1 module glad.gl.enums;
2 
3 
4 private import glad.gl.types;
5 enum ubyte GL_FALSE = 0;
6 enum ubyte GL_TRUE = 1;
7 enum uint GL_NO_ERROR = 0;
8 enum uint GL_NONE = 0;
9 enum uint GL_ZERO = 0;
10 enum uint GL_ONE = 1;
11 enum uint GL_NONE_OES = 0;
12 enum uint GL_INVALID_INDEX = 0xFFFFFFFF;
13 enum ulong GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF;
14 enum ulong GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF;
15 enum uint GL_VERSION_ES_CL_1_0 = 1;
16 enum uint GL_VERSION_ES_CM_1_1 = 1;
17 enum uint GL_VERSION_ES_CL_1_1 = 1;
18 enum uint GL_DEPTH_BUFFER_BIT = 0x00000100;
19 enum uint GL_STENCIL_BUFFER_BIT = 0x00000400;
20 enum uint GL_COLOR_BUFFER_BIT = 0x00004000;
21 enum uint GL_POINTS = 0x0000;
22 enum uint GL_LINES = 0x0001;
23 enum uint GL_LINE_LOOP = 0x0002;
24 enum uint GL_LINE_STRIP = 0x0003;
25 enum uint GL_TRIANGLES = 0x0004;
26 enum uint GL_TRIANGLE_STRIP = 0x0005;
27 enum uint GL_TRIANGLE_FAN = 0x0006;
28 enum uint GL_QUADS = 0x0007;
29 enum uint GL_NEVER = 0x0200;
30 enum uint GL_LESS = 0x0201;
31 enum uint GL_EQUAL = 0x0202;
32 enum uint GL_LEQUAL = 0x0203;
33 enum uint GL_GREATER = 0x0204;
34 enum uint GL_NOTEQUAL = 0x0205;
35 enum uint GL_GEQUAL = 0x0206;
36 enum uint GL_ALWAYS = 0x0207;
37 enum uint GL_SRC_COLOR = 0x0300;
38 enum uint GL_ONE_MINUS_SRC_COLOR = 0x0301;
39 enum uint GL_SRC_ALPHA = 0x0302;
40 enum uint GL_ONE_MINUS_SRC_ALPHA = 0x0303;
41 enum uint GL_DST_ALPHA = 0x0304;
42 enum uint GL_ONE_MINUS_DST_ALPHA = 0x0305;
43 enum uint GL_DST_COLOR = 0x0306;
44 enum uint GL_ONE_MINUS_DST_COLOR = 0x0307;
45 enum uint GL_SRC_ALPHA_SATURATE = 0x0308;
46 enum uint GL_FRONT_LEFT = 0x0400;
47 enum uint GL_FRONT_RIGHT = 0x0401;
48 enum uint GL_BACK_LEFT = 0x0402;
49 enum uint GL_BACK_RIGHT = 0x0403;
50 enum uint GL_FRONT = 0x0404;
51 enum uint GL_BACK = 0x0405;
52 enum uint GL_LEFT = 0x0406;
53 enum uint GL_RIGHT = 0x0407;
54 enum uint GL_FRONT_AND_BACK = 0x0408;
55 enum uint GL_INVALID_ENUM = 0x0500;
56 enum uint GL_INVALID_VALUE = 0x0501;
57 enum uint GL_INVALID_OPERATION = 0x0502;
58 enum uint GL_OUT_OF_MEMORY = 0x0505;
59 enum uint GL_CW = 0x0900;
60 enum uint GL_CCW = 0x0901;
61 enum uint GL_POINT_SIZE = 0x0B11;
62 enum uint GL_POINT_SIZE_RANGE = 0x0B12;
63 enum uint GL_POINT_SIZE_GRANULARITY = 0x0B13;
64 enum uint GL_LINE_SMOOTH = 0x0B20;
65 enum uint GL_LINE_WIDTH = 0x0B21;
66 enum uint GL_LINE_WIDTH_RANGE = 0x0B22;
67 enum uint GL_LINE_WIDTH_GRANULARITY = 0x0B23;
68 enum uint GL_POLYGON_MODE = 0x0B40;
69 enum uint GL_POLYGON_SMOOTH = 0x0B41;
70 enum uint GL_CULL_FACE = 0x0B44;
71 enum uint GL_CULL_FACE_MODE = 0x0B45;
72 enum uint GL_FRONT_FACE = 0x0B46;
73 enum uint GL_DEPTH_RANGE = 0x0B70;
74 enum uint GL_DEPTH_TEST = 0x0B71;
75 enum uint GL_DEPTH_WRITEMASK = 0x0B72;
76 enum uint GL_DEPTH_CLEAR_VALUE = 0x0B73;
77 enum uint GL_DEPTH_FUNC = 0x0B74;
78 enum uint GL_STENCIL_TEST = 0x0B90;
79 enum uint GL_STENCIL_CLEAR_VALUE = 0x0B91;
80 enum uint GL_STENCIL_FUNC = 0x0B92;
81 enum uint GL_STENCIL_VALUE_MASK = 0x0B93;
82 enum uint GL_STENCIL_FAIL = 0x0B94;
83 enum uint GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
84 enum uint GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
85 enum uint GL_STENCIL_REF = 0x0B97;
86 enum uint GL_STENCIL_WRITEMASK = 0x0B98;
87 enum uint GL_VIEWPORT = 0x0BA2;
88 enum uint GL_DITHER = 0x0BD0;
89 enum uint GL_BLEND_DST = 0x0BE0;
90 enum uint GL_BLEND_SRC = 0x0BE1;
91 enum uint GL_BLEND = 0x0BE2;
92 enum uint GL_LOGIC_OP_MODE = 0x0BF0;
93 enum uint GL_DRAW_BUFFER = 0x0C01;
94 enum uint GL_READ_BUFFER = 0x0C02;
95 enum uint GL_SCISSOR_BOX = 0x0C10;
96 enum uint GL_SCISSOR_TEST = 0x0C11;
97 enum uint GL_COLOR_CLEAR_VALUE = 0x0C22;
98 enum uint GL_COLOR_WRITEMASK = 0x0C23;
99 enum uint GL_DOUBLEBUFFER = 0x0C32;
100 enum uint GL_STEREO = 0x0C33;
101 enum uint GL_LINE_SMOOTH_HINT = 0x0C52;
102 enum uint GL_POLYGON_SMOOTH_HINT = 0x0C53;
103 enum uint GL_UNPACK_SWAP_BYTES = 0x0CF0;
104 enum uint GL_UNPACK_LSB_FIRST = 0x0CF1;
105 enum uint GL_UNPACK_ROW_LENGTH = 0x0CF2;
106 enum uint GL_UNPACK_SKIP_ROWS = 0x0CF3;
107 enum uint GL_UNPACK_SKIP_PIXELS = 0x0CF4;
108 enum uint GL_UNPACK_ALIGNMENT = 0x0CF5;
109 enum uint GL_PACK_SWAP_BYTES = 0x0D00;
110 enum uint GL_PACK_LSB_FIRST = 0x0D01;
111 enum uint GL_PACK_ROW_LENGTH = 0x0D02;
112 enum uint GL_PACK_SKIP_ROWS = 0x0D03;
113 enum uint GL_PACK_SKIP_PIXELS = 0x0D04;
114 enum uint GL_PACK_ALIGNMENT = 0x0D05;
115 enum uint GL_MAX_TEXTURE_SIZE = 0x0D33;
116 enum uint GL_MAX_VIEWPORT_DIMS = 0x0D3A;
117 enum uint GL_SUBPIXEL_BITS = 0x0D50;
118 enum uint GL_TEXTURE_1D = 0x0DE0;
119 enum uint GL_TEXTURE_2D = 0x0DE1;
120 enum uint GL_TEXTURE_WIDTH = 0x1000;
121 enum uint GL_TEXTURE_HEIGHT = 0x1001;
122 enum uint GL_TEXTURE_BORDER_COLOR = 0x1004;
123 enum uint GL_DONT_CARE = 0x1100;
124 enum uint GL_FASTEST = 0x1101;
125 enum uint GL_NICEST = 0x1102;
126 enum uint GL_BYTE = 0x1400;
127 enum uint GL_UNSIGNED_BYTE = 0x1401;
128 enum uint GL_SHORT = 0x1402;
129 enum uint GL_UNSIGNED_SHORT = 0x1403;
130 enum uint GL_INT = 0x1404;
131 enum uint GL_UNSIGNED_INT = 0x1405;
132 enum uint GL_FLOAT = 0x1406;
133 enum uint GL_STACK_OVERFLOW = 0x0503;
134 enum uint GL_STACK_UNDERFLOW = 0x0504;
135 enum uint GL_CLEAR = 0x1500;
136 enum uint GL_AND = 0x1501;
137 enum uint GL_AND_REVERSE = 0x1502;
138 enum uint GL_COPY = 0x1503;
139 enum uint GL_AND_INVERTED = 0x1504;
140 enum uint GL_NOOP = 0x1505;
141 enum uint GL_XOR = 0x1506;
142 enum uint GL_OR = 0x1507;
143 enum uint GL_NOR = 0x1508;
144 enum uint GL_EQUIV = 0x1509;
145 enum uint GL_INVERT = 0x150A;
146 enum uint GL_OR_REVERSE = 0x150B;
147 enum uint GL_COPY_INVERTED = 0x150C;
148 enum uint GL_OR_INVERTED = 0x150D;
149 enum uint GL_NAND = 0x150E;
150 enum uint GL_SET = 0x150F;
151 enum uint GL_TEXTURE = 0x1702;
152 enum uint GL_COLOR = 0x1800;
153 enum uint GL_DEPTH = 0x1801;
154 enum uint GL_STENCIL = 0x1802;
155 enum uint GL_STENCIL_INDEX = 0x1901;
156 enum uint GL_DEPTH_COMPONENT = 0x1902;
157 enum uint GL_RED = 0x1903;
158 enum uint GL_GREEN = 0x1904;
159 enum uint GL_BLUE = 0x1905;
160 enum uint GL_ALPHA = 0x1906;
161 enum uint GL_RGB = 0x1907;
162 enum uint GL_RGBA = 0x1908;
163 enum uint GL_POINT = 0x1B00;
164 enum uint GL_LINE = 0x1B01;
165 enum uint GL_FILL = 0x1B02;
166 enum uint GL_KEEP = 0x1E00;
167 enum uint GL_REPLACE = 0x1E01;
168 enum uint GL_INCR = 0x1E02;
169 enum uint GL_DECR = 0x1E03;
170 enum uint GL_VENDOR = 0x1F00;
171 enum uint GL_RENDERER = 0x1F01;
172 enum uint GL_VERSION = 0x1F02;
173 enum uint GL_EXTENSIONS = 0x1F03;
174 enum uint GL_NEAREST = 0x2600;
175 enum uint GL_LINEAR = 0x2601;
176 enum uint GL_NEAREST_MIPMAP_NEAREST = 0x2700;
177 enum uint GL_LINEAR_MIPMAP_NEAREST = 0x2701;
178 enum uint GL_NEAREST_MIPMAP_LINEAR = 0x2702;
179 enum uint GL_LINEAR_MIPMAP_LINEAR = 0x2703;
180 enum uint GL_TEXTURE_MAG_FILTER = 0x2800;
181 enum uint GL_TEXTURE_MIN_FILTER = 0x2801;
182 enum uint GL_TEXTURE_WRAP_S = 0x2802;
183 enum uint GL_TEXTURE_WRAP_T = 0x2803;
184 enum uint GL_REPEAT = 0x2901;
185 enum uint GL_CURRENT_BIT = 0x00000001;
186 enum uint GL_POINT_BIT = 0x00000002;
187 enum uint GL_LINE_BIT = 0x00000004;
188 enum uint GL_POLYGON_BIT = 0x00000008;
189 enum uint GL_POLYGON_STIPPLE_BIT = 0x00000010;
190 enum uint GL_PIXEL_MODE_BIT = 0x00000020;
191 enum uint GL_LIGHTING_BIT = 0x00000040;
192 enum uint GL_FOG_BIT = 0x00000080;
193 enum uint GL_ACCUM_BUFFER_BIT = 0x00000200;
194 enum uint GL_VIEWPORT_BIT = 0x00000800;
195 enum uint GL_TRANSFORM_BIT = 0x00001000;
196 enum uint GL_ENABLE_BIT = 0x00002000;
197 enum uint GL_HINT_BIT = 0x00008000;
198 enum uint GL_EVAL_BIT = 0x00010000;
199 enum uint GL_LIST_BIT = 0x00020000;
