 enum uint GL_STENCIL_BACK_FAIL = 0x8801; 787 enum uint GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; 788 enum uint GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; 789 enum uint GL_MAX_DRAW_BUFFERS = 0x8824; 790 enum uint GL_DRAW_BUFFER0 = 0x8825; 791 enum uint GL_DRAW_BUFFER1 = 0x8826; 792 enum uint GL_DRAW_BUFFER2 = 0x8827; 793 enum uint GL_DRAW_BUFFER3 = 0x8828; 794 enum uint GL_DRAW_BUFFER4 = 0x8829; 795 enum uint GL_DRAW_BUFFER5 = 0x882A; 796 enum uint GL_DRAW_BUFFER6 = 0x882B; 797 enum uint GL_DRAW_BUFFER7 = 0x882C; 798 enum uint GL_DRAW_BUFFER8 = 0x882D; 799 enum uint GL_DRAW_BUFFER9 = 0x882E; 800 enum uint GL_DRAW_BUFFER10 = 0x882F; 801 enum uint GL_DRAW_BUFFER11 = 0x8830; 802 enum uint GL_DRAW_BUFFER12 = 0x8831; 803 enum uint GL_DRAW_BUFFER13 = 0x8832; 804 enum uint GL_DRAW_BUFFER14 = 0x8833; 805 enum uint GL_DRAW_BUFFER15 = 0x8834; 806 enum uint GL_BLEND_EQUATION_ALPHA = 0x883D; 807 enum uint GL_MAX_VERTEX_ATTRIBS = 0x8869; 808 enum uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; 809 enum uint GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; 810 enum uint GL_FRAGMENT_SHADER = 0x8B30; 811 enum uint GL_VERTEX_SHADER = 0x8B31; 812 enum uint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 813 enum uint GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 814 enum uint GL_MAX_VARYING_FLOATS = 0x8B4B; 815 enum uint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; 816 enum uint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; 817 enum uint GL_SHADER_TYPE = 0x8B4F; 818 enum uint GL_FLOAT_VEC2 = 0x8B50; 819 enum uint GL_FLOAT_VEC3 = 0x8B51; 820 enum uint GL_FLOAT_VEC4 = 0x8B52; 821 enum uint GL_INT_VEC2 = 0x8B53; 822 enum uint GL_INT_VEC3 = 0x8B54; 823 enum uint GL_INT_VEC4 = 0x8B55; 824 enum uint GL_BOOL = 0x8B56; 825 enum uint GL_BOOL_VEC2 = 0x8B57; 826 enum uint GL_BOOL_VEC3 = 0x8B58; 827 enum uint GL_BOOL_VEC4 = 0x8B59; 828 enum uint GL_FLOAT_MAT2 = 0x8B5A; 829 enum uint GL_FLOAT_MAT3 = 0x8B5B; 830 enum uint GL_FLOAT_MAT4 = 0x8B5C; 831 enum uint GL_SAMPLER_1D = 0x8B5D; 832 enum uint GL_SAMPLER_2D = 0x8B5E; 833 enum uint GL_SAMPLER_3D = 0x8B5F; 834 enum uint GL_SAMPLER_CUBE = 0x8B60; 835 enum uint GL_SAMPLER_1D_SHADOW = 0x8B61; 836 enum uint GL_SAMPLER_2D_SHADOW = 0x8B62; 837 enum uint GL_DELETE_STATUS = 0x8B80; 838 enum uint GL_COMPILE_STATUS = 0x8B81; 839 enum uint GL_LINK_STATUS = 0x8B82; 840 enum uint GL_VALIDATE_STATUS = 0x8B83; 841 enum uint GL_INFO_LOG_LENGTH = 0x8B84; 842 enum uint GL_ATTACHED_SHADERS = 0x8B85; 843 enum uint GL_ACTIVE_UNIFORMS = 0x8B86; 844 enum uint GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; 845 enum uint GL_SHADER_SOURCE_LENGTH = 0x8B88; 846 enum uint GL_ACTIVE_ATTRIBUTES = 0x8B89; 847 enum uint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; 848 enum uint GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 849 enum uint GL_SHADING_LANGUAGE_VERSION = 0x8B8C; 850 enum uint GL_CURRENT_PROGRAM = 0x8B8D; 851 enum uint GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; 852 enum uint GL_LOWER_LEFT = 0x8CA1; 853 enum uint GL_UPPER_LEFT = 0x8CA2; 854 enum uint GL_STENCIL_BACK_REF = 0x8CA3; 855 enum uint GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; 856 enum uint GL_STENCIL_BACK_WRITEMASK = 0x8CA5; 857 enum uint GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643; 