SDL_GL_MakeCurrent

Undocumented in source.
  1. int SDL_GL_MakeCurrent(SDL_Window* , SDL_GLContext )
  2. pSDL_GL_MakeCurrent SDL_GL_MakeCurrent;
    version(!BindSDL_Static)
    __gshared
    pSDL_GL_MakeCurrent SDL_GL_MakeCurrent;

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