200 enum uint GL_TEXTURE_BIT = 0x00040000;
201 enum uint GL_SCISSOR_BIT = 0x00080000;
202 enum uint GL_ALL_ATTRIB_BITS = 0xFFFFFFFF;
203 enum uint GL_QUAD_STRIP = 0x0008;
204 enum uint GL_POLYGON = 0x0009;
205 enum uint GL_ACCUM = 0x0100;
206 enum uint GL_LOAD = 0x0101;
207 enum uint GL_RETURN = 0x0102;
208 enum uint GL_MULT = 0x0103;
209 enum uint GL_ADD = 0x0104;
210 enum uint GL_AUX0 = 0x0409;
211 enum uint GL_AUX1 = 0x040A;
212 enum uint GL_AUX2 = 0x040B;
213 enum uint GL_AUX3 = 0x040C;
214 enum uint GL_2D = 0x0600;
215 enum uint GL_3D = 0x0601;
216 enum uint GL_3D_COLOR = 0x0602;
217 enum uint GL_3D_COLOR_TEXTURE = 0x0603;
218 enum uint GL_4D_COLOR_TEXTURE = 0x0604;
219 enum uint GL_PASS_THROUGH_TOKEN = 0x0700;
220 enum uint GL_POINT_TOKEN = 0x0701;
221 enum uint GL_LINE_TOKEN = 0x0702;
222 enum uint GL_POLYGON_TOKEN = 0x0703;
223 enum uint GL_BITMAP_TOKEN = 0x0704;
224 enum uint GL_DRAW_PIXEL_TOKEN = 0x0705;
225 enum uint GL_COPY_PIXEL_TOKEN = 0x0706;
226 enum uint GL_LINE_RESET_TOKEN = 0x0707;
227 enum uint GL_EXP = 0x0800;
228 enum uint GL_EXP2 = 0x0801;
229 enum uint GL_COEFF = 0x0A00;
230 enum uint GL_ORDER = 0x0A01;
231 enum uint GL_DOMAIN = 0x0A02;
232 enum uint GL_PIXEL_MAP_I_TO_I = 0x0C70;
233 enum uint GL_PIXEL_MAP_S_TO_S = 0x0C71;
234 enum uint GL_PIXEL_MAP_I_TO_R = 0x0C72;
235 enum uint GL_PIXEL_MAP_I_TO_G = 0x0C73;
236 enum uint GL_PIXEL_MAP_I_TO_B = 0x0C74;
237 enum uint GL_PIXEL_MAP_I_TO_A = 0x0C75;
238 enum uint GL_PIXEL_MAP_R_TO_R = 0x0C76;
239 enum uint GL_PIXEL_MAP_G_TO_G = 0x0C77;
240 enum uint GL_PIXEL_MAP_B_TO_B = 0x0C78;
241 enum uint GL_PIXEL_MAP_A_TO_A = 0x0C79;
242 enum uint GL_CURRENT_COLOR = 0x0B00;
243 enum uint GL_CURRENT_INDEX = 0x0B01;
244 enum uint GL_CURRENT_NORMAL = 0x0B02;
245 enum uint GL_CURRENT_TEXTURE_COORDS = 0x0B03;
246 enum uint GL_CURRENT_RASTER_COLOR = 0x0B04;
247 enum uint GL_CURRENT_RASTER_INDEX = 0x0B05;
248 enum uint GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
249 enum uint GL_CURRENT_RASTER_POSITION = 0x0B07;
250 enum uint GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
251 enum uint GL_CURRENT_RASTER_DISTANCE = 0x0B09;
252 enum uint GL_POINT_SMOOTH = 0x0B10;
253 enum uint GL_LINE_STIPPLE = 0x0B24;
254 enum uint GL_LINE_STIPPLE_PATTERN = 0x0B25;
255 enum uint GL_LINE_STIPPLE_REPEAT = 0x0B26;
256 enum uint GL_LIST_MODE = 0x0B30;
257 enum uint GL_MAX_LIST_NESTING = 0x0B31;
258 enum uint GL_LIST_BASE = 0x0B32;
259 enum uint GL_LIST_INDEX = 0x0B33;
260 enum uint GL_POLYGON_STIPPLE = 0x0B42;
261 enum uint GL_EDGE_FLAG = 0x0B43;
262 enum uint GL_LIGHTING = 0x0B50;
263 enum uint GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
264 enum uint GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
265 enum uint GL_LIGHT_MODEL_AMBIENT = 0x0B53;
266 enum uint GL_SHADE_MODEL = 0x0B54;
267 enum uint GL_COLOR_MATERIAL_FACE = 0x0B55;
268 enum uint GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
269 enum uint GL_COLOR_MATERIAL = 0x0B57;
270 enum uint GL_FOG = 0x0B60;
271 enum uint GL_FOG_INDEX = 0x0B61;
272 enum uint GL_FOG_DENSITY = 0x0B62;
273 enum uint GL_FOG_START = 0x0B63;
274 enum uint GL_FOG_END = 0x0B64;
275 enum uint GL_FOG_MODE = 0x0B65;
276 enum uint GL_FOG_COLOR = 0x0B66;
277 enum uint GL_ACCUM_CLEAR_VALUE = 0x0B80;
278 enum uint GL_MATRIX_MODE = 0x0BA0;
279 enum uint GL_NORMALIZE = 0x0BA1;
280 enum uint GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
281 enum uint GL_PROJECTION_STACK_DEPTH = 0x0BA4;
282 enum uint GL_TEXTURE_STACK_DEPTH = 0x0BA5;
283 enum uint GL_MODELVIEW_MATRIX = 0x0BA6;
284 enum uint GL_PROJECTION_MATRIX = 0x0BA7;
285 enum uint GL_TEXTURE_MATRIX = 0x0BA8;
286 enum uint GL_ATTRIB_STACK_DEPTH = 0x0BB0;
287 enum uint GL_ALPHA_TEST = 0x0BC0;
288 enum uint GL_ALPHA_TEST_FUNC = 0x0BC1;
289 enum uint GL_ALPHA_TEST_REF = 0x0BC2;
290 enum uint GL_LOGIC_OP = 0x0BF1;
291 enum uint GL_AUX_BUFFERS = 0x0C00;
292 enum uint GL_INDEX_CLEAR_VALUE = 0x0C20;
293 enum uint GL_INDEX_WRITEMASK = 0x0C21;
294 enum uint GL_INDEX_MODE = 0x0C30;
295 enum uint GL_RGBA_MODE = 0x0C31;
296 enum uint GL_RENDER_MODE = 0x0C40;
297 enum uint GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
298 enum uint GL_POINT_SMOOTH_HINT = 0x0C51;
299 enum uint GL_FOG_HINT = 0x0C54;
300 enum uint GL_TEXTURE_GEN_S = 0x0C60;
301 enum uint GL_TEXTURE_GEN_T = 0x0C61;
302 enum uint GL_TEXTURE_GEN_R = 0x0C62;
303 enum uint GL_TEXTURE_GEN_Q = 0x0C63;
304 enum uint GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
305 enum uint GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
306 enum uint GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
307 enum uint GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
308 enum uint GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
309 enum uint GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
310 enum uint GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
311 enum uint GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
312 enum uint GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
313 enum uint GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
314 enum uint GL_MAP_COLOR = 0x0D10;
315 enum uint GL_MAP_STENCIL = 0x0D11;
316 enum uint GL_INDEX_SHIFT = 0x0D12;
317 enum uint GL_INDEX_OFFSET = 0x0D13;
318 enum uint GL_RED_SCALE = 0x0D14;
319 enum uint GL_RED_BIAS = 0x0D15;
320 enum uint GL_ZOOM_X = 0x0D16;
321 enum uint GL_ZOOM_Y = 0x0D17;
322 enum uint GL_GREEN_SCALE = 0x0D18;
323 enum uint GL_GREEN_BIAS = 0x0D19;
324 enum uint GL_BLUE_SCALE = 0x0D1A;
325 enum uint GL_BLUE_BIAS = 0x0D1B;
326 enum uint GL_ALPHA_SCALE = 0x0D1C;
327 enum uint GL_ALPHA_BIAS = 0x0D1D;
328 enum uint GL_DEPTH_SCALE = 0x0D1E;
329 enum uint GL_DEPTH_BIAS = 0x0D1F;
330 enum uint GL_MAX_EVAL_ORDER = 0x0D30;
331 enum uint GL_MAX_LIGHTS = 0x0D31;
332 enum uint GL_MAX_CLIP_PLANES = 0x0D32;
333 enum uint GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
334 enum uint GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
335 enum uint GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
336 enum uint GL_MAX_NAME_STACK_DEPTH = 0x0D37;
337 enum uint GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
338 enum uint GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
339 enum uint GL_INDEX_BITS = 0x0D51;
340 enum uint GL_RED_BITS = 0x0D52;
341 enum uint GL_GREEN_BITS = 0x0D53;
342 enum uint GL_BLUE_BITS = 0x0D54;
343 enum uint GL_ALPHA_BITS = 0x0D55;
344 enum uint GL_DEPTH_BITS = 0x0D56;
345 enum uint GL_STENCIL_BITS = 0x0D57;
346 enum uint GL_ACCUM_RED_BITS = 0x0D58;
347 enum uint GL_ACCUM_GREEN_BITS = 0x0D59;
348 enum uint GL_ACCUM_BLUE_BITS = 0x0D5A;
349 enum uint GL_ACCUM_ALPHA_BITS = 0x0D5B;
350 enum uint GL_NAME_STACK_DEPTH = 0x0D70;
351 enum uint GL_AUTO_NORMAL = 0x0D80;
352 enum uint GL_MAP1_COLOR_4 = 0x0D90;
353 enum uint GL_MAP1_INDEX = 0x0D91;
354 enum uint GL_MAP1_NORMAL = 0x0D92;
355 enum uint GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
356 enum uint GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
357 enum uint GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
358 enum uint GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
359 enum uint GL_MAP1_VERTEX_3 = 0x0D97;
360 enum uint GL_MAP1_VERTEX_4 = 0x0D98;
361 enum uint GL_MAP2_COLOR_4 = 0x0DB0;
362 enum uint GL_MAP2_INDEX = 0x0DB1;
363 enum uint GL_MAP2_NORMAL = 0x0DB2;
364 enum uint GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
365 enum uint GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
366 enum uint GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
367 enum uint GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
368 enum uint GL_MAP2_VERTEX_3 = 0x0DB7;
369 enum uint GL_MAP2_VERTEX_4 = 0x0DB8;