858 enum uint GL_POINT_SPRITE = 0x8861; 859 enum uint GL_COORD_REPLACE = 0x8862; 860 enum uint GL_MAX_TEXTURE_COORDS = 0x8871; 861 enum uint GL_PIXEL_PACK_BUFFER = 0x88EB; 862 enum uint GL_PIXEL_UNPACK_BUFFER = 0x88EC; 863 enum uint GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; 864 enum uint GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 865 enum uint GL_FLOAT_MAT2x3 = 0x8B65; 866 enum uint GL_FLOAT_MAT2x4 = 0x8B66; 867 enum uint GL_FLOAT_MAT3x2 = 0x8B67; 868 enum uint GL_FLOAT_MAT3x4 = 0x8B68; 869 enum uint GL_FLOAT_MAT4x2 = 0x8B69; 870 enum uint GL_FLOAT_MAT4x3 = 0x8B6A; 871 enum uint GL_SRGB = 0x8C40; 872 enum uint GL_SRGB8 = 0x8C41; 873 enum uint GL_SRGB_ALPHA = 0x8C42; 874 enum uint GL_SRGB8_ALPHA8 = 0x8C43; 875 enum uint GL_COMPRESSED_SRGB = 0x8C48; 876 enum uint GL_COMPRESSED_SRGB_ALPHA = 0x8C49; 877 enum uint GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F; 878 enum uint GL_SLUMINANCE_ALPHA = 0x8C44; 879 enum uint GL_SLUMINANCE8_ALPHA8 = 0x8C45; 880 enum uint GL_SLUMINANCE = 0x8C46; 881 enum uint GL_SLUMINANCE8 = 0x8C47; 882 enum uint GL_COMPRESSED_SLUMINANCE = 0x8C4A; 883 enum uint GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B; 884 enum uint GL_COMPARE_REF_TO_TEXTURE = 0x884E; 885 enum uint GL_CLIP_DISTANCE0 = 0x3000; 886 enum uint GL_CLIP_DISTANCE1 = 0x3001; 887 enum uint GL_CLIP_DISTANCE2 = 0x3002; 888 enum uint GL_CLIP_DISTANCE3 = 0x3003; 889 enum uint GL_CLIP_DISTANCE4 = 0x3004; 890 enum uint GL_CLIP_DISTANCE5 = 0x3005; 891 enum uint GL_CLIP_DISTANCE6 = 0x3006; 892 enum uint GL_CLIP_DISTANCE7 = 0x3007; 893 enum uint GL_MAX_CLIP_DISTANCES = 0x0D32; 894 enum uint GL_MAJOR_VERSION = 0x821B; 895 enum uint GL_MINOR_VERSION = 0x821C; 896 enum uint GL_NUM_EXTENSIONS = 0x821D; 897 enum uint GL_CONTEXT_FLAGS = 0x821E; 898 enum uint GL_COMPRESSED_RED = 0x8225; 899 enum uint GL_COMPRESSED_RG = 0x8226; 900 enum uint GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001; 901 enum uint GL_RGBA32F = 0x8814; 902 enum uint GL_RGB32F = 0x8815; 903 enum uint GL_RGBA16F = 0x881A; 904 enum uint GL_RGB16F = 0x881B; 905 enum uint GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 906 enum uint GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 907 enum uint GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 908 enum uint GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 909 enum uint GL_CLAMP_READ_COLOR = 0x891C; 910 enum uint GL_FIXED_ONLY = 0x891D; 911 enum uint GL_MAX_VARYING_COMPONENTS = 0x8B4B; 912 enum uint GL_TEXTURE_1D_ARRAY = 0x8C18; 913 enum uint GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19; 914 enum uint GL_TEXTURE_2D_ARRAY = 0x8C1A; 915 enum uint GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B; 916 enum uint GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C; 917 enum uint GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 918 enum uint GL_R11F_G11F_B10F = 0x8C3A; 919 enum uint GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 920 enum uint GL_RGB9_E5 = 0x8C3D; 921 enum uint GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 922 enum uint GL_TEXTURE_SHARED_SIZE = 0x8C3F; 923 enum uint GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; 924 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 925 enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 