bubel-ecs ~master (2023-04-27T10:30:22Z)
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HitPointsSystem.handleEvent
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HitPointsSystem
Undocumented in source. Be warned that the author may not have intended to support it.
void
handleEvent
(Entity* entity, EBulletHit event)
void
handleEvent
(Entity* entity, EDeath event)
struct
HitPointsSystem
void
handleEvent
(
Entity
*
entity
,
EDeath
event
)
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