bubel-ecs ~master (2023-04-27T10:30:22Z)
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BVHTree.findBest
game_core
collision
BVHTree
Undocumented in source. Be warned that the author may not have intended to support it.
struct
BVHTree
void
findBest
(
AABB
bounding
,
uint
node_index
,
ref
uint
best_index
,
ref
float
best_cost
,
float
cost
)
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