926 enum uint GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 927 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 928 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 929 enum uint GL_PRIMITIVES_GENERATED = 0x8C87; 930 enum uint GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 931 enum uint GL_RASTERIZER_DISCARD = 0x8C89; 932 enum uint GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 933 enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 934 enum uint GL_INTERLEAVED_ATTRIBS = 0x8C8C; 935 enum uint GL_SEPARATE_ATTRIBS = 0x8C8D; 936 enum uint GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 937 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 938 enum uint GL_RGBA32UI = 0x8D70; 939 enum uint GL_RGB32UI = 0x8D71; 940 enum uint GL_RGBA16UI = 0x8D76; 941 enum uint GL_RGB16UI = 0x8D77; 942 enum uint GL_RGBA8UI = 0x8D7C; 943 enum uint GL_RGB8UI = 0x8D7D; 944 enum uint GL_RGBA32I = 0x8D82; 945 enum uint GL_RGB32I = 0x8D83; 946 enum uint GL_RGBA16I = 0x8D88; 947 enum uint GL_RGB16I = 0x8D89; 948 enum uint GL_RGBA8I = 0x8D8E; 949 enum uint GL_RGB8I = 0x8D8F; 950 enum uint GL_RED_INTEGER = 0x8D94; 951 enum uint GL_GREEN_INTEGER = 0x8D95; 952 enum uint GL_BLUE_INTEGER = 0x8D96; 953 enum uint GL_RGB_INTEGER = 0x8D98; 954 enum uint GL_RGBA_INTEGER = 0x8D99; 955 enum uint GL_BGR_INTEGER = 0x8D9A; 956 enum uint GL_BGRA_INTEGER = 0x8D9B; 957 enum uint GL_SAMPLER_1D_ARRAY = 0x8DC0; 958 enum uint GL_SAMPLER_2D_ARRAY = 0x8DC1; 959 enum uint GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3; 960 enum uint GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 961 enum uint GL_SAMPLER_CUBE_SHADOW = 0x8DC5; 962 enum uint GL_UNSIGNED_INT_VEC2 = 0x8DC6; 963 enum uint GL_UNSIGNED_INT_VEC3 = 0x8DC7; 964 enum uint GL_UNSIGNED_INT_VEC4 = 0x8DC8; 965 enum uint GL_INT_SAMPLER_1D = 0x8DC9; 966 enum uint GL_INT_SAMPLER_2D = 0x8DCA; 967 enum uint GL_INT_SAMPLER_3D = 0x8DCB; 968 enum uint GL_INT_SAMPLER_CUBE = 0x8DCC; 969 enum uint GL_INT_SAMPLER_1D_ARRAY = 0x8DCE; 970 enum uint GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; 971 enum uint GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1; 972 enum uint GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 973 enum uint GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 974 enum uint GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 975 enum uint GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6; 976 enum uint GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 977 enum uint GL_QUERY_WAIT = 0x8E13; 978 enum uint GL_QUERY_NO_WAIT = 0x8E14; 979 enum uint GL_QUERY_BY_REGION_WAIT = 0x8E15; 980 enum uint GL_QUERY_BY_REGION_NO_WAIT = 0x8E16; 981 enum uint GL_BUFFER_ACCESS_FLAGS = 0x911F; 982 enum uint GL_BUFFER_MAP_LENGTH = 0x9120; 983 enum uint GL_BUFFER_MAP_OFFSET = 0x9121; 984 enum uint GL_DEPTH_COMPONENT32F = 0x8CAC; 985 enum uint GL_DEPTH32F_STENCIL8 = 0x8CAD; 986 enum uint GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 987 enum uint GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506; 988 enum uint GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 989 enum uint GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 990 enum uint GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 991 enum uint GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 