EntityManager.registerSystem

Same as "void registerSystem(Sys)(int priority, int pass = 0)" but use pass name instead of id.

  1. void registerSystem(int priority, const(char)[] pass_name)
    struct EntityManager
    void
    registerSystem
    (
    Sys
    )
    (,
    const(char)[] pass_name
    )
  2. void registerSystem(int priority, ushort pass)

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