bubel-ecs ~master (2023-04-27T10:30:22Z)
Dub
Repo
ImGui_ImplSDL2_ProcessEvent
ecs_utils
imgui_bind
Undocumented in source. Be warned that the author may not have intended to support it.
extern (
C
)
bool
ImGui_ImplSDL2_ProcessEvent
(
const
SDL_Event
*
event
)
Meta
Source
See Implementation
ecs_utils
imgui_bind
functions
ImGuiImplSDL2GetClipboardText
ImGuiImplSDL2Init
ImGuiImplSDL2InitForOpenGL
ImGuiImplSDL2NewFrame
ImGuiImplSDL2SetClipboardText
ImGuiImplSDL2Shutdown
ImGui_ImplOpenGL3_CreateDeviceObjects
ImGui_ImplOpenGL3_CreateFontsTexture
ImGui_ImplOpenGL3_DestroyDeviceObjects
ImGui_ImplOpenGL3_DestroyFontsTexture
ImGui_ImplOpenGL3_Init
ImGui_ImplOpenGL3_NewFrame
ImGui_ImplOpenGL3_RenderDrawData
ImGui_ImplOpenGL3_Shutdown
ImGui_ImplSDL2_ProcessEvent
static functions
CheckProgram
CheckShader
ImGui_ImplOpenGL3_SetupRenderState
ImGui_ImplSDL2_UpdateGamepads
ImGui_ImplSDL2_UpdateMouseCursor
ImGui_ImplSDL2_UpdateMousePosAndButtons
static variables
g_AttribLocationProjMtx
g_AttribLocationTex
g_AttribLocationVtxColor
g_AttribLocationVtxPos
g_AttribLocationVtxUV
g_ClipboardTextData
g_ElementsHandle
g_FontTexture
g_FragHandle
g_GlVersion
g_GlslVersionString
g_MouseCursors
g_MousePressed
g_ShaderHandle
g_Time
g_VboHandle
g_VertHandle
g_Window