370 enum uint GL_MAP1_GRID_DOMAIN = 0x0DD0;
371 enum uint GL_MAP1_GRID_SEGMENTS = 0x0DD1;
372 enum uint GL_MAP2_GRID_DOMAIN = 0x0DD2;
373 enum uint GL_MAP2_GRID_SEGMENTS = 0x0DD3;
374 enum uint GL_TEXTURE_COMPONENTS = 0x1003;
375 enum uint GL_TEXTURE_BORDER = 0x1005;
376 enum uint GL_AMBIENT = 0x1200;
377 enum uint GL_DIFFUSE = 0x1201;
378 enum uint GL_SPECULAR = 0x1202;
379 enum uint GL_POSITION = 0x1203;
380 enum uint GL_SPOT_DIRECTION = 0x1204;
381 enum uint GL_SPOT_EXPONENT = 0x1205;
382 enum uint GL_SPOT_CUTOFF = 0x1206;
383 enum uint GL_CONSTANT_ATTENUATION = 0x1207;
384 enum uint GL_LINEAR_ATTENUATION = 0x1208;
385 enum uint GL_QUADRATIC_ATTENUATION = 0x1209;
386 enum uint GL_COMPILE = 0x1300;
387 enum uint GL_COMPILE_AND_EXECUTE = 0x1301;
388 enum uint GL_2_BYTES = 0x1407;
389 enum uint GL_3_BYTES = 0x1408;
390 enum uint GL_4_BYTES = 0x1409;
391 enum uint GL_EMISSION = 0x1600;
392 enum uint GL_SHININESS = 0x1601;
393 enum uint GL_AMBIENT_AND_DIFFUSE = 0x1602;
394 enum uint GL_COLOR_INDEXES = 0x1603;
395 enum uint GL_MODELVIEW = 0x1700;
396 enum uint GL_PROJECTION = 0x1701;
397 enum uint GL_COLOR_INDEX = 0x1900;
398 enum uint GL_LUMINANCE = 0x1909;
399 enum uint GL_LUMINANCE_ALPHA = 0x190A;
400 enum uint GL_BITMAP = 0x1A00;
401 enum uint GL_RENDER = 0x1C00;
402 enum uint GL_FEEDBACK = 0x1C01;
403 enum uint GL_SELECT = 0x1C02;
404 enum uint GL_FLAT = 0x1D00;
405 enum uint GL_SMOOTH = 0x1D01;
406 enum uint GL_S = 0x2000;
407 enum uint GL_T = 0x2001;
408 enum uint GL_R = 0x2002;
409 enum uint GL_Q = 0x2003;
410 enum uint GL_MODULATE = 0x2100;
411 enum uint GL_DECAL = 0x2101;
412 enum uint GL_TEXTURE_ENV_MODE = 0x2200;
413 enum uint GL_TEXTURE_ENV_COLOR = 0x2201;
414 enum uint GL_TEXTURE_ENV = 0x2300;
415 enum uint GL_EYE_LINEAR = 0x2400;
416 enum uint GL_OBJECT_LINEAR = 0x2401;
417 enum uint GL_SPHERE_MAP = 0x2402;
418 enum uint GL_TEXTURE_GEN_MODE = 0x2500;
419 enum uint GL_OBJECT_PLANE = 0x2501;
420 enum uint GL_EYE_PLANE = 0x2502;
421 enum uint GL_CLAMP = 0x2900;
422 enum uint GL_CLIP_PLANE0 = 0x3000;
423 enum uint GL_CLIP_PLANE1 = 0x3001;
424 enum uint GL_CLIP_PLANE2 = 0x3002;
425 enum uint GL_CLIP_PLANE3 = 0x3003;
426 enum uint GL_CLIP_PLANE4 = 0x3004;
427 enum uint GL_CLIP_PLANE5 = 0x3005;
428 enum uint GL_LIGHT0 = 0x4000;
429 enum uint GL_LIGHT1 = 0x4001;
430 enum uint GL_LIGHT2 = 0x4002;
431 enum uint GL_LIGHT3 = 0x4003;
432 enum uint GL_LIGHT4 = 0x4004;
433 enum uint GL_LIGHT5 = 0x4005;
434 enum uint GL_LIGHT6 = 0x4006;
435 enum uint GL_LIGHT7 = 0x4007;
436 enum uint GL_COLOR_LOGIC_OP = 0x0BF2;
437 enum uint GL_POLYGON_OFFSET_UNITS = 0x2A00;
438 enum uint GL_POLYGON_OFFSET_POINT = 0x2A01;
439 enum uint GL_POLYGON_OFFSET_LINE = 0x2A02;
440 enum uint GL_POLYGON_OFFSET_FILL = 0x8037;
441 enum uint GL_POLYGON_OFFSET_FACTOR = 0x8038;
442 enum uint GL_TEXTURE_BINDING_1D = 0x8068;
443 enum uint GL_TEXTURE_BINDING_2D = 0x8069;
444 enum uint GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
445 enum uint GL_TEXTURE_RED_SIZE = 0x805C;
446 enum uint GL_TEXTURE_GREEN_SIZE = 0x805D;
447 enum uint GL_TEXTURE_BLUE_SIZE = 0x805E;
448 enum uint GL_TEXTURE_ALPHA_SIZE = 0x805F;
449 enum uint GL_DOUBLE = 0x140A;
450 enum uint GL_PROXY_TEXTURE_1D = 0x8063;
451 enum uint GL_PROXY_TEXTURE_2D = 0x8064;
452 enum uint GL_R3_G3_B2 = 0x2A10;
453 enum uint GL_RGB4 = 0x804F;
454 enum uint GL_RGB5 = 0x8050;
455 enum uint GL_RGB8 = 0x8051;
456 enum uint GL_RGB10 = 0x8052;
457 enum uint GL_RGB12 = 0x8053;
458 enum uint GL_RGB16 = 0x8054;
459 enum uint GL_RGBA2 = 0x8055;
460 enum uint GL_RGBA4 = 0x8056;
461 enum uint GL_RGB5_A1 = 0x8057;
462 enum uint GL_RGBA8 = 0x8058;
463 enum uint GL_RGB10_A2 = 0x8059;
464 enum uint GL_RGBA12 = 0x805A;
465 enum uint GL_RGBA16 = 0x805B;
466 enum uint GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
467 enum uint GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
468 enum uint GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
469 enum uint GL_VERTEX_ARRAY_POINTER = 0x808E;
470 enum uint GL_NORMAL_ARRAY_POINTER = 0x808F;
471 enum uint GL_COLOR_ARRAY_POINTER = 0x8090;
472 enum uint GL_INDEX_ARRAY_POINTER = 0x8091;
473 enum uint GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
474 enum uint GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
475 enum uint GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
476 enum uint GL_SELECTION_BUFFER_POINTER = 0x0DF3;
477 enum uint GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
478 enum uint GL_INDEX_LOGIC_OP = 0x0BF1;
479 enum uint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
480 enum uint GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
481 enum uint GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
482 enum uint GL_SELECTION_BUFFER_SIZE = 0x0DF4;
483 enum uint GL_VERTEX_ARRAY = 0x8074;
484 enum uint GL_NORMAL_ARRAY = 0x8075;
485 enum uint GL_COLOR_ARRAY = 0x8076;
486 enum uint GL_INDEX_ARRAY = 0x8077;
487 enum uint GL_TEXTURE_COORD_ARRAY = 0x8078;
488 enum uint GL_EDGE_FLAG_ARRAY = 0x8079;
489 enum uint GL_VERTEX_ARRAY_SIZE = 0x807A;
490 enum uint GL_VERTEX_ARRAY_TYPE = 0x807B;
491 enum uint GL_VERTEX_ARRAY_STRIDE = 0x807C;
492 enum uint GL_NORMAL_ARRAY_TYPE = 0x807E;
493 enum uint GL_NORMAL_ARRAY_STRIDE = 0x807F;
494 enum uint GL_COLOR_ARRAY_SIZE = 0x8081;
495 enum uint GL_COLOR_ARRAY_TYPE = 0x8082;
496 enum uint GL_COLOR_ARRAY_STRIDE = 0x8083;
497 enum uint GL_INDEX_ARRAY_TYPE = 0x8085;
498 enum uint GL_INDEX_ARRAY_STRIDE = 0x8086;
499 enum uint GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
500 enum uint GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
501 enum uint GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
502 enum uint GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
503 enum uint GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
504 enum uint GL_TEXTURE_INTENSITY_SIZE = 0x8061;
505 enum uint GL_TEXTURE_PRIORITY = 0x8066;
506 enum uint GL_TEXTURE_RESIDENT = 0x8067;
507 enum uint GL_ALPHA4 = 0x803B;
508 enum uint GL_ALPHA8 = 0x803C;
509 enum uint GL_ALPHA12 = 0x803D;
510 enum uint GL_ALPHA16 = 0x803E;
511 enum uint GL_LUMINANCE4 = 0x803F;
512 enum uint GL_LUMINANCE8 = 0x8040;
513 enum uint GL_LUMINANCE12 = 0x8041;
514 enum uint GL_LUMINANCE16 = 0x8042;
515 enum uint GL_LUMINANCE4_ALPHA4 = 0x8043;
516 enum uint GL_LUMINANCE6_ALPHA2 = 0x8044;
517 enum uint GL_LUMINANCE8_ALPHA8 = 0x8045;
518 enum uint GL_LUMINANCE12_ALPHA4 = 0x8046;
519 enum uint GL_LUMINANCE12_ALPHA12 = 0x8047;
520 enum uint GL_LUMINANCE16_ALPHA16 = 0x8048;
521 enum uint GL_INTENSITY = 0x8049;
522 enum uint GL_INTENSITY4 = 0x804A;
523 enum uint GL_INTENSITY8 = 0x804B;
524 enum uint GL_INTENSITY12 = 0x804C;
525 enum uint GL_INTENSITY16 = 0x804D;
526 enum uint GL_V2F = 0x2A20;
527 enum uint GL_V3F = 0x2A21;
528 enum uint GL_C4UB_V2F = 0x2A22;
529 enum uint GL_C4UB_V3F = 0x2A23;
530 enum uint GL_C3F_V3F = 0x2A24;
531 enum uint GL_N3F_V3F = 0x2A25;
532 enum uint GL_C4F_N3F_V3F = 0x2A26;
533 enum uint GL_T2F_V3F = 0x2A27;
534 enum uint GL_T4F_V4F = 0x2A28;
535 enum uint GL_T2F_C4UB_V3F = 0x2A29;
536 enum uint GL_T2F_C3F_V3F = 0x2A2A;
537 enum uint GL_T2F_N3F_V3F = 0x2A2B;
538 enum uint GL_T2F_C4F_N3F_V3F = 0x2A2C;
539 enum uint GL_T4F_C4F_N3F_V4F = 0x2A2D;
540 enum uint GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
541 enum uint GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
542 enum uint GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
543 enum uint GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
544 enum uint GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
545 enum uint GL_TEXTURE_BINDING_3D = 0x806A;
546 enum uint GL_PACK_SKIP_IMAGES = 0x806B;