992 enum uint GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 993 enum uint GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 994 enum uint GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 995 enum uint GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 996 enum uint GL_FRAMEBUFFER_DEFAULT = 0x8218; 997 enum uint GL_FRAMEBUFFER_UNDEFINED = 0x8219; 998 enum uint GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; 999 enum uint GL_MAX_RENDERBUFFER_SIZE = 0x84E8; 1000 enum uint GL_DEPTH_STENCIL = 0x84F9; 1001 enum uint GL_UNSIGNED_INT_24_8 = 0x84FA; 1002 enum uint GL_DEPTH24_STENCIL8 = 0x88F0; 1003 enum uint GL_TEXTURE_STENCIL_SIZE = 0x88F1; 1004 enum uint GL_TEXTURE_RED_TYPE = 0x8C10; 1005 enum uint GL_TEXTURE_GREEN_TYPE = 0x8C11; 1006 enum uint GL_TEXTURE_BLUE_TYPE = 0x8C12; 1007 enum uint GL_TEXTURE_ALPHA_TYPE = 0x8C13; 1008 enum uint GL_TEXTURE_DEPTH_TYPE = 0x8C16; 1009 enum uint GL_UNSIGNED_NORMALIZED = 0x8C17; 1010 enum uint GL_FRAMEBUFFER_BINDING = 0x8CA6; 1011 enum uint GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6; 1012 enum uint GL_RENDERBUFFER_BINDING = 0x8CA7; 1013 enum uint GL_READ_FRAMEBUFFER = 0x8CA8; 1014 enum uint GL_DRAW_FRAMEBUFFER = 0x8CA9; 1015 enum uint GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; 1016 enum uint GL_RENDERBUFFER_SAMPLES = 0x8CAB; 1017 enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; 1018 enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; 1019 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; 1020 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; 1021 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 1022 enum uint GL_FRAMEBUFFER_COMPLETE = 0x8CD5; 1023 enum uint GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; 1024 enum uint GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; 1025 enum uint GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB; 1026 enum uint GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC; 1027 enum uint GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD; 1028 enum uint GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; 1029 enum uint GL_COLOR_ATTACHMENT0 = 0x8CE0; 1030 enum uint GL_COLOR_ATTACHMENT1 = 0x8CE1; 1031 enum uint GL_COLOR_ATTACHMENT2 = 0x8CE2; 1032 enum uint GL_COLOR_ATTACHMENT3 = 0x8CE3; 1033 enum uint GL_COLOR_ATTACHMENT4 = 0x8CE4; 1034 enum uint GL_COLOR_ATTACHMENT5 = 0x8CE5; 1035 enum uint GL_COLOR_ATTACHMENT6 = 0x8CE6; 1036 enum uint GL_COLOR_ATTACHMENT7 = 0x8CE7; 1037 enum uint GL_COLOR_ATTACHMENT8 = 0x8CE8; 1038 enum uint GL_COLOR_ATTACHMENT9 = 0x8CE9; 1039 enum uint GL_COLOR_ATTACHMENT10 = 0x8CEA; 1040 enum uint GL_COLOR_ATTACHMENT11 = 0x8CEB; 1041 enum uint GL_COLOR_ATTACHMENT12 = 0x8CEC; 1042 enum uint GL_COLOR_ATTACHMENT13 = 0x8CED; 1043 enum uint GL_COLOR_ATTACHMENT14 = 0x8CEE; 1044 enum uint GL_COLOR_ATTACHMENT15 = 0x8CEF; 1045 enum uint GL_COLOR_ATTACHMENT16 = 0x8CF0; 1046 enum uint GL_COLOR_ATTACHMENT17 = 0x8CF1; 1047 enum uint GL_COLOR_ATTACHMENT18 = 0x8CF2; 1048 enum uint GL_COLOR_ATTACHMENT19 = 0x8CF3; 1049 enum uint GL_COLOR_ATTACHMENT20 = 0x8CF4; 1050 enum uint GL_COLOR_ATTACHMENT21 = 0x8CF5; 1051 enum uint GL_COLOR_ATTACHMENT22 = 0x8CF6; 1052 enum uint GL_COLOR_ATTACHMENT23 = 0x8CF7; 1053 enum uint GL_COLOR_ATTACHMENT24 = 0x8CF8; 1054 enum uint GL_COLOR_ATTACHMENT25 = 0x8CF9; 1055 enum uint GL_COLOR_ATTACHMENT26 = 0x8CFA; 1056 enum uint GL_COLOR_ATTACHMENT27 = 0x8CFB; 1057 enum uint GL_COLOR_ATTACHMENT28 = 0x8CFC; 1058 enum uint GL_COLOR_ATTACHMENT29 = 0x8CFD; 1059 enum uint GL_COLOR_ATTACHMENT30 = 0x8CFE; 1060 enum uint GL_COLOR_ATTACHMENT31 = 0x8CFF; 1061 enum uint GL_DEPTH_ATTACHMENT = 0x8D00; 1062 enum uint GL_STENCIL_ATTACHMENT = 0x8D20; 1063 enum uint GL_FRAMEBUFFER = 0x8D40; 1064 enum uint GL_RENDERBUFFER = 0x8D41; 1065 enum uint GL_RENDERBUFFER_WIDTH = 0x8D42; 1066 enum uint GL_RENDERBUFFER_HEIGHT = 0x8D43; 1067 enum uint GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; 1068 enum uint GL_STENCIL_INDEX1 = 0x8D46; 1069 enum uint GL_STENCIL_INDEX4 = 0x8D47; 1070 enum uint GL_STENCIL_INDEX8 = 0x8D48; 1071 enum uint GL_STENCIL_INDEX16 = 0x8D49; 1072 enum uint GL_RENDERBUFFER_RED_SIZE = 0x8D50; 1073 enum uint GL_RENDERBUFFER_GREEN_SIZE = 0x8D51; 1074 enum uint GL_RENDERBUFFER_BLUE_SIZE = 0x8D52; 1075 enum uint GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53; 1076 enum uint GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54; 1077 enum uint GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55; 1078 enum uint GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 1079 enum uint GL_MAX_SAMPLES = 0x8D57; 1080 enum uint GL_INDEX = 0x8222; 1081 enum uint GL_TEXTURE_LUMINANCE_TYPE = 0x8C14; 1082 enum uint GL_TEXTURE_INTENSITY_TYPE = 0x8C15; 1083 enum uint GL_FRAMEBUFFER_SRGB = 0x8DB9; 1084 enum uint GL_HALF_FLOAT = 0x140B; 1085 enum uint GL_MAP_READ_BIT = 0x0001; 1086 enum uint GL_MAP_WRITE_BIT = 0x0002; 1087 enum uint GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; 1088 enum uint GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; 1089 enum uint GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; 1090 enum uint GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; 1091 enum uint GL_COMPRESSED_RED_RGTC1 = 0x8DBB; 1092 enum uint GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC; 1093 enum uint GL_COMPRESSED_RG_RGTC2 = 0x8DBD; 1094 enum uint GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE; 1095 enum uint GL_RG = 0x8227; 1096 enum uint GL_RG_INTEGER = 0x8228; 1097 enum uint GL_R8 = 0x8229; 1098 enum uint GL_R16 = 0x822A; 1099 enum uint GL_RG8 = 0x822B; 1100 enum uint GL_RG16 = 0x822C; 1101 enum uint GL_R16F = 0x822D; 1102 enum uint GL_R32F = 0x822E; 1103 enum uint GL_RG16F = 0x822F; 1104 enum uint GL_RG32F = 0x8230; 1105 enum uint GL_R8I = 0x8231; 1106 enum uint GL_R8UI = 0x8232; 1107 enum uint GL_R16I = 0x8233; 1108 enum uint GL_R16UI = 0x8234; 1109 enum uint GL_R32I = 0x8235; 1110 enum uint GL_R32UI = 0x8236; 1111 enum uint GL_RG8I = 0x8237; 1112 enum uint GL_RG8UI = 0x8238; 1113 enum uint GL_RG16I = 0x8239; 1114 enum uint GL_RG16UI = 0x823A; 1115 enum uint GL_RG32I = 0x823B; 1116 enum uint GL_RG32UI = 0x823C; 1117 enum uint GL_VERTEX_ARRAY_BINDING = 0x85B5; 1118 enum uint GL_CLAMP_VERTEX_COLOR = 0x891A; 1119 enum uint GL_CLAMP_FRAGMENT_COLOR = 0x891B; 1120 enum uint GL_ALPHA_INTEGER = 0x8D97; 1121 enum uint GL_SAMPLER_2D_RECT = 0x8B63; 1122 enum uint GL_SAMPLER_2D_RECT_SHADOW = 0x8B64; 1123 enum uint GL_SAMPLER_BUFFER = 0x8DC2; 1124 enum uint GL_INT_SAMPLER_2D_RECT = 0x8DCD; 1125 enum uint GL_INT_SAMPLER_BUFFER = 0x8DD0; 1126 enum uint GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5; 1127 enum uint GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8; 1128 enum uint GL_TEXTURE_BUFFER = 0x8C2A; 1129 enum uint GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B; 1130 enum uint GL_TEXTURE_BINDING_BUFFER = 0x8C2C; 1131 enum uint GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D; 1132 enum uint GL_TEXTURE_RECTANGLE = 0x84F5; 1133 enum uint GL_TEXTURE_BINDING_RECTANGLE = 0x84F6; 1134 enum uint GL_PROXY_TEXTURE_RECTANGLE = 0x84F7; 1135 enum uint GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8; 1136 enum uint GL_R8_SNORM = 0x8F94; 1137 enum uint GL_RG8_SNORM = 0x8F95; 1138 enum uint GL_RGB8_SNORM = 0x8F96; 1139 enum uint GL_RGBA8_SNORM = 0x8F97; 1140 enum uint GL_R16_SNORM = 0x8F98; 1141 enum uint GL_RG16_SNORM = 0x8F99; 1142 enum uint GL_RGB16_SNORM = 0x8F9A; 1143 enum uint GL_RGBA16_SNORM = 0x8F9B; 1144 enum uint GL_SIGNED_NORMALIZED = 0x8F9C; 1145 enum uint GL_PRIMITIVE_RESTART = 0x8F9D; 1146 enum uint GL_PRIMITIVE_RESTART_INDEX = 0x8F9E; 1147 enum uint GL_COPY_READ_BUFFER = 0x8F36; 1148 enum uint GL_COPY_WRITE_BUFFER = 0x8F37; 1149 enum uint GL_UNIFORM_BUFFER = 0x8A11; 1150 enum uint GL_UNIFORM_BUFFER_BINDING = 0x8A28; 1151 enum uint GL_UNIFORM_BUFFER_START = 0x8A29; 1152 enum uint GL_UNIFORM_BUFFER_SIZE = 0x8A2A; 1153 enum uint GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 1154 enum uint GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C; 1155 enum uint GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 1156 enum uint GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 1157 enum uint GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 1158 enum uint GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 1159 enum uint GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 1160 enum uint GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32; 1161 enum uint GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 1162 enum uint GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 1163 enum uint GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; 1164 enum uint GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; 1165 enum uint GL_UNIFORM_TYPE = 0x8A37; 1166 enum uint GL_UNIFORM_SIZE = 0x8A38; 1167 enum uint GL_UNIFORM_NAME_LENGTH = 0x8A39; 1168 enum uint GL_UNIFORM_BLOCK_INDEX = 0x8A3A; 1169 enum uint GL_UNIFORM_OFFSET = 0x8A3B; 1170 enum uint GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; 1171 enum uint GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; 1172 enum uint GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; 1173 enum uint GL_UNIFORM_BLOCK_BINDING = 0x8A3F; 1174 enum uint GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 1175 enum uint GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; 1176 enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 1177 enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 1178 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 1179 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45; 1180 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 1181 enum uint GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001; 1182 enum uint GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002; 1183 enum uint GL_LINES_ADJACENCY = 0x000A; 1184 enum uint GL_LINE_STRIP_ADJACENCY = 0x000B; 1185 enum uint GL_TRIANGLES_ADJACENCY = 0x000C; 1186 enum uint GL_TRIANGLE_STRIP_ADJACENCY = 0x000D; 1187 enum uint GL_PROGRAM_POINT_SIZE = 0x8642; 1188 enum uint GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29; 1189 enum uint GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7; 1190 enum uint GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8; 1191 enum uint GL_GEOMETRY_SHADER = 0x8DD9; 1192 enum uint GL_GEOMETRY_VERTICES_OUT = 0x8916; 1193 enum uint GL_GEOMETRY_INPUT_TYPE = 0x8917; 1194 enum uint GL_GEOMETRY_OUTPUT_TYPE = 0x8918; 1195 enum uint GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF; 1196 enum uint GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0; 1197 enum uint GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1; 1198 enum uint GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 1199 enum uint GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123; 1200 enum uint GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124; 1201 enum uint GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 1202 enum uint GL_CONTEXT_PROFILE_MASK = 0x9126; 1203 enum uint GL_DEPTH_CLAMP = 0x864F; 1204 enum uint GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C; 1205 enum uint GL_FIRST_VERTEX_CONVENTION = 0x8E4D; 1206 enum uint GL_LAST_VERTEX_CONVENTION = 0x8E4E; 1207 enum uint GL_PROVOKING_VERTEX = 0x8E4F; 1208 enum uint GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F; 1209 enum uint GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; 1210 enum uint GL_OBJECT_TYPE = 0x9112; 1211 enum uint GL_SYNC_CONDITION = 0x9113; 1212 enum uint GL_SYNC_STATUS = 0x9114; 1213 enum uint GL_SYNC_FLAGS = 0x9115; 1214 enum uint GL_SYNC_FENCE = 0x9116; 1215 enum uint GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 1216 enum uint GL_UNSIGNALED = 0x9118; 1217 enum uint GL_SIGNALED = 0x9119; 1218 enum uint GL_ALREADY_SIGNALED = 0x911A; 1219 enum uint GL_TIMEOUT_EXPIRED = 0x911B; 1220 enum uint GL_CONDITION_SATISFIED = 0x911C; 1221 enum uint GL_WAIT_FAILED = 0x911D; 1222 enum uint GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 1223 enum uint GL_SAMPLE_POSITION = 0x8E50; 1224 enum uint GL_SAMPLE_MASK = 0x8E51; 1225 enum uint GL_SAMPLE_MASK_VALUE = 0x8E52; 1226 enum uint GL_MAX_SAMPLE_MASK_WORDS = 0x8E59; 1227 enum uint GL_TEXTURE_2D_MULTISAMPLE = 0x9100; 1228 enum uint GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101; 1229 enum uint GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; 1230 enum uint GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103; 1231 enum uint GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104; 1232 enum uint GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105; 1233 enum uint GL_TEXTURE_SAMPLES = 0x9106; 1234 enum uint GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107; 1235 enum uint GL_SAMPLER_2D_MULTISAMPLE = 0x9108; 1236 enum uint GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109; 1237 enum uint GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A; 1238 enum uint GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B; 1239 enum uint GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C; 1240 enum uint GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; 1241 enum uint GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E; 1242 enum uint GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F; 1243 enum uint GL_MAX_INTEGER_SAMPLES = 0x9110; 1244 enum uint GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 1245 enum uint GL_SRC1_COLOR = 0x88F9; 1246 enum uint GL_ONE_MINUS_SRC1_COLOR = 0x88FA; 1247 enum uint GL_ONE_MINUS_SRC1_ALPHA = 0x88FB; 1248 enum uint GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC; 1249 enum uint GL_ANY_SAMPLES_PASSED = 0x8C2F; 1250 enum uint GL_SAMPLER_BINDING = 0x8919; 1251 enum uint GL_RGB10_A2UI = 0x906F; 1252 enum uint GL_TEXTURE_SWIZZLE_R = 0x8E42; 1253 enum uint GL_TEXTURE_SWIZZLE_G = 0x8E43; 1254 enum uint GL_TEXTURE_SWIZZLE_B = 0x8E44; 1255 enum uint GL_TEXTURE_SWIZZLE_A = 0x8E45; 1256 enum uint GL_TEXTURE_SWIZZLE_RGBA = 0x8E46; 1257 enum uint GL_TIME_ELAPSED = 0x88BF; 1258 enum uint GL_TIMESTAMP = 0x8E28; 1259 enum uint GL_INT_2_10_10_10_REV = 0x8D9F; 1260 enum uint GL_FIXED = 0x140C; 1261 enum uint GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; 1262 enum uint GL_MAX_VARYING_VECTORS = 0x8DFC; 1263 enum uint GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; 1264 enum uint GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; 1265 enum uint GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; 1266 enum uint GL_SHADER_COMPILER = 0x8DFA; 1267 enum uint GL_SHADER_BINARY_FORMATS = 0x8DF8; 1268 enum uint GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9; 1269 enum uint GL_LOW_FLOAT = 0x8DF0; 1270 enum uint GL_MEDIUM_FLOAT = 0x8DF1; 1271 enum uint GL_HIGH_FLOAT = 0x8DF2; 1272 enum uint GL_LOW_INT = 0x8DF3; 1273 enum uint GL_MEDIUM_INT = 0x8DF4; 1274 enum uint GL_HIGH_INT = 0x8DF5; 1275 enum uint GL_RGB565 = 0x8D62; 1276 enum uint GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; 1277 enum uint GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; 1278 enum uint GL_COPY_READ_BUFFER_BINDING = 0x8F36; 1279 enum uint GL_COPY_WRITE_BUFFER_BINDING = 0x8F37; 1280 enum uint GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 1281 enum uint GL_TRANSFORM_FEEDBACK = 0x8E22; 1282 enum uint GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 1283 enum uint GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 1284 enum uint GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; 1285 enum uint GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; 1286 enum uint GL_PROGRAM_BINARY_LENGTH = 0x8741; 1287 enum uint GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; 1288 enum uint GL_PROGRAM_BINARY_FORMATS = 0x87FF; 1289 enum uint GL_COMPRESSED_R11_EAC = 0x9270; 1290 enum uint GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; 1291 enum uint GL_COMPRESSED_RG11_EAC = 0x9272; 1292 enum uint GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; 1293 enum uint GL_COMPRESSED_RGB8_ETC2 = 0x9274; 1294 enum uint GL_COMPRESSED_SRGB8_ETC2 = 0x9275; 1295 enum uint GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; 1296 enum uint GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; 1297 enum uint GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; 1298 enum uint GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; 1299 enum uint GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; 1300 enum uint GL_MAX_ELEMENT_INDEX = 0x8D6B; 1301 enum uint GL_NUM_SAMPLE_COUNTS = 0x9380; 1302 enum uint GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF;