SDL_GetWindowBrightness

Undocumented in source.
  1. float SDL_GetWindowBrightness(SDL_Window* )
  2. pSDL_GetWindowBrightness SDL_GetWindowBrightness;
    version(!BindSDL_Static)
    __gshared
    pSDL_GetWindowBrightness SDL_GetWindowBrightness;

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