547 enum uint GL_PACK_IMAGE_HEIGHT = 0x806C;
548 enum uint GL_UNPACK_SKIP_IMAGES = 0x806D;
549 enum uint GL_UNPACK_IMAGE_HEIGHT = 0x806E;
550 enum uint GL_TEXTURE_3D = 0x806F;
551 enum uint GL_PROXY_TEXTURE_3D = 0x8070;
552 enum uint GL_TEXTURE_DEPTH = 0x8071;
553 enum uint GL_TEXTURE_WRAP_R = 0x8072;
554 enum uint GL_MAX_3D_TEXTURE_SIZE = 0x8073;
555 enum uint GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
556 enum uint GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
557 enum uint GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
558 enum uint GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
559 enum uint GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
560 enum uint GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
561 enum uint GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
562 enum uint GL_BGR = 0x80E0;
563 enum uint GL_BGRA = 0x80E1;
564 enum uint GL_MAX_ELEMENTS_VERTICES = 0x80E8;
565 enum uint GL_MAX_ELEMENTS_INDICES = 0x80E9;
566 enum uint GL_CLAMP_TO_EDGE = 0x812F;
567 enum uint GL_TEXTURE_MIN_LOD = 0x813A;
568 enum uint GL_TEXTURE_MAX_LOD = 0x813B;
569 enum uint GL_TEXTURE_BASE_LEVEL = 0x813C;
570 enum uint GL_TEXTURE_MAX_LEVEL = 0x813D;
571 enum uint GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
572 enum uint GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
573 enum uint GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
574 enum uint GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
575 enum uint GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
576 enum uint GL_RESCALE_NORMAL = 0x803A;
577 enum uint GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
578 enum uint GL_SINGLE_COLOR = 0x81F9;
579 enum uint GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
580 enum uint GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
581 enum uint GL_TEXTURE0 = 0x84C0;
582 enum uint GL_TEXTURE1 = 0x84C1;
583 enum uint GL_TEXTURE2 = 0x84C2;
584 enum uint GL_TEXTURE3 = 0x84C3;
585 enum uint GL_TEXTURE4 = 0x84C4;
586 enum uint GL_TEXTURE5 = 0x84C5;
587 enum uint GL_TEXTURE6 = 0x84C6;
588 enum uint GL_TEXTURE7 = 0x84C7;
589 enum uint GL_TEXTURE8 = 0x84C8;
590 enum uint GL_TEXTURE9 = 0x84C9;
591 enum uint GL_TEXTURE10 = 0x84CA;
592 enum uint GL_TEXTURE11 = 0x84CB;
593 enum uint GL_TEXTURE12 = 0x84CC;
594 enum uint GL_TEXTURE13 = 0x84CD;
595 enum uint GL_TEXTURE14 = 0x84CE;
596 enum uint GL_TEXTURE15 = 0x84CF;
597 enum uint GL_TEXTURE16 = 0x84D0;
598 enum uint GL_TEXTURE17 = 0x84D1;
599 enum uint GL_TEXTURE18 = 0x84D2;
600 enum uint GL_TEXTURE19 = 0x84D3;
601 enum uint GL_TEXTURE20 = 0x84D4;
602 enum uint GL_TEXTURE21 = 0x84D5;
603 enum uint GL_TEXTURE22 = 0x84D6;
604 enum uint GL_TEXTURE23 = 0x84D7;
605 enum uint GL_TEXTURE24 = 0x84D8;
606 enum uint GL_TEXTURE25 = 0x84D9;
607 enum uint GL_TEXTURE26 = 0x84DA;
608 enum uint GL_TEXTURE27 = 0x84DB;
609 enum uint GL_TEXTURE28 = 0x84DC;
610 enum uint GL_TEXTURE29 = 0x84DD;
611 enum uint GL_TEXTURE30 = 0x84DE;
612 enum uint GL_TEXTURE31 = 0x84DF;
613 enum uint GL_ACTIVE_TEXTURE = 0x84E0;
614 enum uint GL_MULTISAMPLE = 0x809D;
615 enum uint GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
616 enum uint GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
617 enum uint GL_SAMPLE_COVERAGE = 0x80A0;
618 enum uint GL_SAMPLE_BUFFERS = 0x80A8;
619 enum uint GL_SAMPLES = 0x80A9;
620 enum uint GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
621 enum uint GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
622 enum uint GL_TEXTURE_CUBE_MAP = 0x8513;
623 enum uint GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
624 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
625 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
626 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
627 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
628 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
629 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
630 enum uint GL_PROXY_TEXTURE_CUBE_MAP = 0x851B;
631 enum uint GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
632 enum uint GL_COMPRESSED_RGB = 0x84ED;
633 enum uint GL_COMPRESSED_RGBA = 0x84EE;
634 enum uint GL_TEXTURE_COMPRESSION_HINT = 0x84EF;
635 enum uint GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0;
636 enum uint GL_TEXTURE_COMPRESSED = 0x86A1;
637 enum uint GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
638 enum uint GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
639 enum uint GL_CLAMP_TO_BORDER = 0x812D;
640 enum uint GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
641 enum uint GL_MAX_TEXTURE_UNITS = 0x84E2;
642 enum uint GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3;
643 enum uint GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4;
644 enum uint GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5;
645 enum uint GL_TRANSPOSE_COLOR_MATRIX = 0x84E6;
646 enum uint GL_MULTISAMPLE_BIT = 0x20000000;
647 enum uint GL_NORMAL_MAP = 0x8511;
648 enum uint GL_REFLECTION_MAP = 0x8512;
649 enum uint GL_COMPRESSED_ALPHA = 0x84E9;
650 enum uint GL_COMPRESSED_LUMINANCE = 0x84EA;
651 enum uint GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB;
652 enum uint GL_COMPRESSED_INTENSITY = 0x84EC;
653 enum uint GL_COMBINE = 0x8570;
654 enum uint GL_COMBINE_RGB = 0x8571;
655 enum uint GL_COMBINE_ALPHA = 0x8572;
656 enum uint GL_SOURCE0_RGB = 0x8580;
657 enum uint GL_SOURCE1_RGB = 0x8581;
658 enum uint GL_SOURCE2_RGB = 0x8582;
659 enum uint GL_SOURCE0_ALPHA = 0x8588;
660 enum uint GL_SOURCE1_ALPHA = 0x8589;
661 enum uint GL_SOURCE2_ALPHA = 0x858A;
662 enum uint GL_OPERAND0_RGB = 0x8590;
663 enum uint GL_OPERAND1_RGB = 0x8591;
664 enum uint GL_OPERAND2_RGB = 0x8592;
665 enum uint GL_OPERAND0_ALPHA = 0x8598;
666 enum uint GL_OPERAND1_ALPHA = 0x8599;
667 enum uint GL_OPERAND2_ALPHA = 0x859A;
668 enum uint GL_RGB_SCALE = 0x8573;
669 enum uint GL_ADD_SIGNED = 0x8574;
670 enum uint GL_INTERPOLATE = 0x8575;
671 enum uint GL_SUBTRACT = 0x84E7;
672 enum uint GL_CONSTANT = 0x8576;
673 enum uint GL_PRIMARY_COLOR = 0x8577;
674 enum uint GL_PREVIOUS = 0x8578;
675 enum uint GL_DOT3_RGB = 0x86AE;
676 enum uint GL_DOT3_RGBA = 0x86AF;
677 enum uint GL_BLEND_DST_RGB = 0x80C8;
678 enum uint GL_BLEND_SRC_RGB = 0x80C9;
679 enum uint GL_BLEND_DST_ALPHA = 0x80CA;
680 enum uint GL_BLEND_SRC_ALPHA = 0x80CB;
681 enum uint GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
682 enum uint GL_DEPTH_COMPONENT16 = 0x81A5;
683 enum uint GL_DEPTH_COMPONENT24 = 0x81A6;
684 enum uint GL_DEPTH_COMPONENT32 = 0x81A7;
685 enum uint GL_MIRRORED_REPEAT = 0x8370;
686 enum uint GL_MAX_TEXTURE_LOD_BIAS = 0x84FD;
687 enum uint GL_TEXTURE_LOD_BIAS = 0x8501;
688 enum uint GL_INCR_WRAP = 0x8507;
689 enum uint GL_DECR_WRAP = 0x8508;
690 enum uint GL_TEXTURE_DEPTH_SIZE = 0x884A;
691 enum uint GL_TEXTURE_COMPARE_MODE = 0x884C;
692 enum uint GL_TEXTURE_COMPARE_FUNC = 0x884D;
693 enum uint GL_POINT_SIZE_MIN = 0x8126;
694 enum uint GL_POINT_SIZE_MAX = 0x8127;
695 enum uint GL_POINT_DISTANCE_ATTENUATION = 0x8129;
696 enum uint GL_GENERATE_MIPMAP = 0x8191;
697 enum uint GL_GENERATE_MIPMAP_HINT = 0x8192;
698 enum uint GL_FOG_COORDINATE_SOURCE = 0x8450;
699 enum uint GL_FOG_COORDINATE = 0x8451;
700 enum uint GL_FRAGMENT_DEPTH = 0x8452;
701 enum uint GL_CURRENT_FOG_COORDINATE = 0x8453;
702 enum uint GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454;
703 enum uint GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455;
704 enum uint GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456;
705 enum uint GL_FOG_COORDINATE_ARRAY = 0x8457;
706 enum uint GL_COLOR_SUM = 0x8458;
707 enum uint GL_CURRENT_SECONDARY_COLOR = 0x8459;
708 enum uint GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A;
709 enum uint GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B;
710 enum uint GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C;
711 enum uint GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D;
712 enum uint GL_SECONDARY_COLOR_ARRAY = 0x845E;
713 enum uint GL_TEXTURE_FILTER_CONTROL = 0x8500;
714 enum uint GL_DEPTH_TEXTURE_MODE = 0x884B;
715 enum uint GL_COMPARE_R_TO_TEXTURE = 0x884E;
716 enum uint GL_BLEND_COLOR = 0x8005;
717 enum uint GL_BLEND_EQUATION = 0x8009;
718 enum uint GL_CONSTANT_COLOR = 0x8001;
719 enum uint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
720 enum uint GL_CONSTANT_ALPHA = 0x8003;
721 enum uint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
722 enum uint GL_FUNC_ADD = 0x8006;
723 enum uint GL_FUNC_REVERSE_SUBTRACT = 0x800B;
724 enum uint GL_FUNC_SUBTRACT = 0x800A;
725 enum uint GL_MIN = 0x8007;
726 enum uint GL_MAX = 0x8008;
727 enum uint GL_BUFFER_SIZE = 0x8764;
728 enum uint GL_BUFFER_USAGE = 0x8765;
729 enum uint GL_QUERY_COUNTER_BITS = 0x8864;
730 enum uint GL_CURRENT_QUERY = 0x8865;
731 enum uint GL_QUERY_RESULT = 0x8866;
732 enum uint GL_QUERY_RESULT_AVAILABLE = 0x8867;
733 enum uint GL_ARRAY_BUFFER = 0x8892;
734 enum uint GL_ELEMENT_ARRAY_BUFFER = 0x8893;
735 enum uint GL_ARRAY_BUFFER_BINDING = 0x8894;
736 enum uint GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
737 enum uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
738 enum uint GL_READ_ONLY = 0x88B8;
739 enum uint GL_WRITE_ONLY = 0x88B9;
740 enum uint GL_READ_WRITE = 0x88BA;
741 enum uint GL_BUFFER_ACCESS = 0x88BB;
742 enum uint GL_BUFFER_MAPPED = 0x88BC;
743 enum uint GL_BUFFER_MAP_POINTER = 0x88BD;
744 enum uint GL_STREAM_DRAW = 0x88E0;
745 enum uint GL_STREAM_READ = 0x88E1;
746 enum uint GL_STREAM_COPY = 0x88E2;
747 enum uint GL_STATIC_DRAW = 0x88E4;
748 enum uint GL_STATIC_READ = 0x88E5;
749 enum uint GL_STATIC_COPY = 0x88E6;
750 enum uint GL_DYNAMIC_DRAW = 0x88E8;
751 enum uint GL_DYNAMIC_READ = 0x88E9;
752 enum uint GL_DYNAMIC_COPY = 0x88EA;
753 enum uint GL_SAMPLES_PASSED = 0x8914;
754 enum uint GL_SRC1_ALPHA = 0x8589;
755 enum uint GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
756 enum uint GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
757 enum uint GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
758 enum uint GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899;
759 enum uint GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
760 enum uint GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B;
761 enum uint GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C;
762 enum uint GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D;
763 enum uint GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E;
764 enum uint GL_FOG_COORD_SRC = 0x8450;
765 enum uint GL_FOG_COORD = 0x8451;
766 enum uint GL_CURRENT_FOG_COORD = 0x8453;
767 enum uint GL_FOG_COORD_ARRAY_TYPE = 0x8454;
768 enum uint GL_FOG_COORD_ARRAY_STRIDE = 0x8455;
769 enum uint GL_FOG_COORD_ARRAY_POINTER = 0x8456;
770 enum uint GL_FOG_COORD_ARRAY = 0x8457;
771 enum uint GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D;
772 enum uint GL_SRC0_RGB = 0x8580;
773 enum uint GL_SRC1_RGB = 0x8581;
774 enum uint GL_SRC2_RGB = 0x8582;
775 enum uint GL_SRC0_ALPHA = 0x8588;
776 enum uint GL_SRC2_ALPHA = 0x858A;
777 enum uint GL_BLEND_EQUATION_RGB = 0x8009;
778 enum uint GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
779 enum uint GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
780 enum uint GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
781 enum uint GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
782 enum uint GL_CURRENT_VERTEX_ATTRIB = 0x8626;
783 enum uint GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642;
784 enum uint GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
785 enum uint GL_STENCIL_BACK_FUNC = 0x8800;
786 enum uint GL_STENCIL_BACK_FAIL = 0x8801;
787 enum uint GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
788 enum uint GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
789 enum uint GL_MAX_DRAW_BUFFERS = 0x8824;
790 enum uint GL_DRAW_BUFFER0 = 0x8825;
791 enum uint GL_DRAW_BUFFER1 = 0x8826;
792 enum uint GL_DRAW_BUFFER2 = 0x8827;
793 enum uint GL_DRAW_BUFFER3 = 0x8828;
794 enum uint GL_DRAW_BUFFER4 = 0x8829;
795 enum uint GL_DRAW_BUFFER5 = 0x882A;
796 enum uint GL_DRAW_BUFFER6 = 0x882B;
797 enum uint GL_DRAW_BUFFER7 = 0x882C;
798 enum uint GL_DRAW_BUFFER8 = 0x882D;
799 enum uint GL_DRAW_BUFFER9 = 0x882E;
800 enum uint GL_DRAW_BUFFER10 = 0x882F;
801 enum uint GL_DRAW_BUFFER11 = 0x8830;
802 enum uint GL_DRAW_BUFFER12 = 0x8831;
803 enum uint GL_DRAW_BUFFER13 = 0x8832;
804 enum uint GL_DRAW_BUFFER14 = 0x8833;
805 enum uint GL_DRAW_BUFFER15 = 0x8834;
806 enum uint GL_BLEND_EQUATION_ALPHA = 0x883D;
807 enum uint GL_MAX_VERTEX_ATTRIBS = 0x8869;
808 enum uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
809 enum uint GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
810 enum uint GL_FRAGMENT_SHADER = 0x8B30;
811 enum uint GL_VERTEX_SHADER = 0x8B31;
812 enum uint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49;
813 enum uint GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A;
814 enum uint GL_MAX_VARYING_FLOATS = 0x8B4B;
815 enum uint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
816 enum uint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
817 enum uint GL_SHADER_TYPE = 0x8B4F;
818 enum uint GL_FLOAT_VEC2 = 0x8B50;
819 enum uint GL_FLOAT_VEC3 = 0x8B51;
820 enum uint GL_FLOAT_VEC4 = 0x8B52;
821 enum uint GL_INT_VEC2 = 0x8B53;
822 enum uint GL_INT_VEC3 = 0x8B54;
823 enum uint GL_INT_VEC4 = 0x8B55;
824 enum uint GL_BOOL = 0x8B56;
825 enum uint GL_BOOL_VEC2 = 0x8B57;
826 enum uint GL_BOOL_VEC3 = 0x8B58;
827 enum uint GL_BOOL_VEC4 = 0x8B59;
828 enum uint GL_FLOAT_MAT2 = 0x8B5A;
829 enum uint GL_FLOAT_MAT3 = 0x8B5B;
830 enum uint GL_FLOAT_MAT4 = 0x8B5C;
831 enum uint GL_SAMPLER_1D = 0x8B5D;
832 enum uint GL_SAMPLER_2D = 0x8B5E;
833 enum uint GL_SAMPLER_3D = 0x8B5F;
834 enum uint GL_SAMPLER_CUBE = 0x8B60;
835 enum uint GL_SAMPLER_1D_SHADOW = 0x8B61;
836 enum uint GL_SAMPLER_2D_SHADOW = 0x8B62;
837 enum uint GL_DELETE_STATUS = 0x8B80;
838 enum uint GL_COMPILE_STATUS = 0x8B81;
839 enum uint GL_LINK_STATUS = 0x8B82;
840 enum uint GL_VALIDATE_STATUS = 0x8B83;
841 enum uint GL_INFO_LOG_LENGTH = 0x8B84;
842 enum uint GL_ATTACHED_SHADERS = 0x8B85;
843 enum uint GL_ACTIVE_UNIFORMS = 0x8B86;
844 enum uint GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
845 enum uint GL_SHADER_SOURCE_LENGTH = 0x8B88;
846 enum uint GL_ACTIVE_ATTRIBUTES = 0x8B89;
847 enum uint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A;
848 enum uint GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B;
849 enum uint GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
850 enum uint GL_CURRENT_PROGRAM = 0x8B8D;
851 enum uint GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0;
852 enum uint GL_LOWER_LEFT = 0x8CA1;
853 enum uint GL_UPPER_LEFT = 0x8CA2;
854 enum uint GL_STENCIL_BACK_REF = 0x8CA3;
855 enum uint GL_STENCIL_BACK_VALUE_MASK = 0x8CA4;
856 enum uint GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
857 enum uint GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643;
858 enum uint GL_POINT_SPRITE = 0x8861;
859 enum uint GL_COORD_REPLACE = 0x8862;
860 enum uint GL_MAX_TEXTURE_COORDS = 0x8871;
861 enum uint GL_PIXEL_PACK_BUFFER = 0x88EB;
862 enum uint GL_PIXEL_UNPACK_BUFFER = 0x88EC;
863 enum uint GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
864 enum uint GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
865 enum uint GL_FLOAT_MAT2x3 = 0x8B65;
866 enum uint GL_FLOAT_MAT2x4 = 0x8B66;
867 enum uint GL_FLOAT_MAT3x2 = 0x8B67;
868 enum uint GL_FLOAT_MAT3x4 = 0x8B68;
869 enum uint GL_FLOAT_MAT4x2 = 0x8B69;
870 enum uint GL_FLOAT_MAT4x3 = 0x8B6A;
871 enum uint GL_SRGB = 0x8C40;
872 enum uint GL_SRGB8 = 0x8C41;
873 enum uint GL_SRGB_ALPHA = 0x8C42;
874 enum uint GL_SRGB8_ALPHA8 = 0x8C43;
875 enum uint GL_COMPRESSED_SRGB = 0x8C48;
876 enum uint GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
877 enum uint GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F;
878 enum uint GL_SLUMINANCE_ALPHA = 0x8C44;
879 enum uint GL_SLUMINANCE8_ALPHA8 = 0x8C45;
880 enum uint GL_SLUMINANCE = 0x8C46;
881 enum uint GL_SLUMINANCE8 = 0x8C47;
882 enum uint GL_COMPRESSED_SLUMINANCE = 0x8C4A;
883 enum uint GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B;
884 enum uint GL_COMPARE_REF_TO_TEXTURE = 0x884E;
885 enum uint GL_CLIP_DISTANCE0 = 0x3000;
886 enum uint GL_CLIP_DISTANCE1 = 0x3001;
887 enum uint GL_CLIP_DISTANCE2 = 0x3002;
888 enum uint GL_CLIP_DISTANCE3 = 0x3003;
889 enum uint GL_CLIP_DISTANCE4 = 0x3004;
890 enum uint GL_CLIP_DISTANCE5 = 0x3005;
891 enum uint GL_CLIP_DISTANCE6 = 0x3006;
892 enum uint GL_CLIP_DISTANCE7 = 0x3007;
893 enum uint GL_MAX_CLIP_DISTANCES = 0x0D32;
894 enum uint GL_MAJOR_VERSION = 0x821B;
895 enum uint GL_MINOR_VERSION = 0x821C;
896 enum uint GL_NUM_EXTENSIONS = 0x821D;
897 enum uint GL_CONTEXT_FLAGS = 0x821E;
898 enum uint GL_COMPRESSED_RED = 0x8225;
899 enum uint GL_COMPRESSED_RG = 0x8226;
900 enum uint GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001;
901 enum uint GL_RGBA32F = 0x8814;
902 enum uint GL_RGB32F = 0x8815;
903 enum uint GL_RGBA16F = 0x881A;
904 enum uint GL_RGB16F = 0x881B;
905 enum uint GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD;
906 enum uint GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF;
907 enum uint GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904;
908 enum uint GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905;
909 enum uint GL_CLAMP_READ_COLOR = 0x891C;
910 enum uint GL_FIXED_ONLY = 0x891D;
911 enum uint GL_MAX_VARYING_COMPONENTS = 0x8B4B;
912 enum uint GL_TEXTURE_1D_ARRAY = 0x8C18;
913 enum uint GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19;
914 enum uint GL_TEXTURE_2D_ARRAY = 0x8C1A;
915 enum uint GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B;
916 enum uint GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C;
917 enum uint GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D;
918 enum uint GL_R11F_G11F_B10F = 0x8C3A;
919 enum uint GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B;
920 enum uint GL_RGB9_E5 = 0x8C3D;
921 enum uint GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E;
922 enum uint GL_TEXTURE_SHARED_SIZE = 0x8C3F;
923 enum uint GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76;
924 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F;
925 enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80;
926 enum uint GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83;
927 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84;
928 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85;
929 enum uint GL_PRIMITIVES_GENERATED = 0x8C87;
930 enum uint GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88;
931 enum uint GL_RASTERIZER_DISCARD = 0x8C89;
932 enum uint GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A;
933 enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B;
934 enum uint GL_INTERLEAVED_ATTRIBS = 0x8C8C;
935 enum uint GL_SEPARATE_ATTRIBS = 0x8C8D;
936 enum uint GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E;
937 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F;
938 enum uint GL_RGBA32UI = 0x8D70;
939 enum uint GL_RGB32UI = 0x8D71;
940 enum uint GL_RGBA16UI = 0x8D76;
941 enum uint GL_RGB16UI = 0x8D77;
942 enum uint GL_RGBA8UI = 0x8D7C;
943 enum uint GL_RGB8UI = 0x8D7D;
944 enum uint GL_RGBA32I = 0x8D82;
945 enum uint GL_RGB32I = 0x8D83;
946 enum uint GL_RGBA16I = 0x8D88;
947 enum uint GL_RGB16I = 0x8D89;
948 enum uint GL_RGBA8I = 0x8D8E;
949 enum uint GL_RGB8I = 0x8D8F;
950 enum uint GL_RED_INTEGER = 0x8D94;
951 enum uint GL_GREEN_INTEGER = 0x8D95;
952 enum uint GL_BLUE_INTEGER = 0x8D96;
953 enum uint GL_RGB_INTEGER = 0x8D98;
954 enum uint GL_RGBA_INTEGER = 0x8D99;
955 enum uint GL_BGR_INTEGER = 0x8D9A;
956 enum uint GL_BGRA_INTEGER = 0x8D9B;
957 enum uint GL_SAMPLER_1D_ARRAY = 0x8DC0;
958 enum uint GL_SAMPLER_2D_ARRAY = 0x8DC1;
959 enum uint GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3;
960 enum uint GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4;
961 enum uint GL_SAMPLER_CUBE_SHADOW = 0x8DC5;
962 enum uint GL_UNSIGNED_INT_VEC2 = 0x8DC6;
963 enum uint GL_UNSIGNED_INT_VEC3 = 0x8DC7;
964 enum uint GL_UNSIGNED_INT_VEC4 = 0x8DC8;
965 enum uint GL_INT_SAMPLER_1D = 0x8DC9;
966 enum uint GL_INT_SAMPLER_2D = 0x8DCA;
967 enum uint GL_INT_SAMPLER_3D = 0x8DCB;
968 enum uint GL_INT_SAMPLER_CUBE = 0x8DCC;
969 enum uint GL_INT_SAMPLER_1D_ARRAY = 0x8DCE;
970 enum uint GL_INT_SAMPLER_2D_ARRAY = 0x8DCF;
971 enum uint GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1;
972 enum uint GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2;
973 enum uint GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3;
974 enum uint GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4;
975 enum uint GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6;
976 enum uint GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7;
977 enum uint GL_QUERY_WAIT = 0x8E13;
978 enum uint GL_QUERY_NO_WAIT = 0x8E14;
979 enum uint GL_QUERY_BY_REGION_WAIT = 0x8E15;
980 enum uint GL_QUERY_BY_REGION_NO_WAIT = 0x8E16;
981 enum uint GL_BUFFER_ACCESS_FLAGS = 0x911F;
982 enum uint GL_BUFFER_MAP_LENGTH = 0x9120;
983 enum uint GL_BUFFER_MAP_OFFSET = 0x9121;
984 enum uint GL_DEPTH_COMPONENT32F = 0x8CAC;
985 enum uint GL_DEPTH32F_STENCIL8 = 0x8CAD;
986 enum uint GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD;
987 enum uint GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506;
988 enum uint GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
989 enum uint GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211;
990 enum uint GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212;
991 enum uint GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213;
992 enum uint GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214;
993 enum uint GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215;
994 enum uint GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216;
995 enum uint GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217;
996 enum uint GL_FRAMEBUFFER_DEFAULT = 0x8218;
997 enum uint GL_FRAMEBUFFER_UNDEFINED = 0x8219;
998 enum uint GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
999 enum uint GL_MAX_RENDERBUFFER_SIZE = 0x84E8;
1000 enum uint GL_DEPTH_STENCIL = 0x84F9;
1001 enum uint GL_UNSIGNED_INT_24_8 = 0x84FA;
1002 enum uint GL_DEPTH24_STENCIL8 = 0x88F0;
1003 enum uint GL_TEXTURE_STENCIL_SIZE = 0x88F1;
1004 enum uint GL_TEXTURE_RED_TYPE = 0x8C10;
1005 enum uint GL_TEXTURE_GREEN_TYPE = 0x8C11;
1006 enum uint GL_TEXTURE_BLUE_TYPE = 0x8C12;
1007 enum uint GL_TEXTURE_ALPHA_TYPE = 0x8C13;
1008 enum uint GL_TEXTURE_DEPTH_TYPE = 0x8C16;
1009 enum uint GL_UNSIGNED_NORMALIZED = 0x8C17;
1010 enum uint GL_FRAMEBUFFER_BINDING = 0x8CA6;
1011 enum uint GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6;
1012 enum uint GL_RENDERBUFFER_BINDING = 0x8CA7;
1013 enum uint GL_READ_FRAMEBUFFER = 0x8CA8;
1014 enum uint GL_DRAW_FRAMEBUFFER = 0x8CA9;
1015 enum uint GL_READ_FRAMEBUFFER_BINDING = 0x8CAA;
1016 enum uint GL_RENDERBUFFER_SAMPLES = 0x8CAB;
1017 enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
1018 enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
1019 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
1020 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
1021 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4;
1022 enum uint GL_FRAMEBUFFER_COMPLETE = 0x8CD5;
1023 enum uint GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
1024 enum uint GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
1025 enum uint GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB;
1026 enum uint GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC;
1027 enum uint GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
1028 enum uint GL_MAX_COLOR_ATTACHMENTS = 0x8CDF;
1029 enum uint GL_COLOR_ATTACHMENT0 = 0x8CE0;
1030 enum uint GL_COLOR_ATTACHMENT1 = 0x8CE1;
1031 enum uint GL_COLOR_ATTACHMENT2 = 0x8CE2;
1032 enum uint GL_COLOR_ATTACHMENT3 = 0x8CE3;
1033 enum uint GL_COLOR_ATTACHMENT4 = 0x8CE4;
1034 enum uint GL_COLOR_ATTACHMENT5 = 0x8CE5;
1035 enum uint GL_COLOR_ATTACHMENT6 = 0x8CE6;
1036 enum uint GL_COLOR_ATTACHMENT7 = 0x8CE7;
1037 enum uint GL_COLOR_ATTACHMENT8 = 0x8CE8;
1038 enum uint GL_COLOR_ATTACHMENT9 = 0x8CE9;
1039 enum uint GL_COLOR_ATTACHMENT10 = 0x8CEA;
1040 enum uint GL_COLOR_ATTACHMENT11 = 0x8CEB;
1041 enum uint GL_COLOR_ATTACHMENT12 = 0x8CEC;
1042 enum uint GL_COLOR_ATTACHMENT13 = 0x8CED;
1043 enum uint GL_COLOR_ATTACHMENT14 = 0x8CEE;
1044 enum uint GL_COLOR_ATTACHMENT15 = 0x8CEF;
1045 enum uint GL_COLOR_ATTACHMENT16 = 0x8CF0;
1046 enum uint GL_COLOR_ATTACHMENT17 = 0x8CF1;
1047 enum uint GL_COLOR_ATTACHMENT18 = 0x8CF2;
1048 enum uint GL_COLOR_ATTACHMENT19 = 0x8CF3;
1049 enum uint GL_COLOR_ATTACHMENT20 = 0x8CF4;
1050 enum uint GL_COLOR_ATTACHMENT21 = 0x8CF5;
1051 enum uint GL_COLOR_ATTACHMENT22 = 0x8CF6;
1052 enum uint GL_COLOR_ATTACHMENT23 = 0x8CF7;
1053 enum uint GL_COLOR_ATTACHMENT24 = 0x8CF8;
1054 enum uint GL_COLOR_ATTACHMENT25 = 0x8CF9;
1055 enum uint GL_COLOR_ATTACHMENT26 = 0x8CFA;
1056 enum uint GL_COLOR_ATTACHMENT27 = 0x8CFB;
1057 enum uint GL_COLOR_ATTACHMENT28 = 0x8CFC;
1058 enum uint GL_COLOR_ATTACHMENT29 = 0x8CFD;
1059 enum uint GL_COLOR_ATTACHMENT30 = 0x8CFE;
1060 enum uint GL_COLOR_ATTACHMENT31 = 0x8CFF;
1061 enum uint GL_DEPTH_ATTACHMENT = 0x8D00;
1062 enum uint GL_STENCIL_ATTACHMENT = 0x8D20;
1063 enum uint GL_FRAMEBUFFER = 0x8D40;
1064 enum uint GL_RENDERBUFFER = 0x8D41;
1065 enum uint GL_RENDERBUFFER_WIDTH = 0x8D42;
1066 enum uint GL_RENDERBUFFER_HEIGHT = 0x8D43;
1067 enum uint GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
1068 enum uint GL_STENCIL_INDEX1 = 0x8D46;
1069 enum uint GL_STENCIL_INDEX4 = 0x8D47;
1070 enum uint GL_STENCIL_INDEX8 = 0x8D48;
1071 enum uint GL_STENCIL_INDEX16 = 0x8D49;
1072 enum uint GL_RENDERBUFFER_RED_SIZE = 0x8D50;
1073 enum uint GL_RENDERBUFFER_GREEN_SIZE = 0x8D51;
1074 enum uint GL_RENDERBUFFER_BLUE_SIZE = 0x8D52;
1075 enum uint GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53;
1076 enum uint GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54;
1077 enum uint GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55;
1078 enum uint GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56;
1079 enum uint GL_MAX_SAMPLES = 0x8D57;
1080 enum uint GL_INDEX = 0x8222;
1081 enum uint GL_TEXTURE_LUMINANCE_TYPE = 0x8C14;
1082 enum uint GL_TEXTURE_INTENSITY_TYPE = 0x8C15;
1083 enum uint GL_FRAMEBUFFER_SRGB = 0x8DB9;
1084 enum uint GL_HALF_FLOAT = 0x140B;
1085 enum uint GL_MAP_READ_BIT = 0x0001;
1086 enum uint GL_MAP_WRITE_BIT = 0x0002;
1087 enum uint GL_MAP_INVALIDATE_RANGE_BIT = 0x0004;
1088 enum uint GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008;
1089 enum uint GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010;
1090 enum uint GL_MAP_UNSYNCHRONIZED_BIT = 0x0020;
1091 enum uint GL_COMPRESSED_RED_RGTC1 = 0x8DBB;
1092 enum uint GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC;
1093 enum uint GL_COMPRESSED_RG_RGTC2 = 0x8DBD;
1094 enum uint GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE;
1095 enum uint GL_RG = 0x8227;
1096 enum uint GL_RG_INTEGER = 0x8228;
1097 enum uint GL_R8 = 0x8229;
1098 enum uint GL_R16 = 0x822A;
1099 enum uint GL_RG8 = 0x822B;
1100 enum uint GL_RG16 = 0x822C;
1101 enum uint GL_R16F = 0x822D;
1102 enum uint GL_R32F = 0x822E;
1103 enum uint GL_RG16F = 0x822F;
1104 enum uint GL_RG32F = 0x8230;
1105 enum uint GL_R8I = 0x8231;
1106 enum uint GL_R8UI = 0x8232;
1107 enum uint GL_R16I = 0x8233;
1108 enum uint GL_R16UI = 0x8234;
1109 enum uint GL_R32I = 0x8235;
1110 enum uint GL_R32UI = 0x8236;
1111 enum uint GL_RG8I = 0x8237;
1112 enum uint GL_RG8UI = 0x8238;
1113 enum uint GL_RG16I = 0x8239;
1114 enum uint GL_RG16UI = 0x823A;
1115 enum uint GL_RG32I = 0x823B;
1116 enum uint GL_RG32UI = 0x823C;
1117 enum uint GL_VERTEX_ARRAY_BINDING = 0x85B5;
1118 enum uint GL_CLAMP_VERTEX_COLOR = 0x891A;
1119 enum uint GL_CLAMP_FRAGMENT_COLOR = 0x891B;
1120 enum uint GL_ALPHA_INTEGER = 0x8D97;
1121 enum uint GL_SAMPLER_2D_RECT = 0x8B63;
1122 enum uint GL_SAMPLER_2D_RECT_SHADOW = 0x8B64;
1123 enum uint GL_SAMPLER_BUFFER = 0x8DC2;
1124 enum uint GL_INT_SAMPLER_2D_RECT = 0x8DCD;
1125 enum uint GL_INT_SAMPLER_BUFFER = 0x8DD0;
1126 enum uint GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5;
1127 enum uint GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8;
1128 enum uint GL_TEXTURE_BUFFER = 0x8C2A;
1129 enum uint GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B;
1130 enum uint GL_TEXTURE_BINDING_BUFFER = 0x8C2C;
1131 enum uint GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D;
1132 enum uint GL_TEXTURE_RECTANGLE = 0x84F5;
1133 enum uint GL_TEXTURE_BINDING_RECTANGLE = 0x84F6;
1134 enum uint GL_PROXY_TEXTURE_RECTANGLE = 0x84F7;
1135 enum uint GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8;
1136 enum uint GL_R8_SNORM = 0x8F94;
1137 enum uint GL_RG8_SNORM = 0x8F95;
1138 enum uint GL_RGB8_SNORM = 0x8F96;
1139 enum uint GL_RGBA8_SNORM = 0x8F97;
1140 enum uint GL_R16_SNORM = 0x8F98;
1141 enum uint GL_RG16_SNORM = 0x8F99;
1142 enum uint GL_RGB16_SNORM = 0x8F9A;
1143 enum uint GL_RGBA16_SNORM = 0x8F9B;
1144 enum uint GL_SIGNED_NORMALIZED = 0x8F9C;
1145 enum uint GL_PRIMITIVE_RESTART = 0x8F9D;
1146 enum uint GL_PRIMITIVE_RESTART_INDEX = 0x8F9E;
1147 enum uint GL_COPY_READ_BUFFER = 0x8F36;
1148 enum uint GL_COPY_WRITE_BUFFER = 0x8F37;
1149 enum uint GL_UNIFORM_BUFFER = 0x8A11;
1150 enum uint GL_UNIFORM_BUFFER_BINDING = 0x8A28;
1151 enum uint GL_UNIFORM_BUFFER_START = 0x8A29;
1152 enum uint GL_UNIFORM_BUFFER_SIZE = 0x8A2A;
1153 enum uint GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B;
1154 enum uint GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C;
1155 enum uint GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D;
1156 enum uint GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
1157 enum uint GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F;
1158 enum uint GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30;
1159 enum uint GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31;
1160 enum uint GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32;
1161 enum uint GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33;
1162 enum uint GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34;
1163 enum uint GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35;
1164 enum uint GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36;
1165 enum uint GL_UNIFORM_TYPE = 0x8A37;
1166 enum uint GL_UNIFORM_SIZE = 0x8A38;
1167 enum uint GL_UNIFORM_NAME_LENGTH = 0x8A39;
1168 enum uint GL_UNIFORM_BLOCK_INDEX = 0x8A3A;
1169 enum uint GL_UNIFORM_OFFSET = 0x8A3B;
1170 enum uint GL_UNIFORM_ARRAY_STRIDE = 0x8A3C;
1171 enum uint GL_UNIFORM_MATRIX_STRIDE = 0x8A3D;
1172 enum uint GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E;
1173 enum uint GL_UNIFORM_BLOCK_BINDING = 0x8A3F;
1174 enum uint GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40;
1175 enum uint GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41;
1176 enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42;
1177 enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43;
1178 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44;
1179 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45;
1180 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46;
1181 enum uint GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001;
1182 enum uint GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002;
1183 enum uint GL_LINES_ADJACENCY = 0x000A;
1184 enum uint GL_LINE_STRIP_ADJACENCY = 0x000B;
1185 enum uint GL_TRIANGLES_ADJACENCY = 0x000C;
1186 enum uint GL_TRIANGLE_STRIP_ADJACENCY = 0x000D;
1187 enum uint GL_PROGRAM_POINT_SIZE = 0x8642;
1188 enum uint GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29;
1189 enum uint GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7;
1190 enum uint GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8;
1191 enum uint GL_GEOMETRY_SHADER = 0x8DD9;
1192 enum uint GL_GEOMETRY_VERTICES_OUT = 0x8916;
1193 enum uint GL_GEOMETRY_INPUT_TYPE = 0x8917;
1194 enum uint GL_GEOMETRY_OUTPUT_TYPE = 0x8918;
1195 enum uint GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF;
1196 enum uint GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0;
1197 enum uint GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1;
1198 enum uint GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122;
1199 enum uint GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123;
1200 enum uint GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124;
1201 enum uint GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125;
1202 enum uint GL_CONTEXT_PROFILE_MASK = 0x9126;
1203 enum uint GL_DEPTH_CLAMP = 0x864F;
1204 enum uint GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C;
1205 enum uint GL_FIRST_VERTEX_CONVENTION = 0x8E4D;
1206 enum uint GL_LAST_VERTEX_CONVENTION = 0x8E4E;
1207 enum uint GL_PROVOKING_VERTEX = 0x8E4F;
1208 enum uint GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F;
1209 enum uint GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111;
1210 enum uint GL_OBJECT_TYPE = 0x9112;
1211 enum uint GL_SYNC_CONDITION = 0x9113;
1212 enum uint GL_SYNC_STATUS = 0x9114;
1213 enum uint GL_SYNC_FLAGS = 0x9115;
1214 enum uint GL_SYNC_FENCE = 0x9116;
1215 enum uint GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
1216 enum uint GL_UNSIGNALED = 0x9118;
1217 enum uint GL_SIGNALED = 0x9119;
1218 enum uint GL_ALREADY_SIGNALED = 0x911A;
1219 enum uint GL_TIMEOUT_EXPIRED = 0x911B;
1220 enum uint GL_CONDITION_SATISFIED = 0x911C;
1221 enum uint GL_WAIT_FAILED = 0x911D;
1222 enum uint GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
1223 enum uint GL_SAMPLE_POSITION = 0x8E50;
1224 enum uint GL_SAMPLE_MASK = 0x8E51;
1225 enum uint GL_SAMPLE_MASK_VALUE = 0x8E52;
1226 enum uint GL_MAX_SAMPLE_MASK_WORDS = 0x8E59;
1227 enum uint GL_TEXTURE_2D_MULTISAMPLE = 0x9100;
1228 enum uint GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101;
1229 enum uint GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102;
1230 enum uint GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103;
1231 enum uint GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104;
1232 enum uint GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105;
1233 enum uint GL_TEXTURE_SAMPLES = 0x9106;
1234 enum uint GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107;
1235 enum uint GL_SAMPLER_2D_MULTISAMPLE = 0x9108;
1236 enum uint GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109;
1237 enum uint GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A;
1238 enum uint GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B;
1239 enum uint GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C;
1240 enum uint GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D;
1241 enum uint GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E;
1242 enum uint GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F;
1243 enum uint GL_MAX_INTEGER_SAMPLES = 0x9110;
1244 enum uint GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE;
1245 enum uint GL_SRC1_COLOR = 0x88F9;
1246 enum uint GL_ONE_MINUS_SRC1_COLOR = 0x88FA;
1247 enum uint GL_ONE_MINUS_SRC1_ALPHA = 0x88FB;
1248 enum uint GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC;
1249 enum uint GL_ANY_SAMPLES_PASSED = 0x8C2F;
1250 enum uint GL_SAMPLER_BINDING = 0x8919;
1251 enum uint GL_RGB10_A2UI = 0x906F;
1252 enum uint GL_TEXTURE_SWIZZLE_R = 0x8E42;
1253 enum uint GL_TEXTURE_SWIZZLE_G = 0x8E43;
1254 enum uint GL_TEXTURE_SWIZZLE_B = 0x8E44;
1255 enum uint GL_TEXTURE_SWIZZLE_A = 0x8E45;
1256 enum uint GL_TEXTURE_SWIZZLE_RGBA = 0x8E46;
1257 enum uint GL_TIME_ELAPSED = 0x88BF;
1258 enum uint GL_TIMESTAMP = 0x8E28;
1259 enum uint GL_INT_2_10_10_10_REV = 0x8D9F;
1260 enum uint GL_FIXED = 0x140C;
1261 enum uint GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
1262 enum uint GL_MAX_VARYING_VECTORS = 0x8DFC;
1263 enum uint GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
1264 enum uint GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
1265 enum uint GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
1266 enum uint GL_SHADER_COMPILER = 0x8DFA;
1267 enum uint GL_SHADER_BINARY_FORMATS = 0x8DF8;
1268 enum uint GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9;
1269 enum uint GL_LOW_FLOAT = 0x8DF0;
1270 enum uint GL_MEDIUM_FLOAT = 0x8DF1;
1271 enum uint GL_HIGH_FLOAT = 0x8DF2;
1272 enum uint GL_LOW_INT = 0x8DF3;
1273 enum uint GL_MEDIUM_INT = 0x8DF4;
1274 enum uint GL_HIGH_INT = 0x8DF5;
1275 enum uint GL_RGB565 = 0x8D62;
1276 enum uint GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
1277 enum uint GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69;
1278 enum uint GL_COPY_READ_BUFFER_BINDING = 0x8F36;
1279 enum uint GL_COPY_WRITE_BUFFER_BINDING = 0x8F37;
1280 enum uint GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A;
1281 enum uint GL_TRANSFORM_FEEDBACK = 0x8E22;
1282 enum uint GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23;
1283 enum uint GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24;
1284 enum uint GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25;
1285 enum uint GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257;
1286 enum uint GL_PROGRAM_BINARY_LENGTH = 0x8741;
1287 enum uint GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE;
1288 enum uint GL_PROGRAM_BINARY_FORMATS = 0x87FF;
1289 enum uint GL_COMPRESSED_R11_EAC = 0x9270;
1290 enum uint GL_COMPRESSED_SIGNED_R11_EAC = 0x9271;
1291 enum uint GL_COMPRESSED_RG11_EAC = 0x9272;
1292 enum uint GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273;
1293 enum uint GL_COMPRESSED_RGB8_ETC2 = 0x9274;
1294 enum uint GL_COMPRESSED_SRGB8_ETC2 = 0x9275;
1295 enum uint GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276;
1296 enum uint GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277;
1297 enum uint GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278;
1298 enum uint GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279;
1299 enum uint GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F;
1300 enum uint GL_MAX_ELEMENT_INDEX = 0x8D6B;
1301 enum uint GL_NUM_SAMPLE_COUNTS = 0x9380;
1302 enum uint GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF;